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December 09, 2022, 10:35:05 PM

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TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 1695117 times)
Nezuyaki
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Hi ho! Indie dev & Content Creator


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« Reply #11780 on: October 25, 2022, 05:09:07 PM »

Oh boy, I haven't written in a forum like this in a hot minute!

Hi! I'm Nez (Nezuyaki), and I'm a content creator, software engineer, and game developer!

Video games have been in my life for as long as I can remember: my fondest memory is my father playing Monkey Island on PC with both my sister and I, watching in awe as pixels just magically walked on by on those prehistoric, bulky PCs. I grew up playing a lot of MMOs, but gradually branched out to all different game genres as I found that each had its own beauty to behold.

Fast forward to today: I' ma fresh graduate from college with a degree in software engineering, which I earned from double majoring in computer science and video game development. Many of my projects have been received well from friends, family, and peers however, I want to expand my circle of friends to find more indie devs just as passionate as I am in the craft!

When it comes to game design, I'm almost a jack of all trades: I'm an artist, programmer, designer, and even manager (had some producer roles under my belt). I am lacking in the audio department, but I can't know everything!

Here's a link to my semi-outdated portfolio:
https://erinalvarico.wixsite.com/2022portfolio

I try to stream indie games and consume as many video games from different genres as possible to expand my knowledge as a developer. I primarily live stream, so if you ever are interested in seeing me play and analyze video games, just search up "Nezuyaki" and you'll find me!

I think that about wraps up my introduction: thank you for welcoming me into your community! Toast Left
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Nezuyaki
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Content Creator, Software Engineer & Game Developer
Alexander Poltarzhitsky
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« Reply #11781 on: October 26, 2022, 04:11:43 AM »

Hello everyone!

We are independent developers from Minsk, Belarus.

I am Alexander (on the right in the photo) and my friend Sergey (on the left).



I was a photographer and videographer, and Sergey was a cook.
But over time, we realized that game dev is what we want to do.
About three years ago, we saved up money, left our jobs and started self-education.

For more than a year we have been working on a surreal isometric open world rpg.
Sergey is responsible for programming and assembling game elements on the Unreal Engine,
and I do everything else…

I plan to launch a devlog here in the near future.
« Last Edit: October 26, 2022, 04:44:38 AM by Alexander Poltarzhitsky » Logged
josephm
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« Reply #11782 on: October 27, 2022, 05:14:29 AM »

Hi, I'm Joseph, from England.

This summer I released my first game: https://forums.tigsource.com/index.php?topic=73808.0

Looking forward to developing more!
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derekevers
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« Reply #11783 on: October 30, 2022, 03:11:23 AM »

Hi.
I'm Derek John Evers.  I'm an audio producer and game designer.  I've released small webgames, the most popular one is Tag the Flag.  I also got better at sound design over the years, I've sold some on Unreal Engine, they're called Fuzzy Wuzzy.  I'm releasing Super Uriel this Spring on Steam. My favorite video game is Street Fighter 4.  I played a lot of Street Fighter 2 as a kid.  I like Mario too. Addicted
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Lir_Iorin
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« Reply #11784 on: October 31, 2022, 05:52:39 AM »

Hello  Smiley

I'm a game programmer, with AI being most fun for me. I first had the real drive to get into games when I was in hospital. Circumstances were bad, but I played a game they had that really helped me out, and I just thought, while looking at the credits, that giving that experience to other people would be a dream come true.

Kind of a rocky journey, you know. No one hand holding, so you jump around a lot and have motivation issues. Started with picking up a course to help with drawing using stuff like gimp or krita. After that, went into game engines and programming. I eventually finished my own project, which was great, but what I really need is better stability.

At the moment, I'm looking for a team to work with on better, faster projects. I feel like I'd really enjoy it.
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ramsayfrodo
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« Reply #11785 on: October 31, 2022, 09:14:16 PM »

Hi there!

I'm a programmer based out of Colorado, USA. I'm coming up on 4 years working in the games and interactive entertainment industry. I've helped update/port a few games for my studio https://store.steampowered.com/app/366050/Star_Balls/ as well as having worked on this https://thedisneyblog.com/2022/02/25/meet-d3-09-star-wars-galactic-starcruiser-halcyons-ai-logistics-droid/

When I'm not working at my day job I'm usually goofing around in Unreal or Unity trying to improve my design knowledge. Hopefully at some point I'll have a game project to post here, but in the meantime just looking to join this cool group!
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NerdyPunkDev
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« Reply #11786 on: November 01, 2022, 07:44:03 PM »

Hi, I'm Tulio and I am a solo game developer from Tegucigalpa, Honduras which BTW is a city I don't like. At the moment I'm a full time game dev and content creator but I have been many things before. For better or worse I would say I am a jack of all trades but a master of none in anything that has to do with computers. I started working on my own game SPACEMAN MEMORIES after my past startup went kaput. I thought that it was a nice moment in my life to finally start working on something for younger self after goofing around with game development for many years. My game is a JRPG somewhat inspired by the classic pokemon games which are the ones I played the most in my childhood with my sister at the beginning of the 2000s in an IBM Thinkpad through emulators. I hope to learn from all of you guys and I am also keen to share my devlogs and help in any way I can. If you want to check out my work you can visit www.nerdypunk.dev
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FromLefcourt
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« Reply #11787 on: November 05, 2022, 01:36:42 PM »

Hey, my name is Steven, and I've been around off and on for ages. Used to post under HiddenNatureDSN, but I've long since abandoned that moniker. I'm now a full time game developer and freelance illustrator. Previously released Arcane Golf, and my most recent game is Gunlocked, a roguelite shmup, and my biggest success as a developer so far. Hoping to be a bit more active in the indie scene, now that things have settled for me. Hope to get to know some of you!
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jbap13
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« Reply #11788 on: November 05, 2022, 04:58:03 PM »

Hello everyone! My name is Jonathan, I am from Argentina. Since I was a child I loved computers and for a few months I began to develop games and applications for Android. A few weeks ago I launched my first game, tikuScape!, a maze puzzle game where we have to help Tikus, a rat, to escape from a laboratory.

