Hempuli‽
|
|
« on: February 20, 2009, 10:14:32 AM » |
|
Okay then, changed the idea totally, that pun was just way too bad. Or maybe even worse. (Yes, I'll work on the graphics later ) So, the idea is quite basic: You have control to 3-5 robots, and each of them can do only one thing. One of them can see, another one can hear things (or maybe see where there is electricity or something; being able to hear isn't probably that useful), and one can pick up and touch things. You're inside a "motherbot" and control these smaller bots, and they try to free you from wherever you are imprisoned in. I guess this has been done before, but I quite like the idea. So, the cockpit part consists of moving the little bots with those cool joystick-things, swapping between bots and probably using some bonus buttons to activate the abilities of the robots. I will have quite a job to fill that table with buttons. Fearures: -puzzles -probably not fights -different areas -different bots -DungeonMasterish look (when you're handling the bot with eyes) -otherwise the screen will show some appropriate maps/diagrams. CHANGE/IMPROVEMENT LIST: -Added wall sensors (There're now 22 of them) -Added support for things that are on a wall. The images don't somehow want to resize correctly, but there's nothing too bad there. -Added support for objects that can lay on your way.
|
|
« Last Edit: March 18, 2009, 12:17:59 PM by Hempuli »
|
Logged
|
|
|
|
|
Hempuli‽
|
|
« Reply #2 on: February 20, 2009, 10:24:29 AM » |
|
Looks like the compo hasn't yet even began. I hope it is allowed to post already a concept thread though.
|
|
|
Logged
|
|
|
|
nihilocrat
|
|
« Reply #3 on: February 20, 2009, 10:28:32 AM » |
|
mighty cock
|
|
|
Logged
|
|
|
|
Don Andy
|
|
« Reply #4 on: February 20, 2009, 10:46:48 AM » |
|
Please tell me this giant pink thing at the top is not what I think it is.
Also, reminds me a lot of Return Fire. Minus the cock that is.
|
|
|
Logged
|
|
|
|
Hempuli‽
|
|
« Reply #5 on: February 20, 2009, 10:55:59 AM » |
|
Please tell me this giant pink thing at the top is not what I think it is.
Also, reminds me a lot of Return Fire. Minus the cock that is.
I'll probably put in a possibility to change it to a wall of spikes or something. If I ever make this one, that is.
|
|
|
Logged
|
|
|
|
Synnah
|
|
« Reply #6 on: February 20, 2009, 11:38:43 AM » |
|
Please tell me this giant pink thing at the top is not what I think it is.
Also, reminds me a lot of Return Fire. Minus the cock that is.
On first glance, it's obviously just the skyline. However, the more you look at it... the more...
|
|
|
Logged
|
"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
|
|
|
The-Imp
Guest
|
|
« Reply #7 on: February 20, 2009, 12:40:02 PM » |
|
I'm like, "hey, that looks fun"! And then I thought. And then I'm like, "Ohhhhhhhhhhhhhh". This is interesting.
|
|
|
Logged
|
|
|
|
Chris Z
|
|
« Reply #8 on: February 20, 2009, 03:14:40 PM » |
|
I also thought it was the skyline until I read the description
|
|
|
Logged
|
|
|
|
Hempuli‽
|
|
« Reply #9 on: February 20, 2009, 03:16:55 PM » |
|
I thought a little of an alternative cockpit game idea. expect this bad pun to disappear soonish.
|
|
|
Logged
|
|
|
|
Melly
|
|
« Reply #10 on: February 20, 2009, 03:17:52 PM » |
|
|
|
|
Logged
|
|
|
|
Synnah
|
|
« Reply #11 on: February 20, 2009, 05:11:20 PM » |
|
Features: -DungeonMasterish look (when you're handling the bot with eyes)
Oh man, Dungeon Master is one of my favourite games of all time! And this has a similar theme to Captive, which was a first-person RPG like Dungeon Master that put you in charge of a team of robots which you controlled remotely, in order to rescue yourself! The idea of the different robots each having a single function is a nice touch, though. Consider me interested! Off topic: Captive's cover art is hilarious! Those are some of the stiffest-looking robots I've ever seen.
|
|
|
Logged
|
"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
|
|
|
Nitro Crate
|
|
« Reply #12 on: February 20, 2009, 05:27:15 PM » |
|
What just happened, this was definitely a completely different game a couple minutes ago...
|
|
|
Logged
|
|
|
|
|
FishyBoy
Level 7
Make like a tree and get the hell out of here
|
|
« Reply #14 on: February 20, 2009, 09:42:38 PM » |
|
I could have sworn that I read about some C64 (or some such console) game that had a similar premise. Sounds interesting all the same.
|
|
|
Logged
|
|
|
|
Hempuli‽
|
|
« Reply #15 on: February 21, 2009, 03:42:07 AM » |
|
I could have sworn that I read about some C64 (or some such console) game that had a similar premise. Sounds interesting all the same.
Yeah, I'm quite sure there's a game like this already, or at least very similar. However I can't think of any currently, so that doesn't matter. x) What just happened, this was definitely a completely different game a couple minutes ago... The cock was slain. I'm sorry.
|
|
|
Logged
|
|
|
|
Pishtaco
|
|
« Reply #16 on: February 21, 2009, 03:53:50 AM » |
|
Sounds like "Suspended", an Infocom text adventure.
|
|
|
Logged
|
|
|
|
Hempuli‽
|
|
« Reply #17 on: February 21, 2009, 04:40:20 AM » |
|
Sounds like "Suspended", an Infocom text adventure.
Checked from wikipedia; yeah, seems quite the same. I've been working a bit to get the engine to be able to show things that are on the walls, like that awful-looking wire there. It's surprisingly hard; I've used 20 different sensors for wall detecting this far.
|
|
|
Logged
|
|
|
|
Hempuli‽
|
|
« Reply #18 on: February 22, 2009, 09:58:36 AM » |
|
Yay! I can now put things on the wall! Also other objects work already fine. I'll start now designing the robots. And for you who wonder: I used pictures from Gone with the wind for testing purposes.
|
|
|
Logged
|
|
|
|
Synnah
|
|
« Reply #19 on: February 23, 2009, 03:20:33 AM » |
|
Hello! I'm doing the music for this entry. Well, I say 'music', but I mean 'noise'. I'm planning on doing a background ambient track that's about 15-20 minutes long, encoded at 32kbps to give a nice lo-fi sound. It will mostly consist of whooshes of white noise and electronic bleeping, with occasional bursts of static and radio interference. It's going to be quite a departure for me! I may post a short sample when I've got something.
|
|
|
Logged
|
"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
|
|
|
|