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1385060 Posts in 66315 Topics- by 58789 Members - Latest Member: lambdart

November 25, 2020, 10:55:53 AM

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TIGSource ForumsCommunityDevLogsBuilding an iOs 3D Engine in C++ and a Game!
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Author Topic: Building an iOs 3D Engine in C++ and a Game!  (Read 19456 times)
venumspyder
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« Reply #160 on: April 05, 2020, 04:34:22 PM »

Now working on the "boring" UI sections of the game.


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venumspyder
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« Reply #161 on: April 09, 2020, 10:23:10 PM »

3D hover skate user interface.



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venumspyder
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« Reply #162 on: April 18, 2020, 07:32:28 PM »

Just finished coding a custom UI scroll box controller for the game.

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venumspyder
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« Reply #163 on: April 22, 2020, 08:38:10 PM »

User interface I use to collect the moneyz....

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venumspyder
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« Reply #164 on: April 25, 2020, 10:54:37 AM »

New helmet purchase UI running in the game.

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venumspyder
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« Reply #165 on: April 30, 2020, 06:16:56 PM »

More purchase coins\helmets user interfaces...



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venumspyder
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« Reply #166 on: May 01, 2020, 06:40:16 PM »

Video showing latest user interface progress.



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venumspyder
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« Reply #167 on: May 02, 2020, 09:27:01 PM »

Some new user interface icons added to the game.

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venumspyder
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« Reply #168 on: May 11, 2020, 12:21:15 AM »

Latest user interface progress.



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venumspyder
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« Reply #169 on: May 12, 2020, 02:15:48 AM »

Medal achievements you can obtain in game.

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venumspyder
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« Reply #170 on: May 19, 2020, 09:52:08 PM »

Some of the many prizes you can win by playing.

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venumspyder
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« Reply #171 on: May 24, 2020, 11:53:34 PM »

Latest user interface progress I completed this week.



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venumspyder
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« Reply #172 on: June 18, 2020, 09:31:30 AM »

New player awards user interface up and running in the game.

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venumspyder
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« Reply #173 on: June 21, 2020, 09:38:48 PM »

Video showing medal awards UI screen I showed earlier:



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venumspyder
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« Reply #174 on: June 28, 2020, 11:12:16 PM »

Latest user interface progress.



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venumspyder
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« Reply #175 on: July 08, 2020, 08:42:00 PM »

Simple character select user interface for the game.

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venumspyder
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« Reply #176 on: July 20, 2020, 10:02:04 AM »

This is the splash screen that you will see on startup of my endless runner game for mobile.


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Suttebun
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« Reply #177 on: July 21, 2020, 03:14:44 AM »

You're a great artist man. I appreciate your ability to be able to build from the ground up, but I'm sad to see this turned into a clone with IAP.

If you ever want some ideas for a different kind of game, message me Wizard
« Last Edit: July 21, 2020, 03:19:52 AM by Suttebun » Logged

venumspyder
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« Reply #178 on: July 21, 2020, 10:32:44 PM »

Here is a video detailing some of the steps used to generate the splash
screen I showed in an earlier post.



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venumspyder
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« Reply #179 on: July 30, 2020, 10:16:49 PM »

Here is a video showing background character loading on a secondary thread.



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