Hello everyone! I'm a long time lurker, first time poster.
I'm in the process of creating a game, and at the point of needing a good character sprite, because placeholders got kind of ugly and boring. So I present to you - my attempt at drawing Cohen The Barbarian. ( RIP Terry Pratchett
)
Anyway, I tried making a gif and realized his run is really strange, so I will be reworking it, using this run as a reference:
http://spritedatabase.net/files/genesis/178/Sprite/WolverineCW.pngAlthough it seems a little bit too agile for my character - an old fantasy character wielding a heavy sword, I myself cannot find a more suitable reference, unfortunately. Any better ideas?
As for the drawing itself, I don't know how to draw on a computer, so I've tried doing it like they did in prehistoric times - using coloured pencils. Basically, I'm looking for critique and most of all some tips for improving the drawing. I don't aim for the character to be superb, but I feel this is missing a lot of things.
(Oh yeah, the paper is coloured with coffee, that's where the colour and stain are from - I did it a long time ago for a D&D session, and never used it until now...)
GIF:
http://makeagif.com/8o_Vbn'SPRITE':
http://imgur.com/KjNdty5So basically:
1) Which run cycle should I reference to?
2) How to draw him better (Kind of aiming for a cartoony style, but more serious. Diablo II cartoon?)
Thanks in advance!