Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1377609 Posts in 65430 Topics- by 57741 Members - Latest Member: Roystan

May 29, 2020, 11:37:39 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsSpooks N' Spikes
Pages: [1] 2 3 ... 5
Print
Author Topic: Spooks N' Spikes  (Read 14380 times)
Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« on: January 26, 2015, 01:18:18 PM »



A rowdy bunch of damned misfits battle to the death in this fast-paced deathmatch brawler grappler for 2 to 4 players. Developed in Unity




We've been building this on the side since the beginning of January, while working on the Laser Fury re-design. More info and gameplay to show very soon!

Spooks N' Spikes twitter- https://twitter.com/spooksnspikes

« Last Edit: January 29, 2015, 01:10:12 PM by Laser Fury » Logged

bdsowers
Level 3
***



View Profile WWW
« Reply #1 on: January 26, 2015, 06:56:30 PM »

Very cool looking!

You may want to consider toning down some of your background elements - some of your darker vines, especially, look almost like foreground elements. The scenes starting to look a bit overly busy and hard to read.
Logged

Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #2 on: January 27, 2015, 02:59:47 PM »



Big Duke's clocktower lair.

Very cool looking!

You may want to consider toning down some of your background elements - some of your darker vines, especially, look almost like foreground elements. The scenes starting to look a bit overly busy and hard to read.

Thanks for the feedback! We'll definitely keep that in mind as we continue, since we're still in the very early stages.
Logged

Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #3 on: January 28, 2015, 11:38:15 AM »

Posting more environment work as we put together some prototype gameplay. Here's Spoopy's mansion!

Logged

LStro
Level 0
**



View Profile
« Reply #4 on: January 28, 2015, 12:13:02 PM »

Really awesome art, game looks great so far.
Logged
Mattie
Level 0
***


View Profile
« Reply #5 on: January 28, 2015, 12:59:41 PM »

An interesting project, really looking forward to this. Would be nice to see some action packed gifs though, maybe some actual fighting between the characters? Smiley
Logged
Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #6 on: January 29, 2015, 01:39:50 AM »

Thanks guys, we'll have some GIFs soon!
Logged

Fenrir
Level 3
***



View Profile WWW
« Reply #7 on: January 29, 2015, 02:02:41 AM »

Nice! Is it only local multiplayer or also online?
Logged

del
Level 1
*



View Profile WWW
« Reply #8 on: January 29, 2015, 06:27:14 AM »

Certainly has gorgeous art!
Logged

Four Realms. Action RPG. Platformer. Animals.
Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #9 on: January 29, 2015, 12:30:45 PM »

Nice! Is it only local multiplayer or also online?

We're building this with both local and online play.

Certainly has gorgeous art!

Thanks!
Logged

Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #10 on: January 29, 2015, 01:21:08 PM »

Prepping some GIF prototype gameplay for tomorrow. Here's the Necronaut's space station!

Logged

AidenRose2
Professional Otter
Level 10
*****


WokePosting™


View Profile WWW
« Reply #11 on: January 29, 2015, 01:50:39 PM »

With the background rotating that fast, it looks like the space station is spiraling to it's death.
Flashing red lights and sirens would be fun.
I think P3's character is my favorite.
Logged

CasePortman
Level 1
*



View Profile
« Reply #12 on: January 29, 2015, 01:58:41 PM »

Flashing lights and sirens is a wonderful idea, we'll take that onboard most certainly!

P3 needs your love and cuddles, you know being armless and having that machete stuck in his skull!
Logged
Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #13 on: January 29, 2015, 02:43:28 PM »

P3 is Spoopy. Spoopy is MY BOY! Also yeah, adding some lights and sirens could be cool to add a bit of distress to fit the spiraling! The movement of the background is going to be more random later to be a bit hectic.
Logged

CasePortman
Level 1
*



View Profile
« Reply #14 on: January 30, 2015, 06:43:21 AM »

Quick update on the audio side of things!

So for the music, we decided to go with a per-character's stage basis, similar to Street Fighter, so each time you play on a certain stage, you'll hear it's corresponding music. With this in mind it gives me a lot of ways to implement atmospheric and ambience sounds to accompany the stage's feel.

Here's an example:
https://soundcloud.com/kc_portman/spooks-n-spikes-bdukes-theme

This theme is for B.Duke's area (the pink knight looking dude). His stage consists of almost a steampunk feel, with his giant clock tower in the BG, along with steam powered traps and pipes (screenshot a few posts back).
Logged
Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #15 on: January 30, 2015, 11:44:18 AM »

Testing very early battle mechanics. 3 hits lead to a stun, allowing you a small amount of time to grapple your opponent and throw them.



Logged

TheWing
Level 1
*



View Profile WWW
« Reply #16 on: January 30, 2015, 11:49:35 AM »

This looks intriguing, the colors are oddly charming, very nice :3

Looking forward to bash my lil' bro in this (or he bashing me, he likes this kind of games)
Logged

- - - -
AidenRose2
Professional Otter
Level 10
*****


WokePosting™


View Profile WWW
« Reply #17 on: January 30, 2015, 12:02:39 PM »

Will there be a way to recover from being stunned?
Logged

Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #18 on: January 30, 2015, 01:16:18 PM »

Yeah we are first going to try out a min and max stun time. So you can quickly button mash to break the stun for the minimum time.
Logged

Thunderhorse
Level 1
*


http://laserfury.com


View Profile WWW
« Reply #19 on: January 31, 2015, 12:32:30 PM »

Testing traps! RIP test dummy



Logged

Pages: [1] 2 3 ... 5
Print
Jump to:  

Theme orange-lt created by panic