Hi!
I recently finished the pre-dev Design Document for a (rather innovatve) 2-player(-offline) fighting game and am currently searching for a programmer and an artist (2D, painting/drawing, pixeling might also be possible!) to start development.
Pretty much everything you should know is explained in version 0.1 of the document (11 pages).
Just some additional info:
The proof-of-concept-development is planned not to involve any money etc... I also tried to design it in order to make the project realizable for non-paid hobby-indies without loads and loads of time to spare.
So why don't you leaf through the document a bit?
I'd be really happy to hear what you think about the whole thing (/suggestions) and even more happy (happyness-OVERLOAWD
) to hear from you if you might be interested in helping me develop the game. (so in this case, just PM me or write right into this thread! :D )
Oh, btw... jeb told me that some of my concepts are similar to the ones of 1997's PSX-game "Bushido Blade", just in case you know it. Overall, it's still different, though.
You can view and download the PDF here:
http://ia310816.us.archive.org/1/items/SwordFightdesignDocumentVersion0.1/SwordFightDdv0.1.pdfFull of sweet anticipation,
BaronCid