So the game is still in a very malleable state. Originally I was thinking there would be a bow n' arrow as a main weapon like knife or lance, but I think it would be a lot more fun if it acted as a secondary weapon.
So the plan now is that each player has a melee weapon (knife, sword, etc) in their
ATTACK slot, and then a variety of things can go in the
SPECIAL slot. This could be a secondary weapon like a
bow n' arrow, or a
bomb which could be used with a cooldown (kind of like special abilities in RISK OF RAIN), or they could be something with status effects like a sacred instrument that can be played to give an attack+ to all players or put every enemy on-screen to sleep for a little while.
Here's the
bow n' arrow animation I did last night. TURNED OUT SO GOOD I'M SO HAPPY!
One of the special slot items I'd like to add are
faeries:
Faeries will fulfill a similar role that they do in the Zelda games when you have a faerie in a bottle. It will work like an extra life--if you die it will bring you back to life.
Anyways, small steps but the game is feeling better and better