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TIGSource ForumsCommunityDevLogsWanderer - Lo-fi Sci-fi Adventure RPG
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Author Topic: Wanderer - Lo-fi Sci-fi Adventure RPG  (Read 50984 times)
oldblood
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« Reply #160 on: October 19, 2015, 04:34:33 AM »

You guys are kicking ass on all fronts! Not surprised, but definitely happy...
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Cranktrain
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« Reply #161 on: October 19, 2015, 06:35:58 AM »

Yeah, it seems like you're off to a very, very good start. I hope it all continues! Personally, I'm very happy that these sorts of platform-adventure games are being developed, Heart of Darkness was a big part of my childhood. Keep going!
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Fenrir
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« Reply #162 on: October 20, 2015, 02:29:11 AM »

Good news guys, we've been Greenlit (in exactly one week, almost right to the minute)!
http://steamcommunity.com/sharedfiles/filedetails/?id=514749367

I'll post numbers later, as soon as I find how to turn the stats screen from french to english, hehe... Smiley
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MereMonkey
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« Reply #163 on: October 20, 2015, 02:37:06 AM »

That's great news!! Congrats!  Kiss
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Panter0389
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« Reply #164 on: October 20, 2015, 05:34:06 AM »

Good work guys!, i'm working to a quite similar project with my team, hope to have your success  Wink
 meanwhile maximum support!!  Toast Right
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Fenrir
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« Reply #165 on: October 21, 2015, 12:05:02 AM »

OK here's our Greenlight stats:




Don't hesitate if you have any questions! Smiley
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Greipur
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« Reply #166 on: October 21, 2015, 01:42:25 AM »

Yeah, around 2000 yes votes seems to be enough these days (we had the same experience). Congrats!
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flipswitchx
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« Reply #167 on: October 21, 2015, 03:31:47 AM »

I've never seen this style look so cool and epic. Reminds me of sword and sorcery (visually), but dare I say, better??

Also paper mario for game influence and Full throttle/Cowboy bebop as tonal influence? that's brilliant.
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Fenrir
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« Reply #168 on: October 21, 2015, 04:47:35 AM »

I've never seen this style look so cool and epic. Reminds me of sword and sorcery (visually), but dare I say, better??

Also paper mario for game influence and Full throttle/Cowboy bebop as tonal influence? that's brilliant.

Thanks a lot! Smiley
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KaiserCVR
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« Reply #169 on: October 21, 2015, 09:19:49 PM »

I've never seen this style look so cool and epic. Reminds me of sword and sorcery (visually), but dare I say, better??

Also paper mario for game influence and Full throttle/Cowboy bebop as tonal influence? that's brilliant.

Wow, that's high praise, thanks very much! I've always been in love with Sword and Sworcery's aesthetic. Back in really early development when I was still experimenting with sprite resolution S&S was a big point of reference!



Sure were cute little fellas back then, heh! They...they grow up so fast...  Cry
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Fenrir
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« Reply #170 on: October 28, 2015, 06:09:04 AM »

Hi guys,

We're entering the second half of the campaign with 50% funded, it won't be easy but it's still possible! And I wanted to share with you some stats about it.

So far, approximatively 17 000 unique users landed on our campaign page, with 30% of them watching the video to the end, and we have 1 085 backers (6% of the people landing on the page).
I made some researches and it seems to be a good ratio, the average is more around 2% or 3%, and 5% is considered quite good.

60% of the people are coming from the US, France is in second position with 5%. For instance we only have 2% of people coming from Russia, I think it's mainly here that we can find new backers, but contacting non english speaking (or french for me) websites is quite difficult... :/

So according to these stats, we need to bring around 15k-20k people on our page to get funded. Easy, isn't it? Smiley
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oldblood
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« Reply #171 on: October 28, 2015, 06:43:24 AM »

Thanks for sharing the stats.

One thing worth noting is that there will be late pushes. The 48-hour notices from KS can drive a lot of traffic and getting into the final week of the campaign should lead to some organic increase in traffic. If you politely urged backers (particularly the hundreds at the $15 level) to bump up to the $25, you can quietly add several thousand dollars from existing backers who are bumping pledges and if the campaign is close, you should start seeing the more committed backers bumping pledges regardless... All that to say you may not need 15-20k new visitors to hit your goal. You're in good shape, keep plugging away!
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Fenrir
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« Reply #172 on: October 28, 2015, 07:12:26 AM »

Thanks man! We'll also soon add some add-ons to try to make people pledging a bit more!
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Fenrir
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« Reply #173 on: November 09, 2015, 05:02:53 AM »

100% reached! Smiley
It's still hard to realize and believe in it but we're almost there, just 55 hours to go!
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oldblood
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« Reply #174 on: November 09, 2015, 06:20:48 AM »

Congrats my friend. You can rest a bit easier now... Make sure to schedule in some recovery time post-KS...
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zede05
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« Reply #175 on: November 11, 2015, 01:18:37 AM »

Congrats on getting funded, one of the best looking games on here.  Beer!
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Franklin's Ghost
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« Reply #176 on: November 11, 2015, 04:44:13 AM »

Just realised I hadn't backed this yet so have now gone and done it.

Nice to see it had already surpassed it's goal though so congrats guys.
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Sebastián Cámara
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« Reply #177 on: November 11, 2015, 09:44:35 AM »

Congratulations for the successful Kickstarter campaign!
You deserve it, this game looks awesome... The visuals really inspire me.
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blekdar
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« Reply #178 on: November 11, 2015, 11:17:44 AM »

Congrats guys! Well deserved, looking forward to seeing this progress even further now.

But I agree with oldblood, take a small break if you are able.
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CFlickster
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« Reply #179 on: November 11, 2015, 12:26:14 PM »

looks great! grats on the funding  Smiley
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