Traveller
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« Reply #40 on: February 23, 2009, 12:32:19 PM » |
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Still keeping my eyes open for a mid-90s-game-style musician for Star Crew Solo... I'm leaning more towards MIDI than chiptunes. If anyone has played Sierra's game "Alien Legacy" (the original disk one, not the CD version with awful music) then they know the vague style I'm after, the nice contemplative stuff, for the title at least. I still kinda have to figure out how put MIDI into XNA though I guess >.> But it can't be that hard, right? If any MIDI artist wants to take a shot at dynamic music (a la Tie Fighter), I'd love to give it a shot in a couple weeks.
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Plankhead
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« Reply #41 on: February 27, 2009, 02:18:13 PM » |
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If anyone is skilled at ActionScript 3, and either has experience with or can quickly learn Papervision, I could use some coding help on Your Face is a Cockpit. I have a very good idea of how things should be done, but I'm far better at expressing those in English than in AS3. Or any other programming language.
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Hideous
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« Reply #42 on: February 28, 2009, 06:05:59 AM » |
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But papervision3D is slow as hell.
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Fattywads
TIGBaby
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« Reply #43 on: February 28, 2009, 03:38:47 PM » |
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I know its really lame to do this but: someone should create a "Palin's Alaskan Wolf hunting from a plane" game. I can do 3d and voice acting if anyone needs it, but i haven't coded a game since flash 4 was new...
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nayon
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« Reply #44 on: March 01, 2009, 06:43:55 AM » |
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I need help pixelling for Orchestraitor: The Black Maestro.
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fiber optic asparagus
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« Reply #45 on: March 01, 2009, 03:48:00 PM » |
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why not make a game about being the cameraman for a television show?
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I have mooselike reflexes
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ElTipejoLoco
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« Reply #46 on: March 01, 2009, 03:53:06 PM » |
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why not make a game about being the cameraman for a television show?
I'd personally feel like I was copying Michigan: Hell Report... But it's an interesting idea, regardless. Somebody could always just make a game about someone sitting in front of the TV switching channels, 'course.
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Currently brainstorming for a project
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Pixelfish
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« Reply #47 on: March 13, 2009, 06:59:36 AM » |
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Help Wanted Project:Salvage Mech Game (working title for competition) Talent Needed:Music/Sound As I'm working on my competition entry I realize that a game without any sound can be rather boring. Having hearing problems; I've never put much thought into the sound that goes into the games I play. I have absolutely no idea how to use sound and music to enhance gameplay. Any help would be EXTREAMLY appreciated and full credit will be given on the game submission. Feel free to send me a message with questions.
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nihilocrat
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« Reply #48 on: March 20, 2009, 07:53:48 PM » |
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sfxr is god's gift to devs without the time and/or talent to create sound effects for their game.
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Fuzz
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« Reply #49 on: March 20, 2009, 08:58:37 PM » |
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I think the thing is that he wouldn't understand how to use sfxr as he can't hear it properly? I'm not sure.
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Chris Z
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« Reply #50 on: March 24, 2009, 11:13:37 AM » |
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I know its really lame to do this but: someone should create a "Palin's Alaskan Wolf hunting from a plane" game. I can do 3d and voice acting if anyone needs it, but i haven't coded a game since flash 4 was new...
Already done... (and pretty fun)
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Glyph
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« Reply #51 on: March 28, 2009, 06:17:20 PM » |
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I need some music, too, ask more if you care, but by all means help PixelFish first, It's a first-come first-serve basis, after all.
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pgil
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« Reply #52 on: April 01, 2009, 07:32:52 AM » |
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Glyphmasta: What kind of music are you looking for? Looking at you're game, i'd guess chiptunes, ZX Spectrum style?
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Glyph
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« Reply #53 on: April 01, 2009, 11:21:47 AM » |
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Heck yes. That would be awesome. I need 8-bitty tunes for a- ruins, hills/plains, space wreckage, jungle(must be really epic, it's huge), caves, and lava ocean. If anyone wants to pitch in, go for it!
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pgil
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« Reply #54 on: April 03, 2009, 05:04:19 AM » |
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OK, I've come up with a few ideas. Check your messages!
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