I DON'T KNOW WHAT I'M DOING PLEASE HELP
I've been making games as a hobby on and off for a few years now, and I would really appreciate some guidance when it comes to art. The main obstacle for me when it comes to making new games is my inability to draw. I think I have developed a decent sense of design over time, but I still feel lost when I launch Photoshop. As a result, I am very very limited in what kind of games I can make. The few games I have finished ended up working because the asset load was light, but I would love the ability to make games with environments and characters and whatnot.
EXAMPLES This is a mock-up of a game I recently started working on and is probably the best example of how my ability falls apart quickly. It is supposed to be an office with a desk, the bottom half of the screen is a desk sorta like in Papers, Please. The room itself, however, just looks kinda meh I think.
This one turned out pretty well (also for the noir game I started recently), but I really only worked with two colors.
This is from my last Ludum Dare game which followed the theme of "the only games I finish are the super simple ones."
This from my most recent "Long term" game. The few models that I managed to make were incredibly simple and actually kinda broken.
My goal in making this post is to get an idea of how I can get better at making art for my games. I can't make anything without getting bogged down and nearly giving up unless I get lucky. Moreover, feel free to critique any and all of the images here, I would really appreciate it.