I am happy to join this community!
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andersnk
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« Reply #11789 on: November 10, 2022, 10:50:02 AM »

Hi everyone
Anders here from Denmark. Played video games since age 5 when my sister had a gameboy for christmas. Started dabbling with creating my own in 2013 together a friend from university. We started from absolute scratch and ever since we've been learning every step of the way. We probably should have spent time on a forum such as this, as you all probably could have told us about the many downfalls we've hit :D
The project has evolved over the years in several different ways and we've had a lot of breaks due real life taking it's toll. The game has a fairly uncommon twist, at least we didn't know any other similar games back when we started, but a few have popped up since. Tt's finally shaping up for a release and I'm hoping to hear some good ideas about garnering attention for our game, as there is nothing we'd love more than to have a lot of people enjoy it :D
Looking forward to being a part of this community, hopefully I can contribute something myself.
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EdLytle
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« Reply #11790 on: November 10, 2022, 08:06:42 PM »

Hi, I'm Ed, and I'm currently trying to make my work get more attention so I have a better idea of how to improve it in the future. I've loved games for pretty much all my life and have been able to experience firsthand just how good they are at bringing people together and creating great memories. My major goal is to get in on that and bring great experiences to people that they remember for the rest of their lives.
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edgerunnerdev
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« Reply #11791 on: November 13, 2022, 08:42:03 AM »

Hello everyone Smiley

My name's Pedro and I've been a games developer for quite a long time. I tend to prefer the very technical side of things, which has led me to write my own engine in C++. It has taken a _long_ time on and off, but it has been very educational and has opened quite a few doors throughout the years.

Having learned so much from people and having been able to build certain things only due to the work of others via open source projects, I've decided to release my work under an open source as well.

Things have been progressing smoothly, but there's still a lot I want to do.

Other interests from my side include motorbiking and cats Wink
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Moswig
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« Reply #11792 on: November 13, 2022, 10:02:23 PM »

Hey everyone!
I'm Joaquín from Argentina. I'm a solodev but also working in two game studios!
I've been doing this for like seven years now and I really can't believe I didn't know this forum until today.
I'm not very good with social media (that doesn't help my projects haha  Tears of Joy), and really missed places like this!

I also have a cat called Taiga Cake Pururina Smiley

All the content you have here is amazing, I can get lost for hours!
(Sorry for my english)  Embarrassed
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ILPALA
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« Reply #11793 on: November 16, 2022, 07:04:19 AM »

Hi, I'm Andrea from Italy. I'm an indie game dev and recently published on Steam my first game made with unity (3 years of hard work).
There isn't any more thing to say  Cheesy
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gorf
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« Reply #11794 on: November 18, 2022, 02:13:37 PM »

yo I'm sam. UK based indie dev working on a dystopian narrative game. I mainly do art for our game.
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Work Hard | making CorpoNation
kitkatng
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« Reply #11795 on: November 21, 2022, 05:00:03 AM »

Hello! I'm kitkat and currently a student at a game development course. I am excited to be here!
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JonBednez
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« Reply #11796 on: November 21, 2022, 01:09:11 PM »

Hello!

My name is Jon Bednez. In my spare-time, I enjoy snowboarding, playing music, working on games with Unity, and drinking wine.

I would love to create indie games and work on them full time in the future, but for now, I create for fun.

When I was young, I used to play a wide range of games - Lemmings, Duke Nukem, Warcraft, Starcraft, Doom, Unreal Tournament, Mario, (honestly, there are a lot).

But some of the first games I played that got me hooked on gaming was on DOS. (Jazz the Jackrabbit, Bio menance, Commander Keen, Monster Bash, Terminal Velocity).

Those games were part of my childhood. And I can't believe how much the industry has evolved since then.

I'm a big fan of a lot of game genres. But I really like strategy and puzzles, so I'm currently working on one that is like Lemmings.

I'm excited to be here, and I look forward to being a part of the community. Thank you for having me.

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Domino Studios
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« Reply #11797 on: November 25, 2022, 12:59:18 AM »

Hi MelVin here.

I ran helped with and then ran Codutility.com for almost 10 years. Am about to release my first solo dev indie game. Adventures of DaKoo the dragon.
https://store.steampowered.com/app/2011440/Adventures_of_DaKoo_the_Dragon/





Little  history, first game I remember playing was asteroids on a table top arcade at a neighbors house. first PC game was called load runner. Always loved video games and comic art. First PC was a P3 500. Been a PC gamer ever since.
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Uchida
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« Reply #11798 on: November 25, 2022, 06:36:45 PM »

Hello, I'm trying to make my pixel art move around and want to share the journey with others. Hand Thumbs Up Left
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varagtp
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« Reply #11799 on: November 26, 2022, 07:24:34 AM »

Hi!

I am Daniel and I have been making games for a long time (I think my first game was made in Click and Play 20+ years ago or so)

I started with game dev for real though about 10-15 years ago and have so far been making quite a number of small solo projects. My most successful game is called Plantera and I am currently working on the sequel to that game (Plantera 2: Golden Acorn)

Even though I can survive of making games now and have my own "solo business" my goal has always been to try to keep the spirit of a hobbyist and my developing style is very laid back and relaxed. I try to clock in a number of hours each week, but I also try to follow my sense of motivation and because of this my work amount can vary wildly between periods.

So far I have only developed 2D games but I intend to dip into 3D soon.

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