Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1362990 Posts in 63661 Topics- by 55543 Members - Latest Member: Gaban

July 17, 2019, 09:25:05 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsMoira - Gameboy Styled Action Platformer
Pages: 1 2 3 [4] 5 6 ... 8
Print
Author Topic: Moira - Gameboy Styled Action Platformer  (Read 15515 times)
pxloto
Level 0
***



View Profile WWW
« Reply #60 on: December 07, 2015, 02:07:00 PM »

teleportation, summoning of select mobs! ice spear ala skyrim! uhm, stuff!

Ice spears look pretty cool! I'm not really sure about how we would implement teleportation without breaking the entire game. Haha
Logged
pxloto
Level 0
***



View Profile WWW
« Reply #61 on: December 09, 2015, 11:45:52 AM »

Another cool .gif showing off abilities that mays come um hand. <3

Logged
gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #62 on: December 09, 2015, 11:46:57 AM »

How to get out a sticky situation ... use the stick!
Logged

brantkings
Level 0
***


I like games


View Profile WWW
« Reply #63 on: December 09, 2015, 07:35:27 PM »

Whoa that rat is scared shitless of Rubick in the last gif hehe.

Looking neat!
Logged

pxloto
Level 0
***



View Profile WWW
« Reply #64 on: December 10, 2015, 09:57:42 AM »

Whoa that rat is scared shitless of Rubick in the last gif hehe.

Looking neat!

Thanks a lot, man! :D
Logged
pxloto
Level 0
***



View Profile WWW
« Reply #65 on: December 14, 2015, 11:07:04 AM »

How to get out a sticky situation ... use the stick!

That's actually a really nice quote to put into the game. Haha
Logged
pxloto
Level 0
***



View Profile WWW
« Reply #66 on: December 19, 2015, 05:11:17 PM »

We just released a new trailer! I hope you guys like it! :D

https://www.youtube.com/embed/iXGRVygXDBU
Logged
gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #67 on: December 19, 2015, 09:49:58 PM »

Very very sad that the insert screen are in vectorial and not pixel art like the group name at the end, it just look wrong!
Logged

Quicksand-T
Level 4
****


@Quicksand_T


View Profile WWW
« Reply #68 on: December 19, 2015, 10:30:52 PM »

We just released a new trailer! I hope you guys like it! :D

https://www.youtube.com/embed/iXGRVygXDBU

The visual twist at the end has caught my interest. So now I'm assuming Moira is the villain.
Logged

pxloto
Level 0
***



View Profile WWW
« Reply #69 on: December 20, 2015, 08:06:22 AM »

Thanks for the feedback, guys! And sorry for not using pixel-like font! I'll definetly look into that on the next one. :-)
Logged
ThommazK
Level 0
*


Melody is my business.


View Profile WWW
« Reply #70 on: January 06, 2016, 10:32:16 AM »

We've made lots of palettes!
Which one do you like most?

Logged

Listen to my music: https://thommazk.bandcamp.com/
DragonDePlatino
Level 1
*



View Profile WWW
« Reply #71 on: January 06, 2016, 10:45:17 AM »

#1 and #12 would have to be my favorites. I love expressive palettes like those that mix warm and cool colors to separate everything. Also, here is a big compilation for anyone who can't see the frames of the .GIF.
Logged

Piu
Level 0
***


CEO Onagro Studios


View Profile WWW
« Reply #72 on: January 19, 2016, 10:08:04 AM »

Hi guys! Our crowdfunding campaign is nearing, so, posts will become more frequent.

This is the Virtual Boy palette, AKA The Evil Migraine Palette. Who's the brave adventurer who will finish the game only using it?


Logged
MAVW
Level 0
***



View Profile WWW
« Reply #73 on: January 19, 2016, 02:34:08 PM »

then attach your Oculus and make the official virtual boy experience
great progress so far  Beer!
Logged

Piu
Level 0
***


CEO Onagro Studios


View Profile WWW
« Reply #74 on: January 20, 2016, 04:01:01 PM »

Our itch.io page is online. You can download our open demo, access basic information and leave comments on it.
http://onagrostudios.itch.io/moira-demo

Logged
Piu
Level 0
***


CEO Onagro Studios


View Profile WWW
« Reply #75 on: January 21, 2016, 02:54:41 PM »



Besides the Bestiary and Grimoire, Möira also has a quest log! With this, players will always know what to do next.
Logged
Piu
Level 0
***


CEO Onagro Studios


View Profile WWW
« Reply #76 on: January 22, 2016, 04:04:34 PM »

Watermelon or psychedelic palette? You decide its name by testing Möira @ http://onagrostudios.itch.io/moira-demo

Logged
Quicksand-T
Level 4
****


@Quicksand_T


View Profile WWW
« Reply #77 on: January 22, 2016, 09:45:26 PM »

My thoughts so far:

- Graphics and animations are overall very good and consistent.
- Controls feel natural, power system is easy to understand right away.
- Camera seems wonky when stopping the character from moving and when coming on or off from a ladder.
- I wish the game didn't default to full-screen.

I'm also wondering how you implemented the palette swapping in Construct 2 (I also am using C2).
Logged

Storsorgen
Level 2
**


View Profile
« Reply #78 on: January 23, 2016, 03:58:58 AM »

Hey, this game is great!
The only concern I had from my play session is that bosses don't have a healthbar, which makes you kinda unsure if you're hurting them or not. It'd be a nice addition, I think!
Logged
supermega_peter
Level 1
*


cool


View Profile WWW
« Reply #79 on: January 23, 2016, 05:37:20 AM »

This project has come on a lot since I saw it many months ago.

I love the work on your new trailer, you've done a great job demonstrating the three top things I think are the most important in self-promotional videos:

- Immediately understandable gameplay hook
- Professionally edited and paced
- Teases the story
- Perfectly matched music

(OK, that was 4 things)

Really good luck with the Kickstarter!
Logged

Pages: 1 2 3 [4] 5 6 ... 8
Print
Jump to:  

Theme orange-lt created by panic