Thanks! I'm mostly trying to get visibility for my game while I finish Steam integration in my spare time. I did get my Steam store
up and running which feels like some progress. But, I'm having some difficulty finding RTS sites where I can connect with people that like the genre.
I found a good article
that gives a brief history of RTS games and talks about the need to evolve. A quick tangent... I love that it mentioned Herzog Zwei (on Sega Genesis) as the first RTS. That was one of my all-time favorite games and inspired me to focus on a single leader troop back with my first RTS in 2003 and this current game.
But back to the evolve message... that's basically my mission for this game. I'm trying to find a balance between traditional RTS and MOBA, while adding a few new elements. I think I'm on the right track, but I might need to finish the rifts since a lot of the more interesting gameplay derives from them. Just explaining them might not be enough.
So I'm going to keep trying to get more eyes on my game. I will try to give more detailed explanations of the rifts and related mechanics. Plus I will do my best to get those features implemented as soon as possible so I can show them in action. I have a year before release, so I have some time to get it right