Pop Puff in Indie Prize!
I was informed that Pop Puff and Away can now be seen at the
website of Indie Prize! Although we have not received official word yet from the organizers, there is a high possibility that we have been accepted already. Crossing fingers.
This news greatly affects our plans for the next few weeks. Will definitely be focusing on preparing for Indie Prize, if ever.
Tuning to Playtest Feedback
We did a number of playtests this past week. One thing we found out is that people are still having a hard time grasping certain rules of the game. And so, we added a hint window just to give players a little nudge if ever they are trapped.
We also placed a lot of attention in the difficulty curve of the game, especially in the early levels. We want to make sure that players are able to learn the rules of the game with minimal instructions.
It's a difficult problem but I think we are getting there.
Worked on In-App Purchases
Finally got to work on In-App Purchases for iOS. I actually already had this working a few months before but the recent iOS update messed things up forcing me to redo the system. I'm hoping to test this some more in the coming weeks.