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TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 2247089 times)
DiSys
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« Reply #11440 on: March 12, 2021, 12:01:30 PM »

Hello everyone!
I am Pavel from Russia.
I write rock music, a year ago I began to develop android games.
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TechieMay
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« Reply #11441 on: March 12, 2021, 12:58:04 PM »

Hello! My name is Mayella! I'm a programmer who has an almost completed game! I'm just waiting on the finishing touches, so currently, I am bug squashing and playtesting.

I have been programming in GML for 4-5 years. I really enjoy it. I've worked on 80+ projects, but I'm about to finish my first one. Along-side this almost finished game, I am playing around with other ideas and programs. If anyone wants to talk or anything, lmk!
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Mayella
chapter34
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« Reply #11442 on: March 13, 2021, 03:21:38 PM »

Hi, I'm Mark and I used to develop games in the late 1980s and early 1990s on the BBC Micro when I was a kid.  Then life & work took over, as it does, but I've just developed my first game again and published it at https://bannister.itch.io and on Google Play Store last month, with much thanks to GDevelop for making the whole process relatively easy.

I decided it was time to bring back updated versions of some of the great games I remember from when I was a kid, so, I'm trying to do that in my spare evenings.
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LaMora - Allan
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« Reply #11443 on: March 14, 2021, 01:26:41 PM »

Hey All,

I'm Allan, a hobby game dev but full time full stack dev. Currently working on La Mora - A journey in time (https://www.lamora-game.com)
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AmbitiousGames
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« Reply #11444 on: March 14, 2021, 06:53:09 PM »

Hi everyone!

We are Ambitious Games, a group of three game dev students from Spain. At the moment, we are working on our new project Beat Em Down, a First Person Shooter rhythm game that uses songs imported as levels.


We hope you like our game and future devlogs content. Any kind of feedback will be of great help for the development of our game! Thanks!  Smiley
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AmonitStudio
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Games to raise your eyelids


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« Reply #11445 on: March 16, 2021, 03:27:52 AM »

Hi all!

We are Amonit Studio, a band of indie game creators with high hopes.

Ultimately we want to express ourselves artistically through the creation of intriguing, outside-the-box games that will cause players to raise their eyelids in awe! But before we are capable of doing that, we are going to release a couple of smaller, simpler titles. Rome was not built in a day Smiley

We are happy to join TigSource and we are looking forward to participating in the community Smiley

Our website: https://amonit.io

Cheers!
« Last Edit: March 16, 2021, 03:39:50 AM by AmonitStudio » Logged
ampcoppo
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« Reply #11446 on: March 16, 2021, 12:13:15 PM »

AmpCoppo I am a independent game developer. Working on my first real game. So far looking to be an open world action adventure.

I have only been at this for about a year but have been gaming forever.
My folks had pong and from there I was always in the arcade. Ikari Warriors and Victory road are still 2 all time favs. But I must say Yoshi and Kirby hold my top spots.

I use to crack and hack machines in my juvenile times but now I am all about development.

I have been recording my work in hopes of others learning from it.

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Carmofin
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« Reply #11447 on: March 17, 2021, 12:32:58 PM »

After a few years away form Gamedev I have decided to take my ongoing Longcovid incapacitation as a spark to use the time I get for making another game.
Pretty serious about my project and if I fully commit will stick to it for a few years.
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Lui Habl
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« Reply #11448 on: March 17, 2021, 11:22:32 PM »

Hello everyone,

My name is Lui, I'm from Brazil but living in France at the moment. I really love making games, especially programming them, but since I am mostly doing them by myself I also make some pixel art and music, which is also fun. Here in Paris I am doing my PhD (in physics) and developing games in my free time. Despite not being directly connected to my studies, I'm hoping I can work with this full-time one day.

See you around!   Coffee

PS: if anyone wants to see what I've been doing, I'm posting my games here: https://grayfog.itch.io/
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mera
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good morning


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« Reply #11449 on: March 18, 2021, 05:38:42 AM »

i love pixels.  Gomez
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lildragn
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« Reply #11450 on: March 18, 2021, 10:54:42 AM »

Hiya new to the FOrum!

Name is Tito a professional 3D Game Character Artist & now also an Indie game developer creating my 1st legit title, Let's get it!
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RiftWatcher3
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« Reply #11451 on: March 18, 2021, 02:01:22 PM »

Hello everyone!

My name is Leonice Brown-Young Jr, I (like probably many of you) have always wanted to get into Game Development since I was young. In 2014 I started my company MoonRift Entertainment with 0 experience, lost a lot of money early or rather paid for my experience.

