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TIGSource ForumsJobsPortfoliosSFX Designer/Composer/Audio Programmer
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Author Topic: SFX Designer/Composer/Audio Programmer  (Read 10581 times)
MattDearGameAudio
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« Reply #80 on: February 27, 2017, 02:33:08 AM »

It's been a while since I posted! I've been having a very busy past couple of months, and the comissions have been under NDA. So i'm limited in what I can show you at the moment.

However, I have uploaded a new 'audio mockup', to my soundcloud.

I tried something a little different with this upload. I put together a group of sounds I've made, and created an imaginary game 'scene'.
I wanted to show how my sounds fit together when put into the often eclectic in-game environment.

Starting slowly with a few transitions and footsteps, it evolves into a full shootout with lots of sounds all playing at once.

https://soundcloud.com/matthewdear-1/sci-fi-scene
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MattDearGameAudio
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« Reply #81 on: March 13, 2017, 02:50:35 AM »

I've just uploaded another Medikidz SFX sample. All sounds created as part of a new project I'm working on with them. Music to follow!

https://soundcloud.com/matthewdear-1/mkz-fractures-sfx
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MattDearGameAudio
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« Reply #82 on: March 20, 2017, 01:55:53 AM »

TWO new music tracks this week! Both written for my latest Medikidz project.

Both tunes are inspired by classic saturday morning cartoons, e.g. power rangers.

Medikidz To The Rescue!: https://soundcloud.com/matthewdear-1/medikidz-to-the-rescue

Medikidz In Danger!: https://soundcloud.com/matthewdear-1/medikidz-danger
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MattDearGameAudio
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« Reply #83 on: March 27, 2017, 02:30:47 AM »

I've uploaded something slightly different than usual this week.

I've been making some 'cave ambience' sounds for Infinity PBR. So I decided to put together a few of these to make an immersive first-person perspective, dungeon crawling audio 'scene'.

Wear headphones for greater impact!

https://soundcloud.com/matthewdear-1/cavewalk
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MattDearGameAudio
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« Reply #84 on: April 03, 2017, 12:29:44 AM »

I had a great time at EGX: Rezzed this weekend! Some big highlights for me were 'Bombslinger' in the Indie Room and 'The Occupation' in the Unreal Showcase. Definitely a couple of games to look out for.

I've just joined the team for upcoming first-person, story-driven action adventure 'Unknown Fate'. We'll be working on something a little special over the next couple of weeks, so watch this space...

http://store.steampowered.com/app/510390/
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MattDearGameAudio
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« Reply #85 on: April 10, 2017, 02:39:01 AM »

I've done a new Infinity PBR pack, Demon this time Smiley

Check out the collection of footsteps, foley and vocalisations I've put together on soundcloud.

https://soundcloud.com/matthewdear-1/infinity-pbr-demon-sfx
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MattDearGameAudio
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« Reply #86 on: April 18, 2017, 01:52:34 AM »

I've had a busy weekend, putting together a new dual boot Hackintosh/Windows tower, otpimised for audio and game development!

Here's what I was working on last week, Infinity PBR's Medusa pack.

https://soundcloud.com/matthewdear-1/infinity-pbr-medusa-sfx
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MattDearGameAudio
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« Reply #87 on: April 24, 2017, 12:48:52 AM »

Last week I went into OMUK's London studio as a dialogue editor, to help work on upcoming Gear VR game, Augmented Empire.
http://omuk.com/
https://coatsink.com/games/augmented-empire/

I'm going in again this Tuesday to continue.

I've also been working on some new content for Unknown Fate, which will published later this week once we have approval from our publishers.

Still looking for new projects though! Get in touch if you're interested in my work Smiley
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MattDearGameAudio
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« Reply #88 on: May 02, 2017, 01:20:16 AM »

I have some new Infinity PBR sounds this week, this time the 'Weeper'. An undead 'hollow' that relies on dark magic and fear buffs.

Listen out for cloth foley, magic effects and otherworldly vocalisations.

https://soundcloud.com/matthewdear-1/soundcloud
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MattDearGameAudio
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« Reply #89 on: May 08, 2017, 01:42:15 AM »

I was working on some new Medikidz comics last week. New releases about Blood Tests, MRI scans and Pneumonia.

I've just uploaded a collection of SFX from those projects. Listen out for space age whooshes, 'germ vocals' and sounds from within the human body...

https://soundcloud.com/matthewdear-1/medikidz-april-2017
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MattDearGameAudio
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« Reply #90 on: May 15, 2017, 01:45:14 AM »

I've been working on a new game recently, Melee Masters. It's a 3d fantasy fighting/brawler.

http://www.playmeleemasters.com/

This track is the first collection of sounds from this project. Combat and movement sounds for the 'rock elemental', Quake.

https://soundcloud.com/matthewdear-1/mele-masters-quake-combat-sfx

This collection of sfx is less varied than my usual posts, but I think it demonstrates clearly the need for sounds that though similar, are different enough to avoid tiresome repetition. A concept that is of paramount importance when designing for fighting games.
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MattDearGameAudio
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« Reply #91 on: June 06, 2017, 12:33:34 AM »

Unknown Fate has released a new trailer! I've been working on the sound design for this over the pas month, so I'm very pleased to announce it's release.





