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TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 1691086 times)
yousayrandy
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« Reply #11660 on: February 20, 2022, 12:46:52 PM »

Hello, friends!

I'm a grown person with a family (wife, three children), a full-time job, a mortgage, and all the other obligations and responsibilities that come with being an adult. I am a former pro wrestler, former content creator, and current game player, content consumer, and fitness enthusiast. Most importantly, however, I'm a game developer.

I have dabbled in game development most of my life, having completed a game jam here and there and worked on plenty of unfinished prototypes in various roles. This year (that being 2022, if you don't feel like looking at this post's date), I made it my mission to complete a game jam every single month with the goal that I can comfortably and confident call myself an "experience game developer" by the end. I have already completed January successfully and I'm working on February now!

With my "New Year, New Me" initiative, I am signing up here to gain some experience, connections, and start documenting process. I look forward to interacting with all of you!

-Randy Fluharty

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awetos
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« Reply #11661 on: February 22, 2022, 02:06:22 PM »

Hello dev friends! Awetos here.

I have been an artist most of my life and learned to code in high school. I dabbled in making some webpages, some mods and a visual novel in ren py as an amateur. Currently I am a college student studying game design.

I decided to pursue game development because for a period of my life I was ill and bedridden, and I played a lot of mobile games in that time. I feel like making a game would be a good combination of what I can do and to pay homage to the games that I enjoyed.

I am developing my first game and would like to keep a devlog to see it finished.
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chervinator
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« Reply #11662 on: February 23, 2022, 02:20:35 PM »

Ok here it goes, first of all, excuse my bad grammar, Im trying my best to Git Gud in English, Im a Game Development/Desing student, almost done with the degree Beg.
loved games and all sorts of entertainment like movies, board games, anime and some comics and mangas also.
here to get to know the comunity of TigSource and learn intresting things.
played many games and cant pick one as my favorite, but the 3 games I play usually these days are Hearthstone(been playing 4 too long TBH), Tom and Clanys R6, and Rocket league.
waiting for Elden Ring... Beer! Beer!
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Game-Design Student from Spain, love gaming, love PixelArt, and hope to end up doing what I love!!
AutomatonKingdom
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« Reply #11663 on: February 24, 2022, 02:14:45 PM »

Hi TIGForum!, we are thrilled to join your community, and also excited to share a little bit about us with you.

Our name is Trail-Studio and we are a group of Game-Design students developing our first videogame "Automaton Kingdom" that we intend to publish mid-year.

Automaton Kingdom is a Pixel Art 2D Autochess type of game where you set up the elements on the screen and when you hit play, they have their own automatic behaviours which are needed to complete the puzzles (rooms).

We will start posting in the DevLogs as soon as we can, and we hope we learn a lot from this community and the future PlayTests to help us improve the game.

Stay tuned for more updates!
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LionelTheDragon
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« Reply #11664 on: March 01, 2022, 04:14:14 AM »

Hi there indies,
My Name Is Martin from Manchester UK.  I am working on my own game full time and looking to build a studio into a successful business over the years ahead.

I have worked as A Highway Engineer for 15 years but learnt how to develop around 10 years ago to release competing software in the Autodesk add-on market, so I’m pretty new to game-dev, but I find it more fulfilling thus far.

I’m defo here to learn and get feedback and I’m curious as to how people manage work and part-time development.  My skills include 3D, Animation, Graphic design and planning and coding, but I hate writing code, it seems to suck all the creative process right out of me.

My first console was an Atari 2600, and the best gaming programme was Bad Influence, not games Master.   Smiley

-Martin
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Developer of Lionel the Dragon.
liamrharwood
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« Reply #11665 on: March 02, 2022, 06:19:23 AM »

Hi folks!

My name is Liam, and I'm from Boston, Massachusetts. I recently left my full-time job as a software engineer in order to take the plunge into indie game development!  Smiley

Some of my favorite games of the past few years include Outer Wilds, Crusader Kings 3, and (most recently) ELDEN RING! I'm a huge From Software fan, and Elden Ring has delivered on the hype for sure.

For the past two years, I've been working on Obscurant with three other team members under the studio name King Brick Games. Obscurant is a narrative-focused mimicry game in which you collect disguises and mimic enemy behavior to blend in. We just announced that we are releasing on Steam on April 29, so it's a very exciting time for us!

Looking forward to getting to know people in the community! Smiley
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Obscurant is releasing on Steam on April 29!

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CaptainCozy
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« Reply #11666 on: March 02, 2022, 08:23:51 AM »

Hello everybody!

