Hi everyone,
We are helping a fellow game developer with the next version of his game, and as such, we require feedback, suggestions and ideas based on the current version, so that we can determine the best course of action. The details for the game are as follows, and if you have time to play it, we would appreciate your thoughts on the level design, level progression (difficulty vs learning) and any ideas for themes in general (graphics, music or sound fx).
Thanks in advance,
Overview: Atomic Leap is a simple puzzle game in which you have to jump from tile to tile until all of them are gone. There are several types of tiles. Blue which get destroyed with one jump, red which requires two, steel which don't get destroy (and don't have to), and many more. Atomic Leap was inspired by Lazarus from the Game Maker's Apprentice because it showed how very basic movement (both the idea and programming) can be very fun. This game includes 40 levels and a level editor so you can make and share more with your friends. A lot of time was spent on this game and I hope you enjoy it.
Title: Atomic Leap
Author: Fuzion_Creative
Genre/Category: Puzzle Game
Download Size: 1.41mb
Game File-Type: Stand-Alone Executable
Resolution: No Change, Windowed
Current Version: v1.0
Created In: GM7 Registered
Screenshotshttp://i407.photobucket.com/albums/pp157/Fuzion_Creative/screenshot100.jpghttp://i407.photobucket.com/albums/pp157/Fuzion_Creative/screenshot101.jpgDownload Links:Yoyogames -
http://www.yoyogames.com/games/show/58230Gameplague -
http://gameplague.com/index.php?cmd=view&id=109Media Fire -
http://www.mediafire.com/download.php?mnnzxz13d3j