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TIGSource ForumsCommunityTownhallThe Obligatory Introduce Yourself Thread
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Author Topic: The Obligatory Introduce Yourself Thread  (Read 2023558 times)
tapir2342
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« Reply #11920 on: September 03, 2023, 08:36:39 AM »

Hi friends, my name is tapir.
I'm a backend developer by trade, but realized that I want to make games. I made a couple bad ones for game jams and am now working on the first game I will sell on steam, which is called ULTRAMASSIVE. It's in its pre-alpha stages and still needs a ton of work. I do have a steam page for it which I mainly created so I have access to Steam Playtest. I want to make it as easy as possible for people to playtest the game. I want to collect feedback as early as possible.

I'm probably going to create a devlog here, but am mostly looking for people who would be interested to test my game or  to collaborate in terms of cross-playtesting (I play your games, you play mine). If you want to get in touch, the best place is probably here or mastodon.

Nice to meet you,
tapir
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PaoloRaven
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« Reply #11921 on: September 07, 2023, 03:53:57 PM »

Hello everyone!!  Beer!

I'm Paolo, 47, Italy, retro gamer and indie developer.

Afaik the first videogame I met in my life was Aztec Challenge for the Commodore 64 at friend's home, I was like 6 or 7, in the same period my parents occasionally used to take me to the arcades where I met games like Rampage or Contra while they were just released.
One episode I particularly remember happened at elementary school once my very rich schoolmate (he really seemed the kid from Silver Spoons TV series) invited me at his home to play his new Atari 2600 (the best console around in these years), hence I had the honor to play games like Pitfall!, Yar's Revenge but most of all Adventure without knowing yet that these games were about to become timeless classics. They looked just amazing to my eyes, however.

My first home computer was a very obscure french machine and my first home console was the epic Atari 2600, but nowadays I own a wide range of 8 and 16 bit machines in my room.
While growing up by playing games and coding with my home machines, at first I became an IT developer, since there was no real game industry in my country at time. I quitted that job like 10 years ago and became a full-time indie developer. I like to work mostly on personal or small team projects, hence I split my time between being a freelancer for the gaming industry and working on personal projects with my tiny team. I work mostly with Unity, but so far I coded stuff in many languages from ASM 6809 to C++.

I was looking for places to share my same passion, hence nice to meet you all  Toast Left
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Wardence_
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« Reply #11922 on: September 11, 2023, 06:13:02 PM »

Hello, I'm Wardence_, an indie game developer who makes games with java.
I have one complete game that you can play on my website The Bagel (it's made in javascript).

I've been making games for about half a year now and am exited to know more about game development.
Some of my favorite games include Dwarf Fortress, Minecraft, Terraria, Half-Life 2, and Quake 3.

I can't wait to be involved with this community and share things to do with the games I make!
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RetroactiveFort
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« Reply #11923 on: September 14, 2023, 02:26:57 AM »

Hey everyone! I'm Makira. Cheesed to meet you!

I have a non-official game development studio called Retroactive Fort consisting of me and a partner I work with.
We make indie games from different genres, ranging from RPG to casual and horror.

As of right now, three of my creations have made it onto steam and another one is currently in the works.
Used to create and publish games as a hobby, but I'm doing it more seriously now.

My work on steam: https://store.steampowered.com/curator/43187142
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A game developer and forest explorer.
I also like to stare at goats.
Gabriel Mesmo
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All about making games!


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« Reply #11924 on: September 14, 2023, 11:18:41 AM »

Hello! I'm Gabriel and I make games!

I'm here to make friends and see cool stuff by the community!

Cheers from Brazil!
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jamesxu1994
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« Reply #11925 on: September 15, 2023, 02:26:37 PM »


Hello, everyone

I hope you're all having a great day. I wanted to introduce myself to this community. My name is James, and by profession, I'm a doctor in internal medicine and preventive medicine. You might wonder, what I'm doing on this forum.

Firstly, I'm a gamer at heart, having spent countless hours on my PS2/PS3 and later PC. Recently I've been very active in COD: warzone and the Total War Series. In addition to gaming for entertainment, I feel that video games have the potential to be therapeutic as well.

