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1401641 Posts in 67927 Topics- by 61468 Members - Latest Member: LavoniaObrien

June 30, 2022, 09:25:51 AM

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TIGSource ForumsCommunityDevLogsDesolus: A Surreal First Person Puzzle Game
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Author Topic: Desolus: A Surreal First Person Puzzle Game  (Read 90360 times)
JobLeonard
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« Reply #460 on: February 19, 2022, 05:44:14 AM »

Oof, thanks for the clarification, hahaha  Cheesy
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Mark Mayers
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« Reply #461 on: February 19, 2022, 02:21:32 PM »

Update 170: 02/19/2022



Bonus DevLog:

In Desolus, black holes have gravitational waves which distort surroundings.

This effect is created with a distortion pass, which draws a vector field in screen-space, used to alter the camera's UVs.

You can see the vectors visualized as colors later in the video! It's pretty neat to look at.

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Desolus Twitter: @DesolusDev Website: http://www.desolus.com DevLog: On TIG!
oldblood
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« Reply #462 on: February 19, 2022, 05:30:57 PM »

I can almost HEAR that video. I hope the SFX will be able to keep up with the incredible visuals you're creating. Will really help take this from 10 to 11. Gorgeous stuff.
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JobLeonard
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« Reply #463 on: February 20, 2022, 12:08:29 PM »

 Shocked

Damn that looks good
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Mark Mayers
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« Reply #464 on: June 11, 2022, 02:29:24 PM »

Update 171: 06/11/2022

New Portal VFX



I've been working on a portal shader which physically breaks a hole in time and space.

The portals can be of any shape, using a signed distance field of that shape passed into the shader.

The destruction mesh is a pre-shattered mesh using a voronoi algorithm but the individual chunk coordinates are baked into the uvs of the mesh, accessible in the shader, which allows for each chunk's vertices to be offset in groups.



This video shows an early work in progress from April, where I'm playing around with material values. It's just me adjusting the material sliders, there were no animations at that time, but it shows off how tweakable this shader is.

As a bonus, 80 level wrote a brief article about the effect!

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Desolus Twitter: @DesolusDev Website: http://www.desolus.com DevLog: On TIG!
oldblood
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« Reply #465 on: June 11, 2022, 07:50:00 PM »

As always, amazing stuff to see!
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Schrompf
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« Reply #466 on: June 12, 2022, 09:57:28 PM »

Beautiful! It really looks like a crack in spacetime.
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Alain
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« Reply #467 on: June 12, 2022, 11:36:20 PM »

Love the effect, great job!
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JobLeonard
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« Reply #468 on: June 13, 2022, 01:27:08 AM »

Woah, looks amazing!
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Prinsessa
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« Reply #469 on: June 13, 2022, 06:00:20 AM »

So cool!
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Mark Mayers
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« Reply #470 on: June 15, 2022, 01:23:34 PM »

As always, amazing stuff to see!

Beautiful! It really looks like a crack in spacetime.

Love the effect, great job!

Woah, looks amazing!

So cool!

Thank you everyone Gentleman
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Desolus Twitter: @DesolusDev Website: http://www.desolus.com DevLog: On TIG!
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