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« Reply #60 on: February 15, 2009, 02:14:15 PM » |
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i don't think I'll be making it by then either*, so no worries :D
(*but will hopefully not too far after!)
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siiseli
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« Reply #61 on: February 15, 2009, 02:18:27 PM » |
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Were I ever to make a love letter, it would propably be something like "Come to my place, right now. I need someone to make me sammiches."
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I'm not too popular with the ladies.
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ThetaGames
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« Reply #62 on: February 15, 2009, 04:55:42 PM » |
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Okay, I finished my entry; it's called Coulomb's Law (with Biot-Savart). It is a short, minimalist game inspired by FLail, Soulliard's I Am Telekinetic, and, of course, basic physics of electromagnetism. The little blue positive charge is in love with the little yellow negative charge. Being a charge, his motion is affected by other charges and magnetic fields. Click to place more positive charges, in order to aim his trajectory toward his love. The game is short, but has some allegorical meaning. I might make a bigger version of this eventually. It utilizes a basic custom-built physics engine. There are a few rare glitches, but nothing makes the game unplayable. If I have time, I might work on the engine as well. Screenshot: Here is the linkEDIT: Have uploaded a new version with some spelling errors fixed.
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« Last Edit: February 17, 2009, 10:40:04 AM by ThetaGames »
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moi
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« Reply #63 on: February 15, 2009, 05:13:10 PM » |
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I think it's "coulomb"
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subsystems subsystems subsystems
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increpare
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« Reply #64 on: February 15, 2009, 05:49:04 PM » |
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bah; I'm not going to have this finished for today; going to be a late entry tomorrow I'll check out your game tomorrow theta; it sounds interesting. peace out, S
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ThetaGames
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« Reply #65 on: February 15, 2009, 06:24:42 PM » |
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I think it's "coulomb" Durr...?
Now that I look at it - I'm pretty sure I spelled it wrong. Oh well, we can say that is representative of the fact that love isn't always perfect.
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Moth
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« Reply #67 on: February 16, 2009, 04:41:58 AM » |
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I'm 3 and a half hours late into the 16th by my timezone, but it's finished Download Heart Heist (windows only) Rescue your loved one from the clutches of your nemesis! There are 4 playable characters each with differing routes through the game's areas; all of which are accompanied by an amazing soundtrack composed by Battlerager. Consists of 100% love, 100% 2D platforming.
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« Last Edit: February 16, 2009, 04:57:27 AM by Moth »
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increpare
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« Reply #68 on: February 16, 2009, 05:08:27 AM » |
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looking good guys! I'm still stuck in the middle of coding mine... >_< (collision code is proving more troublesome than anticipated... )
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TheBlackMask
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« Reply #69 on: February 16, 2009, 11:37:16 AM » |
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Heart Heist is awesome. My computer crashed as I was in the third area with Sirius though, so I have to go through it again.
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ThetaGames
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« Reply #70 on: February 16, 2009, 12:18:00 PM » |
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The link for this is broken. Also, Marmaduke Slam, yours didn't work for me, either. It downloaded fine, but the application won't run.
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andy wolff
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« Reply #71 on: February 16, 2009, 01:22:59 PM » |
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The link for this is broken. Also, Marmaduke Slam, yours didn't work for me, either. It downloaded fine, but the application won't run. The link wasn't broken, but I fixed it anyway (now trying MediaFire instead of FileUpYours).
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ChevyRay
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« Reply #72 on: February 16, 2009, 03:18:01 PM » |
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I'm 3 and a half hours late into the 16th by my timezone, but it's finished Download Heart Heist (windows only) Rescue your loved one from the clutches of your nemesis! There are 4 playable characters each with differing routes through the game's areas; all of which are accompanied by an amazing soundtrack composed by Battlerager. Consists of 100% love, 100% 2D platforming. Lookin' so fine!
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battlerager
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« Reply #73 on: February 16, 2009, 03:27:29 PM » |
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This was way awesome. Really captivating atmosphere.
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Fuzz
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« Reply #74 on: February 16, 2009, 04:10:13 PM » |
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Okay, I finished my entry; it's called Coulomb's Law (with Biot-Savart). It is a short, minimalist game inspired by FLail, Soulliard's I Am Telekinetic, and, of course, basic physics of electromagnetism. The little blue positive charge is in love with the little yellow negative charge. Being a charge, his motion is affected by other charges and magnetic fields. Click to place more positive charges, in order to aim his trajectory toward his love. The game is short, but has some allegorical meaning. I might make a bigger version of this eventually. It utilizes a basic custom-built physics engine. There are a few rare glitches, but nothing makes the game unplayable. If I have time, I might work on the engine as well. Screenshot: Here is the linkEDIT: Have uploaded a new version with some spelling errors fixed. The mediafire link seems to be broken. EDIT: It works now.
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mirosurabu
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« Reply #75 on: February 16, 2009, 04:49:55 PM » |
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Are we extending the deadline or something? :D I couldn't finish it by this midnight neither. Hopefully tomorrow. Some finishing touches to do and I'm freeing myself from this.
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increpare
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« Reply #76 on: February 16, 2009, 04:55:03 PM » |
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Given the spirit of love that's in this, and given that I went over the deadline as well, I'll leave it until tomorrow night. By then I should have played all the other entries, and will have been able to write up some illustrated index, maybe with a poll. You hear that? DEADLINE EXTENDED UNTIL MIDNIGHT 17th GMT( Oh, my effort is here for those who might have missed it. )
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Fuzz
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« Reply #77 on: February 16, 2009, 04:56:29 PM » |
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I made a zip of all the games that have been submitted so far (including both Windows and Mac versions of Kiss Me). Download
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increpare
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« Reply #78 on: February 16, 2009, 05:01:10 PM » |
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thanks dude
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Fuzz
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« Reply #79 on: February 16, 2009, 05:23:12 PM » |
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thanks dude
You're welcome. Seeing as I'm not any good at actually making games, I thought I'd help out by making that zip. Oh, I also forgot to mention that European Hand Love With Boy 2 is in there as well.
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