Thunderhorse
Level 1
http://laserfury.com
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« on: January 26, 2015, 01:18:18 PM » |
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We've been building this on the side since the beginning of January, while working on the Laser Fury re-design. More info and gameplay to show very soon! Spooks N' Spikes twitter- https://twitter.com/spooksnspikes
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« Last Edit: January 29, 2015, 01:10:12 PM by Laser Fury »
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bdsowers
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« Reply #1 on: January 26, 2015, 06:56:30 PM » |
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Very cool looking!
You may want to consider toning down some of your background elements - some of your darker vines, especially, look almost like foreground elements. The scenes starting to look a bit overly busy and hard to read.
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #2 on: January 27, 2015, 02:59:47 PM » |
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Big Duke's clocktower lair. Very cool looking!
You may want to consider toning down some of your background elements - some of your darker vines, especially, look almost like foreground elements. The scenes starting to look a bit overly busy and hard to read.
Thanks for the feedback! We'll definitely keep that in mind as we continue, since we're still in the very early stages.
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #3 on: January 28, 2015, 11:38:15 AM » |
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Posting more environment work as we put together some prototype gameplay. Here's Spoopy's mansion!
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LStro
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« Reply #4 on: January 28, 2015, 12:13:02 PM » |
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Really awesome art, game looks great so far.
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Mattie
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« Reply #5 on: January 28, 2015, 12:59:41 PM » |
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An interesting project, really looking forward to this. Would be nice to see some action packed gifs though, maybe some actual fighting between the characters?
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #6 on: January 29, 2015, 01:39:50 AM » |
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Thanks guys, we'll have some GIFs soon!
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Fenrir
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« Reply #7 on: January 29, 2015, 02:02:41 AM » |
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Nice! Is it only local multiplayer or also online?
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del
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« Reply #8 on: January 29, 2015, 06:27:14 AM » |
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Certainly has gorgeous art!
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Four Realms. Action RPG. Platformer. Animals.
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #9 on: January 29, 2015, 12:30:45 PM » |
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Nice! Is it only local multiplayer or also online?
We're building this with both local and online play. Certainly has gorgeous art!
Thanks!
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #10 on: January 29, 2015, 01:21:08 PM » |
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Prepping some GIF prototype gameplay for tomorrow. Here's the Necronaut's space station!
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Canned Turkey
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« Reply #11 on: January 29, 2015, 01:50:39 PM » |
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With the background rotating that fast, it looks like the space station is spiraling to it's death. Flashing red lights and sirens would be fun. I think P3's character is my favorite.
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CasePortman
Level 1
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« Reply #12 on: January 29, 2015, 01:58:41 PM » |
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Flashing lights and sirens is a wonderful idea, we'll take that onboard most certainly!
P3 needs your love and cuddles, you know being armless and having that machete stuck in his skull!
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #13 on: January 29, 2015, 02:43:28 PM » |
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P3 is Spoopy. Spoopy is MY BOY! Also yeah, adding some lights and sirens could be cool to add a bit of distress to fit the spiraling! The movement of the background is going to be more random later to be a bit hectic.
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CasePortman
Level 1
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« Reply #14 on: January 30, 2015, 06:43:21 AM » |
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Quick update on the audio side of things! So for the music, we decided to go with a per-character's stage basis, similar to Street Fighter, so each time you play on a certain stage, you'll hear it's corresponding music. With this in mind it gives me a lot of ways to implement atmospheric and ambience sounds to accompany the stage's feel. Here's an example: https://soundcloud.com/kc_portman/spooks-n-spikes-bdukes-themeThis theme is for B.Duke's area (the pink knight looking dude). His stage consists of almost a steampunk feel, with his giant clock tower in the BG, along with steam powered traps and pipes (screenshot a few posts back).
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TheWing
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« Reply #16 on: January 30, 2015, 11:49:35 AM » |
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This looks intriguing, the colors are oddly charming, very nice :3
Looking forward to bash my lil' bro in this (or he bashing me, he likes this kind of games)
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Canned Turkey
Guest
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« Reply #17 on: January 30, 2015, 12:02:39 PM » |
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Will there be a way to recover from being stunned?
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #18 on: January 30, 2015, 01:16:18 PM » |
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Yeah we are first going to try out a min and max stun time. So you can quickly button mash to break the stun for the minimum time.
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