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TIGSource ForumsCommunityJams & EventsCompetitions7DRL Challenge 2015
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Author Topic: 7DRL Challenge 2015  (Read 6114 times)
« on: March 06, 2015, 12:38:46 PM »

So, it's that time of year again. Yep, the 7DRL is on! If you don't know what this is then this is a helpful description from the 7DRL Challenges website:

A Seven-Day Rogue­like (7DRL) is a rogue­like cre­ated in seven days. That is, the author stopped writ­ing code 168 hours after they started writ­ing code. A 7DRL can be created at any time during the year. How­ever, general agree­ment was reached that it would be fun to sched­ule a spe­cific week for a 7DRL Chal­lenge.

What is a roguelike game? The genre began with the game Rogue, which was created in the 1980s. According to Wikipedia, roguelikes are a sub-genre of role-playing video games, characterised by:

randomisation (for replayability),
permanent death (once a player-character dies, the game cannot be restored at an earlier point), and
turn-based movement
– although, of course, there are exceptions to each of these principles in various roguelikes.

For historical and practical reasons, most roguelikes depict the game world using ASCII “graphics,” although some newer roguelikes use graphical tiles. Roguelikes typically involve dungeon crawls, with many monsters, items, and environmental features. Brogue is a good example of a contemporary roguelike.

So, are any of you guys going to join? Are you going to judge? Or are you just going to play some of the games?
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« Reply #1 on: March 13, 2015, 10:21:56 PM »


We're doing a team jam thing, here is our game!

Outlaw Space
A few screenshots.  The crash site.


Random map gen

Items and pixel art characters against hand painted parallaxing backgrounds

Some monsters!

Day 4 video:

imgur album: http://imgur.com/a/OPZBE
Devlog here: bit.ly/outlawspacedevlog
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« Reply #2 on: March 14, 2015, 11:17:43 AM »

Oh Mustaine this is looking nice!

Paul Jeffries
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« Reply #3 on: March 17, 2015, 02:08:45 PM »

Here's my entry, Hellion:

It's a roguelike/rail-shooter mashup, kinda like a turn-based Starfox.


www.vitruality.com | SPARTAN - Small Pixel Art Animator and procedural tile generator
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« Reply #4 on: March 25, 2015, 09:55:52 PM »

Oh Mustaine this is looking nice!
Thanks Rarykos!

We wrapped it up. Final version 7DRL version can be found here http://www.escalationstudios.com/outlaw-space/outlaw-space-done

It was a blast to work on.  We're considering going a little deeper with this and adding more adventure elements, some parallax on the backgrounds and a bunch more.  We'll see how that goes!

We should have a 1.2 version out late this week or early next week with some cool new features.

Full size image album here: http://imgur.com/a/OPZBE

Some images from the final version:
Shot of one of the hero characters walking around on the map (adventure game style)

Battle with a full party!  One of our baddies is a our vendor robot gone evil, turning into a end-o-bot!

Final inventory + map screen (randomly generated items, character names, and map!)

Some cool stuff that just didn't make the 7DRL deadline.  Random weapons generating random pixel guns.  We're definitely to find a way to get this into the larger game.

Shot of the inventory + Vend-o-bot vendor screen.

One of my favorite images.  The random weapon generation spreadsheet at work!

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« Reply #5 on: April 28, 2015, 12:41:32 PM »

Official results are out: http://roguetemple.com/7drl/2015/

I've gotten a little higher in the reviews every year (#4 this time), so I am happy. Also did about 5% of the reviews this year.

^Outlaw Space looks awesome! I totally missed that one.

Golden Krone Hotel - a vampire roguelike - dev log
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