Sanna from Sweden here! I'm a part of a small indie studio who have released one small game and are working on our second one. We have not really been involved that much in the community, mainly because gamedev easily takes all the time we have as it is.  Shocked

I started getting interested in games back as a child playing Gast: The Greatest Little Ghost on PC and watching my older siblings playing Perfect Dark and Golden Eye on the N64. Didn't figure out until waaaay later that it's actually a profession and after some years of finding my path into the industry here I am! Smiley And these days I have been playing a little bit to much of some Hollow Knight mods.

I'm manly a producer right now but I also do design, writing and UI. As I said earlier we are working on our second project right now so I will probably post some about that game in the future. Just to peak your interests this is our description text on Steam right now: "Renovate homes with your friends in this radical fast paced organ-based physics defying multiplayer refurbishing experience!"

Well then, until next time!  Coffee
/Sanna
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Gadget Gaming Studios
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« Reply #11667 on: March 02, 2022, 10:45:45 AM »

I am Aidan Founder of Gadget Gaming Studios and creator of BuildCraft https://www.aidanlovesminecraft.itch.io/buildcraft
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Aidan J. NeSmith
wltop
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« Reply #11668 on: March 06, 2022, 11:21:37 PM »

My name is David Robert Quigley.

I started the ancestor appreciation club and all religions accepted library called "We Love The Oldest Parents".
Our motto is "We are all one family, call them God or Goddess, theyre still our parents".

As a youth I learned about the development tools of RPG Maker and have recently decided to try and contribute a free Retro RPG using the tool RPG Maker MV.

The game is called "Our Oldest Parents: The One Family Story".

The game follows morales of ancestor appreciation through religious choice and history, is meant to be fun and to comingle fans of both the club and the game itself.

Below are some links to learn more about the game, please follow us on Game Jolt and Itch.IO and like us on facebook.

https://gamejolt.com/games/ooptofs/688719

https://wltop.itch.io/our-oldest-parents-the-one-family-story

https://www.facebook.com/ooptofs

If a ancestor appreciation club that welcomes all religions seems appealing to you, below is a link to our website, we do prayer art, stories, thoughts, and emotional support.

https://welovetheoldestparents.com/
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LegioVoxAngie
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« Reply #11669 on: March 09, 2022, 12:50:58 PM »

Hello, everyone!  Coffee My name is Angie and I am the marketing Community Manager for the company Legio Vox Studios! We're making a Western mobile gacha RPG game called The End of the Line: New Age! It's strongly based around worldbuilding, storytelling, and making decisions that matter a great deal to the story!

We're a rather small indie dev team, of around 30+ people and they are wonderful people, at that. Grin TEOTLNA is still in development, but we're working as hard and as dedicated as we can to bring our game to the public!

As for me, I have loved indie games for years and for even longer, had dreamt of working in the gaming industry as a Game Master or even better, a Community Manager. I started this position last November and am so so grateful and proud of myself to have my dream job! Plus, I get to read about indie games all day and support them!

I'm excited to be here, to chat with other devs and CMs, talk about indie games, and just make some like-minded friends!

If you're interested in our game, here is our website (https://www.teotlna.com/)! We also are very active on Twitter (https://twitter.com/TEOTLNewAge) and our Discord (https://discord.gg/Z5WQCFTswG)! If you'd like to follow me personally, here is my CM-based Twitter (https://twitter.com/LegioVoxAngie)!

Take care and feel free to DM me if you want to talk! Especially if you'd like to share your game. I'd be SO happy to wishlist what you have, follow your social media, and so on!
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KINGSGUARDGAMES
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« Reply #11670 on: March 10, 2022, 06:35:46 AM »

Hi peeps!
KingsGuard games here maker of interstellar rogue and working on the next one :-)



https://store.steampowered.com/app/1094050/INTERSTELLAR_ROGUE/

https://store.steampowered.com/app/1928850/STAR_MATH_Interstellar_Rogue_2/

I must be honest all this forum and marketing stuff is new to me.
Anyways nice to meet you all  Grin Smiley Coffee
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bluffcatcher
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« Reply #11671 on: March 15, 2022, 11:54:50 PM »

Hi everyone, I've been making games as an amateur indie for almost 7 years.
I wanted to take it seriously and become a full-time indie developer.
I'm gonna be making a devlog real soon, also I'm really excited to see you all's works.
Good luck!
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Pisces-Studios
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« Reply #11672 on: March 18, 2022, 03:42:10 PM »

Hello! My name is Matt and I'm the sole proprietor of Pisces Studios! I've been a game developer since 2004 working with RPG Maker 2000 and Game Maker 5. Today I have 1 commercially released game and am working on my next game! That's why I'm here! To post about my new game!

