Fuzz
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« Reply #60 on: February 14, 2009, 06:09:23 PM » |
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Cutscene bump! I love the Mondo Medicals-type vibe.
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Pablo
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« Reply #61 on: February 20, 2009, 01:43:12 PM » |
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This looks like it will be a totally awesome game.
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sereneworx
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« Reply #62 on: February 21, 2009, 09:05:35 PM » |
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Gameplay, yay!
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Jared C
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« Reply #63 on: February 21, 2009, 09:08:45 PM » |
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HOLY SHIT YES.
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increpare
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« Reply #64 on: February 21, 2009, 09:13:24 PM » |
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hmm; the mechanic looks pretty limited from that video...are there other elements you're not showing?
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professor dead
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« Reply #65 on: February 21, 2009, 09:20:55 PM » |
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tom did a great job on the music i am wondering why the number of boxes used went up by 2's?
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sereneworx
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« Reply #66 on: February 21, 2009, 11:54:09 PM » |
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The mechanic is limited because of how we want to gameplay to work. Basically, the goal is to complete levels with the least amount of boxes possible, at the end of the game (50 odd levels) the number is put up against how many dames you've saved overall, and you get your final score. Making it anymore complicated would take away from the challenge aspect. We want to aim for people who play casually (it's a very relaxing game at times) and people who want more of a challenge 2s? Looks like a bug to me! I'll let Hideous know.
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Hideous
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« Reply #67 on: February 22, 2009, 01:27:45 AM » |
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Accidentally copying a variable++ line is not fun :D
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increpare
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« Reply #68 on: February 22, 2009, 04:07:00 AM » |
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The mechanic is limited because of how we want to gameplay to work. Basically, the goal is to complete levels with the least amount of boxes possible, at the end of the game (50 odd levels) the number is put up against how many dames you've saved overall, and you get your final score. Making it anymore complicated would take away from the challenge aspect. We want to aim for people who play casually (it's a very relaxing game at times) and people who want more of a challenge Okay; I guess I'm down with that
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mirosurabu
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« Reply #69 on: February 22, 2009, 09:03:29 AM » |
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Music is awesome. Regarding the gameplay, can't tell much without trying out challenge myself. But it seems interesting bearing in mind that you have to use as few crates as possible.
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Nate Kling
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« Reply #70 on: February 22, 2009, 10:09:55 AM » |
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Looks great, music is awesome. I would love to hear some voice acting in game that would be awesome. Maybe when you save a damsel or something. It would be in that rough super manly detective voice. Anyways great job. (side note: Sereneworx, Loved your other video on vimeo, your band is really really good, could you pm me a link to any of your other music?)
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professor dead
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« Reply #71 on: February 22, 2009, 10:11:42 AM » |
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Looks great, music is awesome. I would love to hear some voice acting in game that would be awesome. Maybe when you save a damsel or something. It would be in that rough super manly detective voice. Anyways great job. (side note: Sereneworx, Loved your other video on vimeo, your band is really really good, could you pm me a link to any of your other music?)
song: our hierarchy http://profile.myspace.com/index.cfm?fuseaction=user.viewProfile&friendID=316686146
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sereneworx
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« Reply #72 on: February 22, 2009, 09:26:49 PM » |
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Glad you like it
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Peevish
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« Reply #73 on: February 23, 2009, 01:34:10 AM » |
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"I save dames with crates FROM MY CRATEGUN!"
[/eddie izzard]
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Hideous
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« Reply #74 on: March 01, 2009, 02:25:31 AM » |
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it should be out soon
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ChevyRay
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« Reply #75 on: March 01, 2009, 02:42:32 AM » |
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Go, Hideous, go!
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Hideous
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« Reply #76 on: March 01, 2009, 05:51:19 AM » |
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Hideous went!
yeah it's in announcements/on the poppenkast forum.
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