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TIGSource ForumsDeveloperPlaytestingMasochisia Alpha Demo (Narrative 2D Horror)
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Author Topic: Masochisia Alpha Demo (Narrative 2D Horror)  (Read 615 times)
oldblood
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...Not again.


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« on: May 13, 2015, 09:01:32 AM »


A troubled young man learns through a series of hallucinations that he will grow up to be a violent psychopath...

Based on a true story.


The demo is Act 1 of 6. Looking for feedback, suggestions or critiques.
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AllieKmedia
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« Reply #1 on: May 17, 2015, 04:27:23 AM »

Hi! I just played your Alpha!

I really liked the mood and the artwork in it! It was just awesome.

What I really didn´t like was the camera filter that you put on. i think it ruined much of the inviroments in the game. And also, it is a point of view and this filter is to make it feel like you holding a bad camera (And not my eyes looking). It just does not make sense.

One other thing is that I think you shuld put in more puzzles, not just find a key that opens a door. Otherwise you spend your time only talking to people.

And yeah, the hand does look to old for belonging to a little boy.

I liked how you did when you were supposed to talk to people!

I don´t know alot about the story jet. But I must ask you, Does Hamilton have a want in this game? It is important that we understand what the main character drive towards. Wht does he wants? Does he want adventure, or parhaps just get a way to get away from his parents? Or maybe he just wants love? What I mean to ask is if you working with some kind of structure when you build the story up?. It is important if you want to make a narrative game.

But still, I liked it and looking forward to see more of it.
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