Update 6 - Combat!Hey guys! Today I will talk a little bit about the Combat in Tiny Little Bastards! We stil don't have all the information needed to write a FULL POST about upgrades, talents and things like this. But at the end of this post I'll discuss them a bit so you can know what we've been thinking about!
Weapons and their behavior:In
Tiny Little Bastards the player will be able to chose a weapon
(after unlocking it) in the Weapon Rack to face the challenges of the world. There will be
three weapons available:
The Axe (and shield); The Hammer; and The Spear. Each of them have unique capabilities, stats and a single battle ability. By choosing a different weapon, the play style must change as well! (
to change weapons the player must be at the "hub". It will not be possible to change weapons during missions or dungeons)
The Axe and Shield: Medium attack speed; Short range; Medium damage; - Can Block enemy attacks.
The Spear: High attack speed; Long range; Small damage; - Can use Back-Dash
The Hammer: Low attack speed; Medium Range. High damage - Can use Hammer Stomp (knockback + stun)
Battle Stances and their mechanics:While in combat, the player will be able to use three battle stances:
Blood; Frost and Fire. Many enemies will also have this kind of stance but, differently from the player, they can only have one. Since the stances are independent from the weapons, they can be changed whenever the player wishes (
if there's enough mana/stamina).
Every stance has a weakness and a strength. The player must know his weakness and strength to be able to fight better against some kinds of creatures. Strong stance hits will deal a
base 200% damage + Upgrades and Talents while weak stance hits deal a
base 20% damage.
Blood: Strong against Frost but Weak against Fire.
Frost: Strong against Fire but Weak against Blood.
Fire: Strong against Blood but weak against Frost.
Stamina & Combos:Every weapon has it's own
combos composed by
base attacks and strong attacks. Combos can have up to
3 hits with only one of them being a strong hit. For example:
X + X + X is a combo of 3 base hits. X + Y + X and X + X + Y are different combos with a strong hit. Enemies will react differently when faced with different combo hits.
To be able to perform combos, the player must first
learn the moves from the
weapon trainer and have enough
Stamina to actually execute the moves. Higher level combos moves require higher amounts of Stamina.
Stamina is also spent when the player uses his
abilities and even when
getting hit by enemies. Resting will replenish Stamina.
Upgrades and TalentsAlmost every aspect of the player will have
upgrades. There will be
weapon trainers to upgrade the
weapons stats,
ability trainers to upgrade
abilities effect and
talents to change
stance behavior.
As soon as we have all this upgrades and talents stuff a little bit more defined I will write a post about it!I hope you like it!
On to the next! 