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1393639 Posts in 67091 Topics- by 60040 Members - Latest Member: khellyna

July 29, 2021, 03:52:21 AM

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TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 1581274 times)
kecenr
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sound enthusiast


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« Reply #11580 on: July 15, 2021, 05:59:46 AM »

I'm looking forward to seeing more of Gravelbox, have you posted any devlogs to TigForums or are there links to any social media accounts people can follow?
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-Kit
osminee
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« Reply #11581 on: July 15, 2021, 11:23:55 AM »

You can see my twitter, I will probably show the updates here: twitter.com/osminee

And, of course I will post any versions on TIGForums Playtesting section!
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I like spinach asparagus.
aboothered
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« Reply #11582 on: July 18, 2021, 09:26:15 AM »

here for no reason at all, just spending time o/
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aboothered here, hello.
JobLeonard
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« Reply #11583 on: July 18, 2021, 12:50:39 PM »

I uh... think you should resize your avatar Who, Me?
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ok_eraser
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« Reply #11584 on: July 19, 2021, 05:42:44 AM »

Hi!  
My name is Ihor.
I am indie game developer and musician from UA.
I started my first project called "Blades of Kangó". It is a 2d action platformer inspired by some old NES games and by wonderful "Minit" game.
Here is my twitter https://twitter.com/ok_eraser
And I will make a new thread in the DevLogs section.
Will be glad to see you there  Smiley
« Last Edit: July 19, 2021, 09:43:23 AM by ok_eraser » Logged
OutThereEnt
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Virtual solutions that make people smile


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« Reply #11585 on: July 28, 2021, 09:28:03 AM »

Howdy folks!

My name is Christian, game programmer and co-founder of the indie game dev studio Out There Entertainment in the U.S. I graduated from SCAD with a BFA in game development in 2017 and I've had a passion for all things gaming and technology ever since I was just a wee lad. As a company we self-published our first VR game, TSA Frisky, in 2018 and have since been working on B2B contract work (and are currently looking for more). We've worked on UE4 contracts in varying industries such as automotive, aerospace, film/TV, architectural visualization, and interactive media. We just want to develop experiences that make people smile! Unreal Engine is our go-to and I'm very excited for what UE5 is bringing to the industry. We are looking forward to everything the TIG community has to offer!

Our Website: https://otegames.com

Cheers!
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AnEoAs
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« Reply #11586 on: July 28, 2021, 05:04:52 PM »

Hello!

I started coding in October, and in November I decided to make a game on ue4. My father was one of the best coders in the country. I always was around computers since I was a little boy and somehow always wanted to make PC games, but got into it in my late 20's.

Im glad forums like these still exist!



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MicrobatStudio
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« Reply #11587 on: July 28, 2021, 11:07:54 PM »

Hello everyone!

We are two-person development team from Ukraine. Making a series of sci-fi action platformers called SmeltedKin.
Twitter: https://twitter.com/MicrobatStudio

We hope you like our project and future projects and we look forward to your feedback! Thanks!
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