noomnau
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« on: May 13, 2015, 02:34:30 AM » |
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The main point is to create a fast and challenging game with high cost of mistakes. It'll combine adventure, platformer and runner genres. Not runner, platformer or adventure elements, but levels with different gameplay. Here is some pics:  Game's page on Steam Greenlight was created. Please, vote for the game if you want it to appear on Steam later: http://steamcommunity.com/sharedfiles/filedetails/?id=871402620
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« Last Edit: March 01, 2017, 12:49:44 AM by noomnau »
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noomnau
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« Reply #1 on: May 17, 2015, 04:49:17 AM » |
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Gfx work in progress - "landing" level, start of the stage.  May I introduce Kernel Bug: adventure, platformer and runner game in sci-fi setting. I start working on it fulltime, so there'll be updates.
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« Last Edit: May 17, 2015, 06:54:11 AM by noomnau »
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noomnau
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« Reply #2 on: May 25, 2015, 12:18:25 PM » |
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Whroomkin welcomes you! He is ready for the crushing challenge! The path to freedom is under his wheel. 
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noomnau
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« Reply #3 on: December 11, 2016, 08:56:57 AM » |
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 Level design in process:  Level universe map:  Character modification screen: 
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noomnau
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« Reply #4 on: December 28, 2016, 01:04:19 PM » |
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noomnau
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« Reply #5 on: January 05, 2017, 11:19:35 AM » |
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noomnau
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« Reply #6 on: February 05, 2017, 10:51:29 AM » |
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 Working on cityscapes. There'll be whole city game stage, which would connect different game lands. Follow me on twitter to see more news.
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Vampade
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« Reply #7 on: February 05, 2017, 01:10:40 PM » |
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Cool art style!
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noomnau
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« Reply #8 on: February 15, 2017, 12:07:46 PM » |
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Cool art style!
Thank you, Vampade! Working on cityscapes: 
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rinski
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« Reply #9 on: February 15, 2017, 03:08:58 PM » |
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I'm also digging the aesthetic, specifically the juxtaposition of incredibly detailed-looking bits sticking out of large, mostly-featureless structures. I look forward to seeing how the game develops!
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noomnau
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« Reply #10 on: February 25, 2017, 01:31:10 AM » |
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I'm also digging the aesthetic, specifically the juxtaposition of incredibly detailed-looking bits sticking out of large, mostly-featureless structures. I look forward to seeing how the game develops!
Glad you like it! New video showing basic gameplay mechanics of game demo:
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noomnau
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« Reply #12 on: March 05, 2017, 12:37:26 PM » |
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Still work in progress boss fight:  Inventory menu: 
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