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TIGSource ForumsJobsPortfoliosSFX Designer/Composer/Audio Programmer
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Author Topic: SFX Designer/Composer/Audio Programmer  (Read 10574 times)
MattDearGameAudio
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« Reply #40 on: February 08, 2016, 02:34:27 AM »

Last week  was doing some more work with Medikidz, further on their upcoming app.

Here's the main theme! An upbeat Orchestral/Electronic track, inspired by Nintendo and Saturday morning cartoons XD

https://soundcloud.com/matthewdear-1/medikidz-explore-main-theme
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MattDearGameAudio
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« Reply #41 on: February 16, 2016, 09:35:04 AM »

More medikidz! This time a collection of some of my favourite SFX from the upcoming app.

https://soundcloud.com/matthewdear-1/medkidz-explore-sfx-soundreel
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MattDearGameAudio
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« Reply #42 on: February 22, 2016, 02:26:28 AM »

Rising Legends has been released on Steam Greenlight!

If you like retro 80s/90s beat'em'up side-scrollers with excellent sound effects made by me Wink then give it an upvote!

http://steamcommunity.com/sharedfiles/filedetails/?id=628812789
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MattDearGameAudio
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« Reply #43 on: February 29, 2016, 01:32:50 AM »

Put up a new track today; a 30 second loop for a 'spacewalk' in the latest Medikidz comic.

https://soundcloud.com/matthewdear-1/spacewalk
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MattDearGameAudio
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« Reply #44 on: March 07, 2016, 02:29:03 AM »

This week's track: The funky, up-beat main theme to upcoming mobile game Banadoh!

Inspired by the Donkey Kong & Rayman soundtracks.

https://soundcloud.com/matthewdear-1/bananadoh

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MattDearGameAudio
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« Reply #45 on: March 14, 2016, 01:50:25 AM »

Couple of things this week:

Rising Legends, which I made SFX for, has been greenlit on Steam! Stay tuned for the full release.


Plus, a new Medikidz track; a casino big band number inspired by the Grim Fandango soundtrack.

https://soundcloud.com/matthewdear-1/medikidz-casino
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MattDearGameAudio
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« Reply #46 on: March 21, 2016, 01:34:17 AM »

I wrote an old school 90s-shmup-style track last week.
Lots of hair metal influences with retro midi guitar sounds XD

https://soundcloud.com/matthewdear-1/g4mm4-master-90s-shmup-style
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MattDearGameAudio
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« Reply #47 on: March 28, 2016, 12:16:10 AM »

Rising Legends has been greenlit! Watch this space for the full release Wink

http://steamcommunity.com/sharedfiles/filedetails/?id=628812789

I'll be posting a video showcasing my sound effects in Rising Legends, to my Audio Demos playlist, tomorrow morning.

https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb
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MattDearGameAudio
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« Reply #48 on: April 04, 2016, 04:25:00 AM »

As mentioned last week there is the link to my Rising Legends SFX Alpha Demo. It only contains sounds from the first stage, so you will have to wait
until the full release to see all of them in action!






I will be attending EGX: Rezzed at Tobacco Dock in London at the end of this week, so if any of you are going, I may see you there...
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MattDearGameAudio
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« Reply #49 on: April 11, 2016, 01:47:10 AM »

Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months.
Particular highlights for me were: Tokyo 42, Pool Panic and the upcoming Renowned Explorers DLC!


In other, more personal, news...

