gereon
|
 |
« Reply #60 on: September 09, 2015, 09:01:30 AM » |
|
Magmon ability: MagmaburstOne special ability of the evil Magmon is to cast the powerful Magmaburst spell. This pyroclastic burst can not only repel approaching shots, but turns them into hazardous blazing projectiles. This means, that's not wise to fire lots of shots at him, because the Magmon can use that against yourself. To make matters worse, the Magmon will also block single aimed shots with his horns. Tricky to beat him... 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #61 on: September 13, 2015, 02:00:04 PM » |
|
I worked this weekend on a new creature: The Medusa
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #62 on: September 15, 2015, 03:32:46 AM » |
|
I worked yesterday on the Medusa's behavior. Here is a short GIF video of my current progress... 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #63 on: September 15, 2015, 08:59:38 AM » |
|
The current Medusa behavior implementation: - each tentacle is controlled individually
- the tentacle's behavior has currently three basic states: lurk, withdraw, attack
- a tentacle will always try to keep moving to avoid (its head) getting hit
- the Medusa itself should also attack and get some special ability, any ideas?
|
|
|
Logged
|
Currently working on... 
|
|
|
junondanon
Level 0
|
 |
« Reply #64 on: September 15, 2015, 09:08:30 AM » |
|
Your game's art has a beautiful strangeness to it.  I love the way you layer the details (bushes etc), even though its a left-right scroller each scene looks like an actual place with depth.
|
|
« Last Edit: September 15, 2015, 09:14:09 AM by junondanon »
|
Logged
|
|
|
|
gereon
|
 |
« Reply #65 on: September 15, 2015, 01:58:35 PM » |
|
Thanks! The scenery and creatures are supposed to be completely "out of this world". Good to know, that this is the right direction, I will try to keep this strangeness 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #66 on: September 17, 2015, 03:17:11 AM » |
|
I'm working on a new amoeba like creature... 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #67 on: September 17, 2015, 04:01:37 PM » |
|
Here is, what I was working today on: the meteor shower
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #68 on: September 18, 2015, 02:12:11 PM » |
|
The meteor shower - I added more details... 
|
|
|
Logged
|
Currently working on... 
|
|
|
QOG
|
 |
« Reply #69 on: September 18, 2015, 05:59:44 PM » |
|
Debris always helps sell it--it looked a bit washed out before.
|
|
|
Logged
|
|
|
|
gereon
|
 |
« Reply #70 on: September 19, 2015, 05:07:45 AM » |
|
Thanks for feedback. The debris scatter around when a "meteor" hits the ground - or the orb which should be avoided The "washed out" is intentionally, especially in the background. This volcanic world is supposed to have an atmosphere with lots of dust particles which absorb light.
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #71 on: September 20, 2015, 07:35:37 AM » |
|
Here's a little GIF of the meteor shower... 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #72 on: December 26, 2015, 01:15:22 PM » |
|
Let it snow. Merry Christmas! 
|
|
|
Logged
|
Currently working on... 
|
|
|
|
gereon
|
 |
« Reply #74 on: March 21, 2016, 05:36:31 AM » |
|
The Asteroids MemorialIn one of the caves you will find the Asteroids Memorial complex, where you can (and have to) play a "retro game-in-game". Asteroids Memorial east entrance with artwork exhibit  Playing the game-in-game - featuring "the flying saucer"  
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #75 on: March 23, 2016, 11:11:07 AM » |
|
The Runestone MatrixWith the Runestone Matrix you can upgrade the orb. The idea is, that each upgrade is represented by a runestone. You touch a stone to get information about the upgrade and apply the upgrade. 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #76 on: March 26, 2016, 10:08:14 AM » |
|
I've just created this waterfall scene 
|
|
|
Logged
|
Currently working on... 
|
|
|
gereon
|
 |
« Reply #77 on: April 10, 2016, 01:36:35 PM » |
|
 The Suzanne statue. A tribute to Blender. I'm using various open source software in my game development. Blender is a 3D modeling software with great capabilities and it's free. I recommend to give it a try: http://www.blender.org/
|
|
|
Logged
|
Currently working on... 
|
|
|
|