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TIGSource ForumsDeveloperPlaytestingGlow Dodge - Simple acceloremeter control game
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otacle
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« on: April 03, 2015, 08:35:53 AM »

Hi, I'm one person developer in android.
Can I get some testing help?
I'm not good at english. sorry first.

Recently, I upload simple dodge game with neon sign style to google play. named Glow Dodge.
i want this game have some addictive aspects, for example, to beat leaderboard ranking or beat player self's record.
The game is seperated to normal mode(start button) & time mode.

1. I wonder normal mode's difficulty is too easy so players easily bored. Or too hard to get engaged in.
2. And i'll thank about other opinion anything about this game.
for examples,
- icon style
- game UI
- interesting factors
- error or bug
- why this game fun or not fun
- how to make this like flappy bird that is super addictive.
- music or sfx style
- whatever you think important for game's existance value.

yeah... that's all. thanks.

here google market url : https://play.google.com/store/apps/details?id=com.devraft.dodgebar








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