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1367867 Posts in 64175 Topics- by 56098 Members - Latest Member: Pennywoloz

October 17, 2019, 01:36:03 PM

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TIGSource ForumsPlayerGeneralLostgarden?
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Derek
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« on: February 22, 2007, 03:26:04 PM »

Does anyone happen to know this guy?  Artist, game designer, worked on Tyrian for Epic... seems like someone I'd love to invite to TIGForums, but I can't seem to find his e-mail anywhere.  (Probably because he doesn't like getting e-mail.)

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guille
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« Reply #1 on: February 22, 2007, 05:23:33 PM »

If that pic happens to be his self portait it makes sense he doesn't like e-mail, anyways, try to leave a message in his great blog or read my PM and send him an email.
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Bezzy
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« Reply #2 on: February 22, 2007, 05:32:01 PM »

That guy is a champ. Really top quality blog.
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Derek
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« Reply #3 on: February 22, 2007, 05:46:18 PM »

Thanks, guillermo!  Data hooked me up with his e-mail, so I sent him a note.  I'd love to have him contribute!
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Alex May
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« Reply #4 on: February 23, 2007, 07:54:21 AM »

Been reading lost garden for a while, the guy's some kind of oracular space genius. He has great insight on why most games are fucked. Plus, Tyrian was Christawesome so he gets extra points for that.
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Anthony Flack
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« Reply #5 on: February 23, 2007, 08:12:57 AM »

I remember reading this article a while back http://lostgarden.com/2005/09/nintendos-genre-innovation-strategy.html, and it really illustrated nicely the problems I was feeling with what he calls "genre addiction".

See, I like making games like, for example, shooters. But I really do find it very unpleasant to think about the demands of the hardcore shooter audience. I don't really want to make games for people that are hardcore into any genre. I find them a bit icky and scary. I'd rather make games that are jolly and hark back to the time when people would give just about anything a go and developers weren't saddled with all this genre baggage.

I like working within certain genres. But hardcore genre fans creep me out a bit.
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« Reply #6 on: February 23, 2007, 09:10:47 AM »

I'd rather make games that are jolly and hark back to the time when people would give just about anything a go and developers weren't saddled with all this genre baggage.

I couldn't agree more.
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Danc
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« Reply #7 on: February 27, 2007, 01:37:18 AM »

Appreciate the kind remarks.  I've been catching up on some of the posts here.  It's good to see the passion!

take care
Danc.
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Spry Fox, Lostgarden
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