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1305779 Posts in 58323 Topics- by 49425 Members - Latest Member: Progorion

July 25, 2017, 06:33:20 pm

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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Procedural resource dump
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Author Topic: Procedural resource dump  (Read 22934 times)
gimymblert
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« Reply #220 on: July 06, 2017, 08:05:44 pm »




Star Citizen: Around the Verse - Crafting Procedural Moons
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gimymblert
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« Reply #221 on: July 09, 2017, 03:53:46 pm »

https://www.youtube.com/watch?v=wES5ufXETdE?
The coming revolution in role-play games?
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gimymblert
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« Reply #222 on: July 14, 2017, 10:32:44 am »

https://www.youtube.com/watch?v=0vST4IvG5CE?
6 Techniques for Leveraging AI in Procedural Content Generation
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gimymblert
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« Reply #223 on: July 15, 2017, 06:38:23 pm »




The Rainworld Animation Process
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gimymblert
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« Reply #224 on: July 16, 2017, 03:46:19 pm »

https://www.boristhebrave.com/2017/07/08/fast-traversal-queries-of-procedurally-generated-rooms/
FAST TRAVERSAL QUERIES OF PROCEDURALLY GENERATED ROOMS

http://www.boristhebrave.com/2017/07/15/random-path-algorithm/
RANDOM PATH ALGORITHM
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gimymblert
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« Reply #225 on: July 18, 2017, 11:30:41 am »

http://www.glenncorpes.com/procedural-landscapes-gdce-2001
Procedural Landscapes
(magic carpet)
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gimymblert
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« Reply #226 on: July 19, 2017, 06:54:57 am »

https://80.lv/articles/the-creation-of-procedural-shooter-sublevel-zero/
The Creation of Procedural Shooter Sublevel Zero
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