I'll be doing more sound design for Unknown Fate over the summer, watch this space!
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MattDearGameAudio
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« Reply #92 on: June 26, 2017, 02:40:36 AM »

I've had a very busy past couple of weeks, hence my delay in an update!

For now I've uploaded some sounds I made for Unity! As part of their new Unity Connect Service, the sounds are for the upcoming associated instant messenger service.

https://soundcloud.com/matthewdear-1/unity-connect-instant-messenger-sfx

I've been working on a few new exciting projects and more work for Unknown Fate, but I can't reveal anything else yet! Watch this space Smiley
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MattDearGameAudio
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« Reply #93 on: August 15, 2017, 01:51:55 AM »

I've had a busy month of working on a variety of projects and doing dialog editing work at OMUK.

A couple of highlights:

If any of you are heading to Gamescom, be sure to check out Unknown Fate's booth! A first-person puzzle VR game with surrealist themes. I've been doing sfx and sound design for this project for the past few months.
https://www.youtube.com/watch?v=VXIufVhjKog&feature=youtu.be

At OMUK I edited the dialog for the recent Vermintide update, it was great to work on a game I've enjoyed so much since it's release.
http://store.steampowered.com/app/235540/Warhammer_End_Times__Vermintide/
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MattDearGameAudio
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« Reply #94 on: August 21, 2017, 01:05:38 AM »

Creators of Unknown Fate MarsLit Games ar eoff to Gamescom today! If you're around go anc check out their booth. We've put together a special demo just for Gamescom.

While they're over in Cologne, I'm going to working on more Infinity PBR assets packs, as seen on the Unity Asset store.
https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:4645

I've posted a new soundcloud track, showcasing the results of a recent footsteps foley session.
https://soundcloud.com/matthewdear-1/realistic-footstep-foley

I'm still looking for more projects this week, so if you're interested in my work, please get in touch!
[email protected]
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MattDearGameAudio
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« Reply #95 on: November 21, 2017, 01:32:25 AM »

Hi All!

I've been silent for a few months... because I've been working with OMUK doing dialog editing. Finally, I can reveal that I was working on Horizon: Zero Dawn Frozen Wilds DLC! Smiley




I've been doing some sound design of my own as well, a new collection of sounds is up on my soundcloud:

https://soundcloud.com/matthewdear-1/gore-combat-foley
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MattDearGameAudio
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« Reply #96 on: November 28, 2017, 10:40:10 AM »

Hey Folks

I've had another week of working at OMUK on a new project, but I'm looking for new projects from December onwards. So do get in touch if you like what you hear Smiley

There's a new soundreel on my soundcloud too. A showcase of a few 'realistic' foley-based sounds I made over the Summer.

https://soundcloud.com/matthewdear-1/small-town-foley
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MattDearGameAudio
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« Reply #97 on: December 05, 2017, 04:25:03 AM »

 Hi all

Last week I was working on some 'Mimic Chest sounds for ​Infinity PBR Unity asset store pack. You can give them a listen here:

https://soundcloud.com/matthewdear-1/infinity-pbr-mimic-chest-pack

You can also see some of the sounds in action in Infinity PBR's demo video.

https://youtu.be/iOVmbzlFyjA?t=265
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MattDearGameAudio
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« Reply #98 on: January 22, 2018, 05:17:31 AM »

Hi all

Happy New Year! I've been busy working on Unknown Fate, set to release on 20th February. But, I am looking for new projects at the moment, so if you have any audio needs, and you like what you hear, please do get in touch Smiley

I've uploaded my latest collection of sounds for Infinity PBR's Asset packs, this time a Giant Bat!

https://soundcloud.com/matthewdear-1/inf-pbr-bat-sfx
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MattDearGameAudio
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« Reply #99 on: February 05, 2018, 02:00:51 AM »

I've put together a few of the ambiences I've been working on over January, you can have a listen here:

https://soundcloud.com/matthewdear-1/ambience-collection

With Unknown Fate being released on 20th of this month, all my sound assets are completed and being tested in-game. Really looking forward to sharing everything I've been working on all this time!

I'm looking out for my next big project, so please get in touch if you are interested in my work.

Email: [email protected]
Phone: +447437015647
Discord: Matthewdeargameaudio#7804
Skype: matthew.dear2
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