![](http://i.imgur.com/N1col7R.png)
Hello All !
Yesterday I finished my new game: Shackles. It is a game about Failure and Observing, inspired by
Gods will be Watching and
The Stanley Parable. You can play it at the end of the topic
![Wink](https://forums.tigsource.com/Smileys/derek/wink.gif)
The goal is to reach the white room. I don't want to add any further explanation, because the game -should- present its idea clearly.
I am aware of few bugs (sorry), but the game took a lot of time and I need to study now :D so please focus on the design, art, story and the main goal of the game.
Feedback: please tell me what did you learn from the game and how did you learn it. C&C about how to make the design better and more easier to understand are much appreciated. Bug reports are welcome as well but don't bother with them for now !
Play it on GameJolt http://goo.gl/MYNoOi, Itch.io http://usagi.itch.io/shackles and Kongregate too http://goo.gl/G3Yp1v