Hello!HOUSEWARMING
Introduction
I've begun work on my first game, a tactical 4v4 game in which a procedurally generated 2D house is presented to the players, 4 inside, the Occupant team, and 4 outside, the Invader team. The Occupant team is given a wide selection of traps, the Invader team a wide selection of offensive weapons.
I hope planning to be essential to successfully pull off a perfect invasion, with lots of items, buffs and unlocks to be found as the game continues.
Please give feedback on how the art looks, I hope I'll be able to update often!
Edited from last time, the first prototype of the house that'll be release 1!
Release 1 will not be procedurally generated. My main aim first, is to get mechanics sorted, movement and gunplay are key.
A new shoot animation I added in! I have to tweak it a bit then implement damage. Thanks to the GifCam software recommended, I can show you movement I've implemented!