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1405813 Posts in 68545 Topics- by 62246 Members - Latest Member: KorgiGames

April 01, 2023, 06:22:40 AM

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TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 1723020 times)
MKingdom
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« Reply #11800 on: December 17, 2022, 03:24:11 AM »

My name is Yashua Lebowitz. I'm the lead everything here at Jericho studios. My mother is the owner. I used to serve in the United States Army and I'm Iraqi war veteran. I received my honorable discharge and hung out in US for some time but became unsatisfied with my life there. So I moved to India, met my wife here, and started a videogame café. During this time my interest in video games, especially RPGs, grew. I started making games on RPG maker and then switched over to Unreal Engine which I've been working on for the past two to three years while running my videogame café which has hit hard times because of Corona. Now with my videogame café almost completely shut down I devote my entire time to developing video games. I currently developing a game named Reditus with Unreal Engine.

« Last Edit: December 17, 2022, 05:19:37 AM by MKingdom » Logged
Authorizer
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« Reply #11801 on: December 21, 2022, 11:42:30 PM »

Hello everyone Smiley,

The name is Authorizer and I'm an aspiring game developer. Currently, I'm working towards improving my skills as both a game designer and developer.

I'm looking forward to learn from and be a part of the community.
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solsticecm
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« Reply #11802 on: December 29, 2022, 01:35:53 PM »

Hey there!

My name is Liam (I go by Solstice online) and I'm a community manager for a small indie studio! I'm still very new to the videogame industry and always excited to meet new people/find new communities!

The game our studio is working on is called Dragonspire and we're working super hard to get it out there so everyone can try it out!
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Computerblade
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« Reply #11803 on: January 03, 2023, 06:05:28 AM »

I am a game developer, an extremely tiny game developer. I am making my racing game and will share the progress logs of the development after I enter the 1st stage of success. We 4 members work at a group called IndiaIndie, it's at Discord!
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fizlok
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« Reply #11804 on: January 04, 2023, 02:30:02 PM »

Hey, I go by fizlok. I am an amateur game developer and pixel artist. I recently graduated with a degree in computer science and I'm going to start working on some full game projects. I have a lot of experience with starting small projects, but not a lot with finishing them so far, so I hope to being a community member can keep me on track. I will be posting devlogs soon and I hope to meet a lot of you.

I look forward to be a part of this community!
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Nefr0l
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« Reply #11805 on: January 07, 2023, 01:57:40 AM »

I'm guy who make some games and pixel art.

But if you want to know more, here it goes.

I'm young developer from Poland. I love making games but I think sometimes It's a really frustrating process. I'm using Unity for making games and Aseprite for pixel art which is my favorite art style.

Hmmm, and that's all  Smiley
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HiSv Studio
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« Reply #11806 on: January 09, 2023, 12:10:59 PM »

Hey fellow gamedevs,
we are Daniel and Sven from HiSv Studio. We live in Germany and started coding 2020 with the begin of covid pandemic. What first started as a fun project became serious by time.

We were passionate gamers as we were younger but now in our mid-30's there is very less time to dive into deep gaming experiences. Now when there's some spare time we keep working on our game what is also fun.

The indie community is great and we had a great journey so far. We wish everybody all the best for your projects. Make your dreams come true!
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Lulullia
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« Reply #11807 on: January 09, 2023, 01:41:59 PM »

Youhou!

I'm Lulullia, 19yo, and I'm a worldbuilder first, storyteller second, I can draw and am currently trying out pixel art, and lastly, I combine all of these interests into gamedev!


The only gas giant of my world's system, and its rings/moons!

For me, gamedev is just a means to an end: bring my world and stories to life. So, I heavily focus on immersion in my current game project. In any game I hate having to grind in order to continue experiencing the story, or being flung out of immersion state by end-of-stage screens, or just in general, when the story is just pasted onto the game. So I'm embarking on the gamedev journey in order to make the most immersive "interactive experience" possible!

As to why I chose games over novels or comics... It's simple, it's not interactive (aka immersive) enough! After some years going that way, I ultimately realized games were the best medium for my stories.

I'm still in the very early stages, because my world is not developed enough yet. Next comes the actual story, and it's only then that I can begin actual production - but until then, I have plenty of time to prototype and try out things! I'll begin the first prototype (which may become the proof-of-concept) soon, that's why I searched for a good community to share stuff with!

I hope to have a nice and fun time here :D

Some links if you want to take a peek at my art/stuff: https://lulullia.tumblr.com/ | https://uthlabs.itch.io/
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ShakeyJakey
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« Reply #11808 on: January 14, 2023, 05:24:54 PM »

Hello, I'm Jakey. I'll be making plenty of old-fashioned pixel art games: Adventure, horror, puzzle, platformer, strategy, simulation, you name it! I've got a whole bunch of ideas worked out. I'm more of a concept dev, so I'll do my best with the artwork, music and programming (I do everything). I'll be learning as I go and pushing the boundaries with every release.

I was going to get into filmmaking, but game development fits me much better. I like to look at game design like crafting a digital puppet show.

