Stats:
Iji is a hardy warrior who fights well at both short and long ranges. She is a little slow, but has great jumping abilities and a wide variety of weapons.
Move List:
A - Kick: A powerful, close range attack.
A> - Shotgun: Fires a burst of weak projectiles, similar to Liero's shotgun but faster and weaker.
A^ - Resonance Reflector: Strikes all enemies in a small circle around Iji, and also reflects projectiles.
Av - Rocket Launcher: Iji fires a rocket downwards at a 45 degree angle. It creates a small explosion when it hits.
S - Shocksplinter: Iji fires a single powerful projectile which explodes after a short distance.
S^ - Nuke: Iji fires a Nuke, creating a circular explosion around herself and also being propelled upward.
S> - Crack: Iji touches a target, electrocuting it and temporarily disabling its special attacks.
Sv - Velocithor: After a long charge-up time, Iji fires a massive laser that travels the length of the screen and goes through walls.
Sprites:
Portrait -Nooks
Idle -Godsavant, Soulliard, Veo
Walking -NineVSquid, Veo
Jumping -Moth, Veo
Hurt - ARdentSideburn
Throwing - ArdentSideburn
Shotgun -ArdentSideburn
Kick -ArdentSideburn, Mogget
Rocket Launcher -Veo, NineVSquid, Mokesmoe, Rostiger
Velocithor -Veo, Finals, ArdentSideburn
Crack -Shwart, E rac, Soulliard, Veo
Nuke - ArdentSideburn
Resonance Reflector -ArdentSideburn
Shocksplinter -ArdentSideburn
Original Post:
Well, there was no opposition in the Who Next thread, so I'm going to create a thread for Iji and start coding her. This is the movelist I propose, somewhat different from the one we've been looking at before:
A - Kick: A powerful, close range attack.
A> - Shotgun: Fires a burst of weak projectiles, similar to Liero's shotgun but perhaps faster and weaker.
A^ - Shotgun (Up): Same thing, just firing upward.
Av - Resonance Reflector: Strikes all enemies in a small circle around Iji, and also reflects projectiles.
S - Cyclic Fusion Ignition System: Shoots electricity at a short range. Can be held down for a constant stream of damage, but has no knockback.
S^ - Nuke: Iji fires a Nuke, creating a circular explosion around herself and also being propelled upward.
S> - Rocket Launcher: A powerful projectile with a big explosion if it hits a player or a wall.
Sv - Crack: Iji touches a target, electrocuting it and temporarily disabling its special attacks.
The main change I have made is taking out the velocithor. I think it would just promote camping and nothing else. Likewise I took out the high kick because it didn't seem to be very distinct from the normal kick. In replacement of these two attacks are the two shotgun attacks, giving Iji a slightly greater focus on projectiles. I also shuffled around the attack designations a bit to hopefully make them more intuitive.
Comments/feedback/etc?