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1402734 Posts in 68124 Topics- by 61741 Members - Latest Member: serges_games

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsGetting to know Arraymaker in Playmaker
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Author Topic: Getting to know Arraymaker in Playmaker  (Read 6075 times)
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« on: March 21, 2015, 05:46:49 AM »

unofficial Arraymaker Tutorials!

*Each lesson should come with the package used in the tutorials (only for Unity 5)

Come with me as we journey into the world of Arraymaker! In this first tutorial we are going to look at two actions in Arraymaker, how we can use them in common practice and what to look for in Arrays.

To get the arraymaker package:

Tutorial 1: Getting to know Arraymaker Array list get next and Array list Add.

Tutorial 1: Intro to Arrays as well as Array Get next/Array Add:

Tutorial 2: Getting to know Arraymaker Array list Reverse/Sort and Array list Clear.

Tutorial 2 requires Playmaker Ugui package:

Tutorial 2: Making a Highscore with Reverse/Sort/Clear*

*Requires UGUI package and Arraymaker Samples Package.

Tutorial 3: Getting to know Arraymaker Array list Remove At and Array list Count.

Tutorial 3: Making a SimonSays with RemoveAt/Count

Tutorial 4: Arraymaker FIRST LOOK

This is a beginner look into arrays and hash tables, so if you are new to arraymaker, start with this video.

Tutorial 5: Arraymaker Easy Save 2

We look at using EasySave 2 and arraymaker.

*This requires the EasySave 2 asset which does not come with playmaker.

Tutorial 6: Guest Tutorial by djaydino Highscore with name

Here is the link the forum page which contains the package.

If you have any questions on this or any specific action you would like to see please let me know!
« Last Edit: July 05, 2016, 04:08:36 AM by sebaslive » Logged

Indie all around when it comes to games, films, stories, and art.
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« Reply #1 on: July 05, 2016, 12:15:09 AM »

Great tutorials. Do you have plans to do other tutorials with playmaker?
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« Reply #2 on: July 05, 2016, 04:08:15 AM »

Hi, I finished the series and may look into doing new videos in the new array system.

In the meantime I released an asset made for Steam VR for Playmaker. It has custom scripts for playmaker, a scene with many examples and documentation describing how features work.


I'm currently working hard on this, making updates with new features but I am also looking into new tutorials as well.

Indie all around when it comes to games, films, stories, and art.
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