WildFactor
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« Reply #20 on: March 23, 2015, 06:03:08 AM » |
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ah this looks super fun and i loooooove the art style. i was totally a fan of dungeon keeper and still think there is a gaping void left after that terrible f2p abomination, and it looks like you guys have the humor and cleverness angle sorted. also i wanted to mention that your booth here looks pretty slick i think ive shown games at like 11+ conventions and my booths are always hot garbage, so im impressed when indies make it look good Thank you jamesprimate. The problem is that our booth decoration is very big and we can't travel with it in a plane. We will have to come up with a solution for that.
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WildFactor
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« Reply #21 on: March 23, 2015, 06:03:38 AM » |
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Nice write up, it's always good to see some cost transparency on these kinds of things! Your art and your booth looked great!
Thank you Paul
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WildFactor
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« Reply #22 on: March 23, 2015, 06:54:49 AM » |
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So you're talking about a Kickstarter for next month, right? How the preparation going? And how do you manage do go on KS while being french (we still can't create KS campaigns from France...)?
The preparation of the kickstarter is hard. We wish to postpone it for one or two weeks, but after that it's E3, and all the media are taken by this event. It's super difficult to make a kickstarter from France. I wish I was able to give you tips, but we're able to do a kickstarter just because we got a favor from a friend who has a company in US.
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« Last Edit: March 26, 2015, 02:00:51 AM by WildFactor »
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WildFactor
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« Reply #23 on: December 11, 2015, 01:25:13 AM » |
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Didn't update the thread for a long time. We are progressing well and have many more feature.
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Fenrir
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« Reply #24 on: December 11, 2015, 05:41:49 AM » |
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Fantastic trailer guys! Btw I posted it on r/IndieGaming on reddit!
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WildFactor
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« Reply #25 on: December 12, 2015, 08:48:22 AM » |
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Fantastic trailer guys! Btw I posted it on r/IndieGaming on reddit!
Thanks again, this help us a lot PS: Wanderer looks fantastic !
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BeautifulGlitch
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« Reply #26 on: December 12, 2015, 08:54:42 AM » |
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Hey, I actually like this! It looks charming, the premise is catchy and the trailer completely convinced me that you know how to be funny. Advice: put that trailer also on the first post, so everyone can watch it, mate. I will take a look again on January. Let's see how that Kickstarter looks. Ah, about that: I've worked as Com&PR manager for an indie game studio and I've collaborated as consultant for some good KS projects. I might help you in some way (aside giving you some good ol' money if the campaign convinces me!). btw, I'm also wroking on a game (a very different game) that includes monsters. Take a look! It's called MONSTER PROMOk, ok, I'm a bit spammy. That's me!
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WildFactor
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« Reply #27 on: February 03, 2016, 05:30:54 AM » |
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Hello BeautifulGlitch, sorry we didn't reply to you. I think we click on your project, and we got absorbed by the coolnest of it, and the pretty drawing We followed your advice and put the trailer on the first post. And we already had a com/Pr in house, thanks for the offer. Tody, we are filming the kickstarter video, but my french accent betraying me and everybody make fun of me... The kickstarter page WIP, don't hesitate to give us any feedback ! https://www.kickstarter.com/projects/335326767/1844084898?token=2f96cea3A little animated gif:
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Fenrir
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« Reply #28 on: February 03, 2016, 07:49:54 AM » |
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Nice KS page, let us know as soon as the video is ready!
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Christian
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« Reply #29 on: February 03, 2016, 08:53:59 AM » |
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Does the game have the horror movie caricatures (i.e. Saw doll, Leatherface, Pinhead, etc.) or were those just concept art?
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WildFactor
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« Reply #30 on: February 04, 2016, 02:12:35 PM » |
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Does the game have the horror movie caricatures (i.e. Saw doll, Leatherface, Pinhead, etc.) or were those just concept art?
Hello Christian, in the first step, we will not include recent movie caricature. Event if it should fall under the caricature, we will ask a lawyer before. The good thing is that we will create new kind of monster.
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WildFactor
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« Reply #32 on: February 18, 2016, 04:09:02 AM » |
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I just post on our blog, and article on how we generate our map: Summary: - Generate a seed for your random world - Generating our world ground (Perlin noise) - Generating our world rocks - Generating our world vegetation - Generating our cimetary - Adding the Road - Adding minerals (gold and iron) - Adding Spiders http://www.wildfactor.net/
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Tavrox
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« Reply #34 on: March 07, 2016, 02:24:24 AM » |
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tigforums might be interested in this, we posted an update to clarify our gameplay. Only 4 days left for the Kickstarter, get on the horror train now :D
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RobertGameDev
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« Reply #35 on: March 07, 2016, 03:19:09 AM » |
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None of the images linked to that wildfactor website work for me but I had to comment because that's one of the best indie trailers I've seen in a while.
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WildFactor
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« Reply #36 on: March 09, 2016, 02:44:15 AM » |
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None of the images linked to that wildfactor website work for me but I had to comment because that's one of the best indie trailers I've seen in a while.
Thank you RobertGameDev, I'm glad you liked our trailer! That's strange for the website. In which country are you ? (if you can tell me)
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RobertGameDev
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« Reply #37 on: March 09, 2016, 05:13:12 AM » |
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I'm in the UK.
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migs
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« Reply #38 on: March 09, 2016, 05:48:03 AM » |
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I'm a bit late to the devlog here, but wanted to say this game looks amazing. Just everything, the theme, art, mechanics, animation, trailer; all charming as hell. Spreading the word as best we can and good of luck for the last fews days of Kickstarter!
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WildFactor
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« Reply #39 on: March 09, 2016, 05:52:19 AM » |
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I'm a bit late to the devlog here, but wanted to say this game looks amazing. Just everything, the theme, art, mechanics, animation, trailer; all charming as hell. Spreading the word as best we can and good of luck for the last fews days of Kickstarter!
Thank you for your support migs!
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