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starsrift
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« Reply #120 on: November 30, 2015, 11:02:13 AM »

I hear the radio soundtrack is virtually identical to the one in F3. Is it so hard to license music from nineteen-dickity-doo?

The soundtrack supposedly has like 30 additional tracks or sth but when I listen to it, I didn't notice. And I listened to a lot of the radio in FO3, as well as F04. It's a lot of the same, sadly.
On the other hand, I found myself hanging out in the bar The Third Rail in Goodneighbour just to listen to Magnolia and her tracks, but maybe that's because I love and used to play jazz.

And if you're listening to the radio, you DEFINITELY have to do the sidequest involving the radio guy. Check out the bars in Diamond City, to get started on that.
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« Reply #121 on: December 01, 2015, 10:04:02 PM »

Except then every 15 minutes he says "I'm going to take a moment for something a little more... personal."
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JWK5
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« Reply #122 on: March 13, 2016, 03:09:48 PM »

So apparently the "survival mode" difficulty in Fallout 4 is getting a major overhaul, making it more in line with what the hardcore mode was in New Vegas. It sounds pretty awesome, I loved all the various survival mods for the Elder Scrolls games and the Fallout 3/New Vegas ones and I am looking forward to this.

Quote
Saving
Manual and quicksaving are disabled. To save your game, you’ll need to find a bed and sleep for at least an hour.

Combat
Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with “Adrenaline” (see below).

Fast Travel
Fast Travel is disabled. If you wish to be somewhere, you’ll have to physically travel there.

Weighted Ammo
Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.

Compass
Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.

Adrenaline
Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.

Wellness
You’ll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see “Fatigue” below), lowering your immunity (see “Sickness” below), and eventually even dealing physical damage to you.

Fatigue
Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you’ve built up, the less AP you’ll have for other actions. The amount of Fatigue you’ve accumulated is displayed in red on your AP bar.

Sickness
A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy’s Data tab and pressing [RShoulder] to view your active effects.'

Antibiotics
Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.

Bed Types
The type of bed you’re sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you’re desperate, but it will never allow for a full night’s rest and the benefits that come with it.

Crippled Limbs
Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.

Carry Weight
Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!

Companions
Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.

Enemy and Loot Repopulation
Locations you’ve cleared will now repopulate enemies and loot at a significantly slower rate.



The DLC add-ons are also sounding pretty awesome, and Automatron will be out soon.

Set to launch in three parts over the next three months, the expansions will encompass a trio of new gameplay experiences: Automaton, Wasteland Workshop, and Far Harbor centered on robot-fighting, creature-training, and mystery solving, respectively.

---

Automatron
Price: $9.99 USD
Release: March 2016
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!

Wasteland Workshop
Price: $4.99 USD
Release: April 2016
With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixi tube lighting, letter kits, taxidermy and more!

Far Harbor
Price: $24.99 USD
Release: May 2016

A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
« Last Edit: March 13, 2016, 03:16:30 PM by JWK5 » Logged
ProgramGamer
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« Reply #123 on: March 13, 2016, 03:31:38 PM »

Survival mode sounds awesome, I might pick up the game just for that. If I can get a decent computer that is.
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JWK5
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« Reply #124 on: March 13, 2016, 03:35:39 PM »

The just added the 1.04 patch the other day for the consoles to allow for add-on/mod support.
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ProgramGamer
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« Reply #125 on: March 13, 2016, 03:36:21 PM »

Neat! (I also don't have a console Sad )
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Mark Mayers
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« Reply #126 on: March 23, 2016, 11:04:44 AM »

Survival mode sounds awesome, I might pick up the game just for that. If I can get a decent computer that is.

It goes into Beta next week for PC.

Honestly that's probably the main reason I'll be picking up the game again.

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matwek
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« Reply #127 on: March 23, 2016, 01:02:45 PM »

Survival mode sounds awesome, I might pick up the game just for that. If I can get a decent computer that is.

It goes into Beta next week for PC.

Honestly that's probably the main reason I'll be picking up the game again.

I'm tempted to wait a couple of months for all the DLC to arrive, then I'm going to tackle it all in one go with a new character on survival. My current is to over powered for it to be fun
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JWK5
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« Reply #128 on: May 06, 2016, 04:04:28 PM »

So the 1.6 update is out on the PS4, it adds the new survival mode. I am excited to give it a try, it sounds like a lot of fun. The details are in my post just a few posts before this one.
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