Decided to go back to school for my M.B.A. then went to school for my M.F.A. in Game Design so that I could really understand how to run and publish video games.

Didn't know it, but I fell in love with programming and the limitless potential, and so I started making many of my own projects. Toy Kingdom is the main project that I am focused on working on, I see it as a series that I will continue to build upon with each iteration so that I can get use to publishing and finishing on time.

I also have a team of people who are working on a project called Soul Guard, which is pretty cool game about creature possession and open exploration. Anywho, this is my first attempt at forum communities so bear with me. If you've read this far, then thank you, I would love to connect.

-Leo Beer!
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LuminousGamesNZ
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« Reply #11452 on: March 18, 2021, 04:03:26 PM »

Hello everyone, I am Jenhuei and founder of Luminous Games. We are a small indie studio based in Christchurch, NZ. Well, actually just myself here and I work with my sister who lives in Malaysia. I am from Malaysia too and moved to NZ 4 years ago, because NZ is the dream country for many people, so who does not want to move here right? Smiley

Anyway, I have been focusing on developing the game in the past few years and not aware about the big community of indie gaming in the past. It is not too late to know though, so, nice to meet you all here.
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liva
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« Reply #11453 on: March 18, 2021, 04:08:35 PM »

Hey guys,

I'm liva and I love to create fun games, I prototyped a lot and shipped a few, the most succesful one was Grapple Gum which got featured worldwide few times on the appstore. I dont like talking about myself online.

Cheers
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7ark
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« Reply #11454 on: March 19, 2021, 10:29:12 AM »

Hello, I'm Cory. I work as a programmer making casino games. I'm primarily experienced in Unity and C#, but have a variety of other small skillsets, including making lots of misc tools, I also heavily enjoy game design. I work on a bunch of spare projects in my free time, most of which I don't finish, but I will soon be finishing one to be released this year. I play lots of D&D, have a cat named Loaf, and just like games.
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shonkykoala
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« Reply #11455 on: March 20, 2021, 12:09:30 AM »

Hey guys, I'm shonkykoala. I'm working part time on a game at the moment and hope to release it at some point in the future! I've been reading this forum for a while now but only just thought of registering!
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logophil
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« Reply #11456 on: March 22, 2021, 03:24:39 AM »

Hi everyone, I'm Jonah, a Solo Dev currently working on my second PC game, a turn-based, space RPG called Relic Space. My previous game was a sci-fi roguelike, Xenomarine.

My very first published game was actually a mobile game which I made in 2012 (a hugely unsuccessful Tongue puzzle game called Hyperlines). But my passion for games and game design goes way back. Well before I was 10, I was designing (and forcing my family to play!) complex turn-based tabletop games, and in my teens (alongside the LAN-parties) I programmed my first PC games just for fun after teaching myself C from a manual!

I do gamedev because I have a jack-of-all-trades brain, and I love the way making games involves so many different kinds of creativity: logical, visual, imaginative, narrative, musical, organisational. I've dabbled seriously in the past with painting, video art, poetry, fiction and electronic music, and I love the way I can sort of harness all that in gamedev. I'm ambitious and my ultimate aim is to push boundaries by creating something original as well as fun.

I'm honestly not sure why didn't join this forum earlier, I look forward to sharing my progress and chatting with you all!  Beer!

Email | Website | Twitter


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Iterative Studios
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« Reply #11457 on: March 23, 2021, 10:32:49 AM »

Hi!

My name is Kristoffer, I'm from Sweden and I've been a game developer for a about a decade.

I'm currently working on my indie game project called Nordicandia (https://nordicandia.com)

Cheers!
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SolitudeInteractive
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Hi, I'm a game developer from Malaysia.


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« Reply #11458 on: March 23, 2021, 06:26:18 PM »

Hi

I'm a game developer from Malaysia.
I did my first internship in a Malaysian game company in 2018,
which gave me a lot of early first-hand exposure to the local game industry.

I have a preference for stylized shounen battle-like action games.
with flashy movements and fast-paced combat.
And I've been thinking of creating such a game for a while.

Here's my youtube channel, for posting game dev related videos
https://www.youtube.com/channel/UCmzVBQToSbC9vopjcnpdnmA/videos

And my itch.io game-dev page
https://silentwolfstudios.itch.io/

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mickey96
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« Reply #11459 on: March 24, 2021, 01:25:59 AM »

Hi

I'm a game designer and modder. I designed games such as Shaw's Nightmare and Fatuma.
I've also modded for games such as Prince of Persia.

My POP mods are here.
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