I intend to be releasing projects on a fairly regular basis, which I can do because the games are pixel-art and retro-design based. My little company is called Fraternity Games and you can find me on itch.io. https://fraternitygames.itch.io/

My next game is releasing in the next few days, it's called "Miner Maxine".
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Sanlas2012
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« Reply #11809 on: January 23, 2023, 12:41:29 PM »

Hi, my name is Santino and I have been trying to make video games since middle school.

I mostly use Gamemaker Studio 2 and Unity but I've been learning C++. I'm also decent at pixel art.

I hope to one day release my own game.
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IceNineOcean
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« Reply #11810 on: January 28, 2023, 11:44:30 AM »

Hello! I'm Claire, an indie game dev, have done a few game jams and a couple solo projects. Mainly have experience in 2D and trying to branch into 3D. Both a artist and programmer, looking to grow in both aspects and get feedback and learn!
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AdenBoi
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« Reply #11811 on: January 30, 2023, 03:36:00 PM »

Hello, my name is AdenBoi, and I'm a hobbyist game dev who makes small (and not very good) games in Clickteam Fusion 2.5. I also do very small programs in Java and C++.

GameJolt: https://gamejolt.com/@flyingchickenman

IndieDB: https://www.indiedb.com/members/adenboi

Buh-bye!  Smiley
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coleModelo
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« Reply #11812 on: January 31, 2023, 02:24:10 PM »

Hey all,

I'm coleModelo a front-end web developer who is rolling the dice and transitioning into indie game development. I've been lurking for a couple weeks now and am excited to actually post & take part in the community! Currently, learning Godot/GDScript and Pixel Art. If anyone is looking to network and connect these are my socials,

https://twitter.com/coleModelo
https://gamejolt.com/@coleModelo

Cheers, look forward to getting to know ya'll!!
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WilfreGD
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« Reply #11813 on: February 04, 2023, 03:35:45 AM »

Hi everyone,
My name is Wilfre and I am a game developer from France. Well... I'm technically a web dev but I spend most of my time making games!

I've used Unity, Unreal, and made my own Engines (using SFML as a base and such) for years before switching to Godot a year ago. I love creating complex projects and got stuck in the "new idea" hell, but I'm having fun with all of my experiments!

I'm looking forward to be a part of the community Smiley
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Psychefunk
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« Reply #11814 on: February 08, 2023, 09:31:53 PM »

Hi there everyone. Konnichiha. Hallo!
I go by Psychefunk. I'm a game developer who lived in Japan for about 11 years and worked on games professionally for the latter 6 and a half years. I'm currently residing in my home country, South Africa. I returned a few days ago and am working on a game, full time.

I make games in my own engine/framework using Monogame: https://www.monogame.net/
I mainly make pixel art games as that is my specialty, but one day I would like to create smaller 3D games.

I'm currently working on a project called "Project Messias" (working title). A linear 2D action game focused on rock-paper-scissors-style counters and pulling off stylish combos. I will start a devlog soon.
In the meantime, here's a rough mockup of my project:



Here's my twitter: https://twitter.com/thepsychefunk
I will try to post more often now that I am working on my project full time.
Yoroshiku!
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z_ro
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« Reply #11815 on: February 09, 2023, 07:59:24 PM »

Yo!

I'm Zach and I'm a writer by trade (and by night  Noir ).

I write fiction and poetry and more: https://zacharyroush.substack.com/

But I really love Video Games soooo I'm following the rabbit hole to see where it leads.

Currently learning interactive writing via Twine, and trying a bit every day to learn Python so far.

Stoked to be here with all of you  Coffee
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Aks
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« Reply #11816 on: February 16, 2023, 09:47:21 AM »

Hi all, I am Oleks, UX/UI designer. Like many others I'm here because I'm making my own game. I am glad to join the community of game developers and happy to find a place where I can tell about my project and hear opinions of professionals  Wink
« Last Edit: February 16, 2023, 09:54:32 AM by Aks » Logged

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delgoodie
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« Reply #11817 on: February 17, 2023, 07:16:01 AM »

Hi I'm Will, a college student studying aerospace. I'm making a multiplayer FPS in zero-gravity! I'm so happy I found TIG, seems like exactly the right place to interact with other game devs. I program in C++, Python, Java, and JS, I 3D model in Blender, I'm making my game in UE5, and I animate in-engine.
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Spilynx
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« Reply #11818 on: February 18, 2023, 07:47:51 AM »

Hello there everyone, greetings.

I'm Spilynx, a gamer and also a game developer. Most of the games I played in recent years are indie games, and I decided to create one years ago. Now I am working on my indie game project now and the infra frames of both the engine and the game are nearly completed. My friend told me about this place today and I signed up at the first minute. It is exciting to find so many amazing projects and dev logs in this community. And I am ready to join. I may post a dev log soon if everything in the project goes well.  Coffee
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Rickard
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« Reply #11819 on: February 19, 2023, 06:38:09 AM »

If this doesn't trigger an alarm, I don't know what will.
I apparently registered on the forum in March, 2011. 12(!) years later I decide to write my first post (which of course is the obligatory introduce yourself post).

I called myself an indie developer a long time (12 years) ago. Then I guess life happened. I recently found myself with more time on my hands and decided to have another go.

I'm currently in the final stages of developing "Marvelous Marbles", a marble run maker destined to be released on Steam sometime this spring. I will make a dedicated post for it in the Townhall.

Cheers,
Rickard  Gentleman
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