So, here I am, on a quest to merge my interests in gaming and in healthcare. I'm currently exploring and developing a mobile game with my team with the aim of improving overall mental wellness and health. As we continue to develop I would love feedback on whether or not the game and its concept would seem interesting to the players on this forum.

Warm regards,
James
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Oaklin
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« Reply #11926 on: September 18, 2023, 08:27:24 PM »

Hi
   I'm Oaklin, and I'm experimenting with game development for the first time. It's something I've always wanted to do, but it never made financial sense to actually jump into. Professionally, I have been in software development and project management for decades. Privately, I spent most of my leisure time on video games.
  I finally started working on my game part time about 6 months ago. A large factor was my steadily strengthening impression that resources have never been more available to independent developers than now, and it's becoming more true than ever. I've also learnt a lot about domains I previously had near-zero experience in - 2D and 3D art, game-specific UI design, sound effects, game balance testing, video editing, marketing (basically everything besides programming).
  I just put my game up on Steam Playtest a few days ago and am tackling the latest in a long series of challenges - getting actual playtest feedback.
  I will separately post a summarized devlog and a call for playtesters.

Hope to engage you all.
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GrantCrose
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« Reply #11927 on: September 19, 2023, 08:33:15 AM »

Hello everyone!

I'm thrilled to join this community of passionate independent game developers. You can just call me Grant, my passion for videogames began pretty much since I have memory. I've always dreamed of creating my own worlds and interactive experiences for others to explore and enjoy, and I'm also here to learn, collaborate, and share ideas with all of you. I'm eager to dive into this exciting journey alongside this amazing community of game creators!

I'm gonna be sharing the games that my team and I are working on. We collaborate under the name of "Stampede Interactive".

We are currently developing two games, and I can't wait to share them with you and receive your feedback.

Thanks for reading, and God bless ya!


https://www.facebook.com/StampedeInteractive
https://gamejolt.com/@StampedeInteractive




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Artesaneanding Games
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« Reply #11928 on: October 02, 2023, 08:22:16 AM »

Hello!

I'm Ed.

I'm making free games using the Godot game engine, Im learning to use free software to make my games (Godot for the engine, Blender and Krita for the graphics, LMMS, Audacity and Famitracker for the music and sounds)

I'm learning as I go along, I'm interested in making small games.

If you want to know more about my game (one now but more coming soon I hope you can check them out at https://www.patreon.com/ArtesaneandingGames

I have a Discord Channel, come check it out if you wish. https://discord.gg/sEnTDcX2

I hope to have more social networks and media soon.

Have a nice day!

Ed.
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Belia_
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« Reply #11929 on: October 02, 2023, 08:56:00 PM »

Hello all!

The name's Belia, I'm from the US (Southeast for now (Virginia)) though originally from up north. (New Hampshire)

I've been captivated by just about everything, from art and music, to sound design, game design / development, to programming and software development/engineering, I like learning about and researching new things, I enjoy pretty much just about everything. Lately I've been working on a few games recently, but mostly just prototypes and for fun.

I'll admit that I'm not the greatest at socializing. Bear with me as I navigate the art of conversation, I'm best at listening, reading, watching, studying peoples habits, etc.. lol..

I'm thrilled to be part of this community and look forward to sharing my insights, learning from all of you, and maybe even making some new friends along the way. So, if you're into programming, gaming, space/sci-fi/fantasy/rpg/etc, or just looking to chat about the latest in tech and beyond, feel free to wave if you see me!

Alright, enough about me, back to randomness!

