Kaspo
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« Reply #40 on: March 15, 2015, 08:07:17 AM » |
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the game is looking fantastic and I adore your concept art, looking forward to this title! what are the biggest/most complex creations you've made so far, have you set any limits?
Thanks! We have built some pretty complex creations. One that comes to mind is a two floor house on wheels that had a lot of transforming functions. Right now there are no limits, but we will probably add some. That or let the player set their own.
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Kaspo
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« Reply #41 on: March 15, 2015, 08:11:02 AM » |
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This one is from this screenshot saturday. A cucumber box car with thrusters!
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Kaspo
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« Reply #42 on: March 17, 2015, 10:15:37 AM » |
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We are thinking about adding a beard to our Mechanic. What do you guys think? Is it better with or without?
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Quarry
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« Reply #43 on: March 17, 2015, 10:24:43 AM » |
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Razor Tool with growable beard!
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Kaspo
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« Reply #44 on: March 18, 2015, 03:11:26 AM » |
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Razor Tool with growable beard!
That would be awesome!
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karlozalb
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« Reply #45 on: March 18, 2015, 03:28:14 AM » |
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We are thinking about adding a beard to our Mechanic. What do you guys think? Is it better with or without? Beard! yeah
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Quarry
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« Reply #46 on: March 18, 2015, 03:34:58 AM » |
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Razor Tool with growable beard!
That would be awesome! That's a negative
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Kaspo
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« Reply #47 on: March 18, 2015, 08:54:47 AM » |
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Razor Tool with growable beard!
That would be awesome! That's a negative Well, let’s say it’s not a priority now. So many other cool features we need to finish
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Kaspo
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« Reply #48 on: March 25, 2015, 07:02:14 AM » |
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Hi guys! Here are some new screens from our latest build. The game has gone through a lot of graphical improvements since we released our announcement trailer back in November.
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« Last Edit: March 25, 2015, 11:48:40 AM by Kaspo »
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ZeroTec
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« Reply #49 on: March 25, 2015, 07:19:54 AM » |
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I have to admit: I am not a big fan of building/crafting games.....but your project really looks fantastic. All assets have a cool style and the chaotic behavior of the machines looks like a lot of fun.
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Kaspo
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« Reply #50 on: March 25, 2015, 08:27:45 AM » |
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I have to admit: I am not a big fan of building/crafting games.....but your project really looks fantastic. All assets have a cool style and the chaotic behavior of the machines looks like a lot of fun. Thanks! Very happy to hear that
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Kaspo
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« Reply #51 on: March 30, 2015, 08:05:33 AM » |
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Working on the piston design!
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Kaspo
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« Reply #52 on: April 01, 2015, 06:15:25 AM » |
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A few weeks a go in our first devblog, we said that we been working on something secret. Well, we can finally reveal what that was. Allow us to introduce the female mechanic! You can now choose which gender you’d prefer to play!
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Kaspo
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« Reply #53 on: April 14, 2015, 08:18:28 AM » |
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Working on the female animations. Here is a falling animation
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oahda
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« Reply #54 on: April 14, 2015, 08:23:55 AM » |
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do females fall differently
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Kaspo
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« Reply #55 on: April 14, 2015, 09:41:01 AM » |
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do females fall differently
Hi! It’s basically the same except the hair.
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oahda
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« Reply #56 on: April 14, 2015, 10:03:42 AM » |
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Just making sure you're not doing unnecessary double work. c;
Looks good, anyhow. Is it realtime?
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Kaspo
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« Reply #58 on: April 23, 2015, 05:13:32 AM » |
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Ok, so we’ve added a whole bunch of signs that can be picked up and used. Signs are useful, and people just love paying attention to them. Why not grab a ‘Keep Out!’ sign and get people to stay out of your house? You might get lucky enough for people to respect your wishes and leave your property undisturbed. To make extra sure, we’ve also added a ‘Danger!’ sign so all those potential intruders really think twice. Or don’t. Functional or not, we’re proud of this handsome signage, and you’ll be finding plenty more of it in the game!
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Kaspo
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« Reply #59 on: April 29, 2015, 07:49:41 AM » |
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The suspension is a pretty crucial item, which comes in two shapes: off-road suspension and sport suspension. When integrated, it really helps to stabilize vehicles and stop them from flipping over so easily on rough terrain. It would’ve been easy for us to make it as a mesh that could be scaled up and down, but nah! That’d have lacked the attention to detail we love and care about so much! So we went the whole hog and made the springs bend correctly in harmony with the rest of the vehicle. It looks nice!
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