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March 28, 2024, 04:32:06 PM

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TIGSource ForumsCommunityDevLogsIn Another Brothel - Gameplay Video
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Author Topic: In Another Brothel - Gameplay Video  (Read 16656 times)
pen
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« Reply #20 on: January 27, 2009, 05:56:28 AM »


"And I was sweating bullets!"
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Saker
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« Reply #21 on: January 27, 2009, 05:57:18 AM »

some red and it'll be perfect :D :-

lol , just kidding ...
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TeeGee
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Huh?


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« Reply #22 on: January 27, 2009, 11:27:03 AM »


This is freaking great  Noir
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Tom Grochowiak
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Greg Game Man
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i have to return some videotapes


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« Reply #23 on: January 27, 2009, 12:19:11 PM »

be cool, if there were enemies.. which you could trap in box shaped prisons.. or just crush with a box dropped on them. (more points for trapping them)
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Hideous
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3D models are the best


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« Reply #24 on: January 28, 2009, 01:27:36 AM »

It's more puzzle-oriented than kill-your-enemies-oriented.
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sereneworx
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What a terrific duvet!


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« Reply #25 on: January 28, 2009, 02:19:23 AM »

Portal would have lost so much of it's genius if it had enemies.


Ahem.
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Iamthejuggler
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« Reply #26 on: January 28, 2009, 02:52:44 AM »

Well, apart from those adorable turrets. And Glados. Are you going to have a companion crate?
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Synnah
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La la la la - oh, what fun!


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« Reply #27 on: January 28, 2009, 03:31:51 AM »

A single crate with a pink heart on the side. It'd be just like the girl from Schindler's List. Think how powerful an image it would be!
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood.

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« Reply #28 on: January 28, 2009, 03:38:28 AM »

super noirio
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The-Imp
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« Reply #29 on: January 28, 2009, 08:02:53 AM »

The turrets ARE adorable.
Panda
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Jared C
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hostess with the mostess


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« Reply #30 on: January 28, 2009, 09:06:16 AM »

The turrets ARE adorable.
Panda


I don't blame you.   Crazy
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Seth
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« Reply #31 on: January 28, 2009, 10:51:37 AM »

Oooh, like in another castle, I kept thinking it was a play of In Another Country
 Durr...?

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TooMuchSpareTime
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« Reply #32 on: January 28, 2009, 01:00:41 PM »

 Shocked This looks like tons of awesome. The style... the humour... the crates...

(And the spelling!  "consciousness"  Wink)

I hope you get a typical Noir-style musical soundtrack for it too!
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sereneworx
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What a terrific duvet!


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« Reply #33 on: January 28, 2009, 03:08:33 PM »

"consciousness"  Wink)


Crap.
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BorisTheBrave
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« Reply #34 on: January 29, 2009, 06:56:55 AM »

How are you doing the crates?
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Hideous
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« Reply #35 on: January 29, 2009, 12:52:12 PM »

Box2D physics. Smiley
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Ivan
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alright, let's see what we can see


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« Reply #36 on: January 29, 2009, 12:54:01 PM »

Looking good, Hideous!!
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Hideous
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« Reply #37 on: January 30, 2009, 09:14:24 AM »



Half-working menu, subject to change.
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Iamthejuggler
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« Reply #38 on: January 30, 2009, 09:25:09 AM »

I really like that. The font is gorgeous, and the shadows on the title work really well. I don't really like the little white square (i assume that's for choosing the menu options) and the slightly different height of the three text areas is offputting. They're slightly too close to aligned to make it feel like the staggering is intentional, which it probably was.

What is the name of that font by the way? I really do like it.
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Hideous
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3D models are the best


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« Reply #39 on: January 30, 2009, 09:35:05 AM »

I'm not too sure that it was intentional, though, because in sereneworx's mockups atleast the menu text is aligned.
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