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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsUnity Tutorials Youtube Channel
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Author Topic: Unity Tutorials Youtube Channel  (Read 46909 times)
DevWithoutACrew
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« on: April 13, 2015, 11:07:16 AM »

Hi fellow devs!
In the past few months I maintain a Youtube tutorial channel about game development. Here's the channel : https://www.youtube.com/channel/UCq9_1E5HE4c_xmhzD3r7VMw

Some highlights:

My Third Person Shooter series (Ongoing, currently 10 videos)




2D Character Controller inspired by Super Meat Boy




Making Spritesheets from 3d Models inside Unity
https://www.youtube.com/watch?v=dfeNCUYDipg

Node Editor part 1 and 2
https://www.youtube.com/watch?v=gHTJmGGH92w
https://www.youtube.com/watch?v=uoG6gcdswhU

My Space Simulator series (Ongoing, currently 1)
https://www.youtube.com/watch?v=4Fq6Om4U6f4&list=PL1bPKmY0c-wmqr3HgQamrQ8LIpENzyQFD

I also do timelapses just for the fun of it
https://www.youtube.com/watch?v=HL_w-0Z-z3Y&list=PL1bPKmY0c-wljDcfZQjWq2tfJdSP8Eg6d

Every Wednesday I upload a new scheduled video and in addition to that I upload more videos sometimes

So stop on by and lets make an awesome game!

Cheers!
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DevWithoutACrew
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« Reply #1 on: April 16, 2015, 02:14:07 AM »

Part 2 of our Space Sim tutorial series is now live!
We've added yaw control, vertical translation and an fps mode





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DevWithoutACrew
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« Reply #2 on: April 19, 2015, 08:11:21 AM »

A rudimentary guide when using Blender with Unity

Check description for timestamps, topics covered:
Materials and Textures from Blender to Unity
Animating Characters from Blender to use in Unity
Using Blendshapes inside Unity



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DevWithoutACrew
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« Reply #3 on: April 20, 2015, 08:06:13 AM »

Dr Charles? More like Captain Charles! (another timelapse video that is)





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DevWithoutACrew
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« Reply #4 on: April 22, 2015, 10:30:57 AM »

Part 7 of our TPS series
Basic Enemy AI





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DevWithoutACrew
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« Reply #5 on: April 27, 2015, 01:01:25 AM »

Another Monday, another timelapse
This week we texture Revolution, aka AK 47





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Sgt. Pepper
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« Reply #6 on: April 28, 2015, 02:16:37 PM »

[offtopic]

....Is it just me, or is this thread just a single person posting updates about a youtube channel...?

(I would say 100% of this thread is a single person posting, but now it's obviously not since I just posted in it.  Who, Me?)

[/offtopic]
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DevWithoutACrew
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« Reply #7 on: April 28, 2015, 02:59:28 PM »

Oh man combo breaker right there Tongue
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DevWithoutACrew
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« Reply #8 on: April 29, 2015, 08:09:15 AM »

Lot's of hazards are hidden in outer space, none more frightening than floating point inaccuracies though! So, let's boldly go where a lot have gone before!

Space Sim part 3 !





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DevWithoutACrew
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« Reply #9 on: May 02, 2015, 08:13:03 AM »

In this extra part I will showcase the flexibility of our system by creating a weapon attachments functionality.





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DevWithoutACrew
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« Reply #10 on: May 04, 2015, 11:03:12 AM »

You thought I forgot you this Monday, didn't you?
Lot's of shinny metals!





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DevWithoutACrew
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« Reply #11 on: May 06, 2015, 10:10:48 AM »

In this part we will take a dive into advanced AI territory.





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DevWithoutACrew
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« Reply #12 on: May 08, 2015, 05:06:27 PM »

Let's see how easy it is to add Controller or Joystick support to our games.





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DevWithoutACrew
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« Reply #13 on: May 12, 2015, 10:35:29 PM »

In this part we will create an AI system capable to avoid space obstacles.






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DevWithoutACrew
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« Reply #14 on: May 16, 2015, 07:21:14 PM »

Let's make a top down shooter





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DevWithoutACrew
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« Reply #15 on: May 19, 2015, 08:38:48 PM »

Let's work a bit on our previous AI system and see a new example for it





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DevWithoutACrew
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« Reply #16 on: May 23, 2015, 07:57:21 PM »

2D Fighting Game Tutorial





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DevWithoutACrew
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« Reply #17 on: May 27, 2015, 11:12:39 PM »

Let's get our selves acquainted with Unity's build-in IK System.





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DevWithoutACrew
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« Reply #18 on: May 31, 2015, 12:20:32 AM »

Let's create an AI for our 2D Fighting game





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DevWithoutACrew
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« Reply #19 on: June 04, 2015, 03:25:24 PM »

Big day today! The game I've been working on is released!
Check out the trailer!





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