Bananadoh! has been released! Available on Android, iOS and in your browser.

http://atqu.in/

You can hear my music for it here:

https://soundcloud.com/matthewdear-1/bananadoh

I'll probably put together a soundreel and gameplay video soon as well (Y)
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MattDearGameAudio
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« Reply #50 on: April 18, 2016, 01:32:14 AM »

I've been pretty busy this last week, working on a couple of new projects and getting ready for the recording studio with my folk-rock band Green Diesel!
We started putting the rhythm tracks down over the last couple of days,  and tomorrow we'll be adding some guitar solos :p

You can see a fun time-lapse video of us here:

https://www.facebook.com/thegreendieseltheory/videos/10156811405425635/


I also put together a short gameplay video of Bananadoh, showcasing my music and sound effects in action (Y)



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MattDearGameAudio
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« Reply #51 on: April 25, 2016, 12:56:37 AM »

I've been working with Harley Game Studio on their game Apocalypse Alpha recently.
http://www.apocalypsethegame.com/

Here's a short showcase of some of the gunshot sounds I designed for them.

https://soundcloud.com/matthewdear-1/gunshots-demo
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MattDearGameAudio
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« Reply #52 on: May 03, 2016, 12:53:41 AM »

Another sound effects demo track, this time impacts!

https://soundcloud.com/matthewdear-1/impacts-demo

I'll be following up with a footsteps showcase soon.
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MattDearGameAudio
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« Reply #53 on: May 09, 2016, 02:13:51 AM »

I have many footsteps for you this week: Dirt, sand, puddle, linoleum...

https://soundcloud.com/matthewdear-1/footsteps-demo

These sounds were another part of my work on Apocalypse Alpha. Keep an eye(ear) out, they'll be implementing in-game shortly

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MattDearGameAudio
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« Reply #54 on: May 16, 2016, 02:49:45 AM »

I've put together a collection of sounds that I've made for Winged CLouds upcoming game Sakura Dungeon.

This soundreel is focusing on basic combat and movement sounds. I'll be making 'Magic & Abilities' and 'UI sounds' demos as well.

https://soundcloud.com/matthewdear-1/sakura-dungeon-combat-and-movement-soundreel
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MattDearGameAudio
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« Reply #55 on: May 23, 2016, 01:50:22 AM »

Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds.

https://soundcloud.com/matthewdear-1/sakura-dungeon-magic-and-abilities-soundreel
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MattDearGameAudio
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« Reply #56 on: May 30, 2016, 12:48:23 AM »

Sakura Dungeons steam page has gone live! The game wont be released until later in the year, but you can see gameplay footage and images.

http://store.steampowered.com/app/407330/

I've also put up my final Sakura Dungeon soundreel. This time, a collection of menu and other UI sounds.

https://soundcloud.com/matthewdear-1/sakura-dungeon-ui-soundreel
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MattDearGameAudio
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« Reply #57 on: June 06, 2016, 12:00:20 AM »

I've had a really busy past couple of weeks this time, here are a couple of highlights...

I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for my new impact sounds Wink
http://store.steampowered.com/app/224440/

Sakura DUngeon has been released on steam, check out the link below.
http://store.steampowered.com/app/407330/
Plus, if you missed them before, here are my soundreels of the game's sfx.
https://soundcloud.com/matthewdear-1/sets/sakura-dungeon-sfx

I've also been working with S F Bay Studios/Infinity PBR; making monster sounds for their upcoming game 'The Barbarian. I'll be posting some video footage in the next few months.
http://www.thebarbariangame.com/
They also have a great Unity Asset store, well worth checking out!
http://www.infinitypbr.com/
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MattDearGameAudio
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« Reply #58 on: June 14, 2016, 02:39:27 AM »

It's been another awesome week of making banging sound effects XD

For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact sfx?

http://steamcommunity.com/games/224440/announcements/detail/598231391601412686

For those of that haven't yet bought one, you can hear some of them in my updated 'Impacts Demo'

https://soundcloud.com/matthewdear-1/impacts-demo
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MattDearGameAudio
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« Reply #59 on: June 27, 2016, 12:41:28 AM »

Another game I've made SFX for is up on Greenlight: Clicker Guild by Fox Dawn.

https://steamcommunity.com/sharedfiles/filedetails/?id=700666734

I've also got another update on my work for Dinosaur: A Prehistoric Adventure, the Utahraptor.
Watch the video below to see some of the animations and sounds for this character.



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