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1352821 Posts in 62415 Topics- by 54155 Members - Latest Member: WarpVII

December 17, 2018, 12:41:29 AM

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TIGSource ForumsCommunityDevLogsYonder - 2D Co-op Adventure
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Author Topic: Yonder - 2D Co-op Adventure  (Read 34997 times)
Kyle Preston
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« Reply #120 on: May 04, 2017, 11:08:31 AM »

Anymore beautiful screen shots to share?  Smiley
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foofter
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« Reply #121 on: May 04, 2017, 11:51:02 AM »

Looks relaxing and beautiful. I always wanted more co-op non-stressful platformers, too!  Gomez
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@_monstergarden (game) and @williamzwood (me)
See Monster Garden progress here: https://forums.tigsource.com/index.php?topic=56012.0
alieser
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« Reply #122 on: October 27, 2018, 02:45:04 AM »

I love this so much! The moods are gorgeous and it all feels so atmospheric! Any news? Please update us!
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purplemonkey
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« Reply #123 on: October 28, 2018, 04:56:01 AM »

Anymore beautiful screen shots to share?  Smiley

Here's a little snippet of one of various narrative tied segments. Blink


Looks relaxing and beautiful. I always wanted more co-op non-stressful platformers, too!  Gomez
Thanks! Yeah we're definitely aiming for a pretty stress-free experience compared to other games with this project. Coffee

I love this so much! The moods are gorgeous and it all feels so atmospheric! Any news? Please update us!

Thank you! We've been working in the shadows for a while, making good progress!

Here's a list of some of our most recent endeavours:
  • Finalized menu system including reconfigurable keyboard & gamepad controls, chapter select and more.
  • Added full mouse & touch support (in addition to keyboard & gamepad controls).
  • Updated save system, chapter selection and added achievements.
  • Related to polish, we recently finished rigorous cleanup work on all player character animations.

At the moment, the game can be played through entirely from start to finish though there is still much work to be had such as bug crushing, performance enhancements, overall game design related tweaking and last but not least polish.

More to come!
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