Cheers!  Toast Right Toast Left
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M. Gianfrancesco DBA Pisces Studios
JeremyNunns
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« Reply #11673 on: March 21, 2022, 06:44:05 AM »

Hello Everyone!  Gentleman

My name is Jeremy and I've always enjoyed making games. I'm glad I've found a community like this.

I'm only just starting to learn C#, Unity and bits of Blender, but really enjoying myself so far.

Although I'm a lawyer now by day, I've always enjoyed making things, and used to make board games for my friends to play, or we'd come up with imaginary games to entertain ourselves. A friend of mine eventually introduced me to a programme called The Games Factory back in the late 90s, which allowed me to make very basic games without specific programming language knowledge.

Looking forward to sharing my progress with everyone and hopefully making fun games! I'll be recording my journey on YouTube, so feel free to check it out at: https://www.youtube.com/channel/UCEyjD6YKxZ82ay1LrUl7uPw

I'll also try to set up a proper DevLog on TIGSource  Beer!
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DevianaMagenta
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« Reply #11674 on: March 25, 2022, 04:30:01 PM »

Hello friends! I'm Deviana Magenta, a pixel art aficionado and game design nerd. My favorite games are RPGs, metroidvanias, and interactive stories. What hooks me on a game is usually the plot, characters, and/or lore. I'm a big fan of fantasy and mythology; I love animals, especially cats, and my favorite game right now is Omori!
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Zero.Cool
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« Reply #11675 on: March 26, 2022, 09:40:37 AM »

Hey all! Your typical gamer and movie buff here.

I've written and drawn a billion ideas down in notebooks and have finally decided to take the plunge to bring them to life. Art and writing is my passion. I did coding years ago and I am mediocre at best. Any help is welcome! No matter how basic! I plan to make point and click puzzle games and I have no idea where to start. Unreal or unity? let me knowwwwwwww Shrug

I have a special spot in my heart for the flash animation game Gretel and Hansel. If you remember this hiddem gem, or any other old school point and clicks hit me up to talk nerdy shit. Tim Schafer is another favourite. Obviously.


Greetings and salutations from Melbourne Hand Metal Left
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mariejuku
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« Reply #11676 on: March 27, 2022, 05:10:46 AM »

Hello everyone. I am also from Melbourne, like Zero.Cool. My name is Marie, I'm a web developer and Unity programmer. I'm a lady who likes cats a lot and has a background in programming, 3D and visual design (and outside of that, running and jumping IRL, I used to film).

I have experience with Game Maker, Unity and Blender, and I'm also that only person I know who regularly makes use of Adobe Fireworks. I'm definitely addicted to FFXIV right now, but before that I was also addicted to city-builders (and I'm fascinated with transport infrastructure). I've also played the Trackmania games for most of my life (I make community content for them from time to time).

Thank you for having me Smiley
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Remy
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« Reply #11677 on: March 27, 2022, 12:13:22 PM »

Hi Everyone, I'm Remy.

I've been involved with the video games industry in a number of roles over the years. In the past I've done QA/Live Deployment testing; been part of a Live Events, Fiction and Storylines team; and now while I like to pretend I'm still a designer and writer (and I do still lead and contribute to that side of things) I seem to spend more time handling the paperwork and management of our small start up studio at the moment, dreaming of the day when we can afford to pay someone else to do it and get back to focusing on the design side full time. Until then I’m afraid it’s many hats and mountains of paperwork for me.  Wizard Gentleman Noir
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Corazondrone
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« Reply #11678 on: March 27, 2022, 02:09:09 PM »

Hello Tig Forums! I am the Solo dev for my indie company Cloud Nine Interactive. Nice to meet everyone here!  I am looking forward to sharing my journey with my first indie game. You can check out my little webpage here. https://lilthiefgame.zyrosite.com/ See you in the forums!
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« Reply #11679 on: March 28, 2022, 02:21:04 AM »

Hello, my name is Ben Tallamy - I'm an actor/musician from Devon, UK.

Been working as an actor for about 15 years, mainly in site-specific touring (performed in spaces we take over, such as historic buildings, caves etc) theatre shows.

Like many, during the lockdown, I was rethinking my life and decided to make a game with John Beardsly, a programmer who I know through being in bands. We got Arts Council funding research and development on a mixed-media digital art experience.

I have a lot of experience with film making and audio production and obviously know lots of actors/makers, so for just over a year now I've been working on our game, Cradlemoor.

I grew up gaming with an Amstrad CPC 464 but really flourished during the PS1 era - I have a massive collection of old game platforms. For me, gaming is pure escapism - I'm particularly interested in the many ways games can deliver narrative experiences.

Here's my website: www.bentallamy.com (slow load - i didn't code it!)

I'll share my game in the other thread but I may be worth keeping in mind if anyone needs any voice actors as I know loads of English actors who may be game.

All the best!



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