Cheers,
Belia  Facepalm
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bentylor
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« Reply #11930 on: October 10, 2023, 04:08:29 AM »

HI,
I am game programmer have some understanding of game design
want to make games to solidify my experience
can't wait to see people playing my games Grin Grin Grin
i have made a protype for my game and want to get feedback on it
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WebDevAaron
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« Reply #11931 on: October 10, 2023, 09:32:07 AM »

Hello, my name is Aaron. I'm a humble web developer by trade and looking to bring some of these skills into some indie game development on the side. I've created a proof of concept escape room game which I will post soon for feedback soon. Looking forward to meeting you all.
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Grindalf
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« Reply #11932 on: October 16, 2023, 04:55:08 AM »

I'm sure I posted here a VERY long time ago but seeing as how I've not been here in over five years it cant help to post again Tongue

I'm Grindalf(A name I picked up many years ago, back when I used to skate and the lotr movies were in the cinema. I found a big branch picked it up did a grind on the bench and said "hey look I'm Grindalf")
I'm over 40 and I've been making games for over half my life. I never really bothered trying to sell anything, I just made things because I enjoyed making things, but now I'm looking to release my First game on Steam Smiley
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TrulyMalicious
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« Reply #11933 on: October 17, 2023, 03:48:16 AM »

Hi, I'm Malicious.
I'm a Nintendo enjoyer and card game and RPG enthusiast. I've been making game in amateur for quite some time, ranging from printed card games to RPG maker to unity games.

Right now, I started creating 2D assets using AI as a basis. I'd like to engage with the community to provide whatever could be needed. My current work on itch.io: https://trulymalicious.itch.io/

Pleased to meet you :D
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BestQGame
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« Reply #11934 on: October 20, 2023, 09:49:43 AM »

Hello, I am BestQ, a new indie game developer in China.Previously I was a game programmer in Tencent and had been developing mobile games for about three years, after graduated from school of computer science (undergraduate) and school of software (graduate) at Fudan University.
I found this forum online and then came here, to meet game developers here, as well as post my game. I am willing to communicate with developers and players here. You can also contact me by sending email to [email protected].
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KANJICODER
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Terry Davis ? Is That You ?


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« Reply #11935 on: October 20, 2023, 06:30:04 PM »



People have been calling me "Terry Davis" lately .
I have an unhealthy obsession with Auto-Tiling .


I have a very strange coding style that is the result of
watching too many programming lectures and ted-talks and
actually trying to incorporate the advice into my life .

www.youtube.com/@KANJICODER


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Neils4
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« Reply #11936 on: October 23, 2023, 02:13:06 PM »

My name is Neil. I started playing video games with the Commodore 128 computer and the NES. I remember the 80’s fondly…a world where there was an arcade machine on every corner. I grew up subscribing to Nintendo Power magazine and living every minute of the Super Nintendo and Sega Genesis days. Later, I got N64 and PSX and learned about import video games during high school. This was also the first time I used the QBASIC programming language, spending time with friends to make my own games. I played a lot of games through emulation during High School and collected games by frequenting a store called Funcoland. The first games I imported were Gradius 2 and Twinbee 3 for the Nintendo Famicom. This was around the time when I was a huge Konami fan and even wrote some of my own video game reviews. The most technically impressive game I ever played was Alien Soldier for the Sega Megadrive. The Dreamcast days turned me into a high Sega fan and I knew one day I wanted to learn to make video games as a profession. I studied Computer Science during college. About 2 years ago QB64, a modern version of QBASIC was released. I’ve realized that it is a big step up from QBASIC after trying it out. I’m currently working on an RPG called Big Big Trouble in Little Tokyo in the language with the help of a friend who is a musician. I hope someone will play test it and tell me how I can improve the game and make it more like an NES or Sega Genesis game.
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Menwyr
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« Reply #11937 on: October 29, 2023, 05:54:39 AM »

Hi,
this is LightInt, developer and publisher of their own titles. The landscape has become ever more interesting for indie-developers. The advent of an AI takeover is looming and yet this is also the blessing to create ideas worthy of AAA admiration by the common gamer. The future of gaming is interesting to say the least. To everybody who is working hard on making something AND to everybody who is in it for the hobby: Good luck. And have fun.  Beer!
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SMEK
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« Reply #11938 on: October 29, 2023, 11:27:48 PM »

artist. I love drawing comics. I'm obsessed with games and that's why I make the game myself. Who I am is not important, what matters is what we do.

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TienLee21
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TienLee


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« Reply #11939 on: October 31, 2023, 07:19:22 PM »

I am a university student and i want to do game dev, that's all
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Tien
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