Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 06:54:27 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionLandfall [ALPHA FINISHED (fixed)]
Pages: 1 ... 4 5 [6] 7 8 9
Print
Author Topic: Landfall [ALPHA FINISHED (fixed)]  (Read 71829 times)
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #100 on: March 31, 2009, 07:42:23 PM »

If you have a 2.0 shader card, you should be ok.
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Fuzz
Guest
« Reply #101 on: March 31, 2009, 07:44:44 PM »

If you have a 2.0 shader card, you should be ok.
um...shit. No Landfall for me, I guess. Angry
Logged
Chris Z
Level 7
**



View Profile WWW
« Reply #102 on: March 31, 2009, 08:18:54 PM »

If you have a 2.0 shader card, you should be ok.
um...shit. No Landfall for me, I guess. Angry

Fuzz, you were able to launch my entry which uses SM2.0 exclusively so you should be ok.
Logged

Fuzz
Guest
« Reply #103 on: March 31, 2009, 09:45:24 PM »

If you have a 2.0 shader card, you should be ok.
um...shit. No Landfall for me, I guess. Angry

Fuzz, you were able to launch my entry which uses SM2.0 exclusively so you should be ok.
Oh, wait, really? I thought you toned it down or something. I am an idiot. :D
Logged
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #104 on: March 31, 2009, 10:55:23 PM »

Couple of more shots of the new level system:




Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #105 on: March 31, 2009, 11:13:21 PM »

Oh man I wanna play that so bad.
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #106 on: March 31, 2009, 11:59:13 PM »

Ok, here's a little tech demo while I work on the bots.

Just walking around the levels for now:

http://www.ivansafrin.com/games/Landfall_alpha1.zip

NOTES:

 - install openAL redist from "INSTALL_ME_FIRST" before running
 - you'll have to quit and reload the game to try the other level otherwise it will be slow as I'm not unloading the current level yet
 - for some inexplicable reason, on my machine after you load the level, it gets REALLY choppy for about 10 seconds, then it goes back to normal. I think it might have to do with the networking stuff. Let me know if it happens to you.

Otherwise, not much there, just wanna see if it runs ok for people.
 
« Last Edit: April 01, 2009, 12:04:33 AM by toastie » Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
genericuser
Guest
« Reply #107 on: April 01, 2009, 05:40:33 AM »

Didn't really work for me; the text shows up as white blocks.

My computer is pretty old, though  Tongue
Logged
Nulldorf
Level 0
***



View Profile
« Reply #108 on: April 01, 2009, 05:54:33 AM »

Looks fantastic!

Runs at .5 fps for me though.

WinXP pro, 2 gigs of ram, NVIDIA 8600 gts
Logged
Greender
Level 1
*



View Profile WWW
« Reply #109 on: April 01, 2009, 06:04:39 AM »

It's looking really pretty. It gets really slow at first if you put many bots. If I jump with my bot it really doesn't stop going up. Nice sounds too.
Logged

Captain_404
Guest
« Reply #110 on: April 01, 2009, 06:29:25 AM »

"This application failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."

That persisted after reinstalling, and yes, I did run the INSTALL_ME_FIRST thing and that didn't seem to cause any errors.

It's a shame, because I was really looking forward to this...
Logged
Fuzz
Guest
« Reply #111 on: April 01, 2009, 06:30:17 AM »

Didn't really work for me; the text shows up as white blocks.

My computer is pretty old, though  Tongue
Same.
Logged
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #112 on: April 01, 2009, 06:31:08 AM »

Don't fret, I'll fix it.

I found the cause of the slowdown. It's because of the way i have threaded sockets setup. I'll fix it for the next build.

Also, I know why it's showing up as white blocks for older cards. I'll fix that too.
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #113 on: April 01, 2009, 07:09:35 AM »

Looks awesome! However for me I can't see any other bots, even after setting the number to 16. Is there something I'm not aware of?
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #114 on: April 01, 2009, 07:30:49 AM »

Yes, there are no bots in this build. It's just to see if there are any problems running it. Next build will have bots.
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Mikademus
Level 10
*****


The Magical Owl


View Profile
« Reply #115 on: April 01, 2009, 07:49:38 AM »

"This application failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."

That persisted after reinstalling, and yes, I did run the INSTALL_ME_FIRST thing and that didn't seem to cause any errors.

It's a shame, because I was really looking forward to this...

Probably missing .dlls. I get this when I forget to ship the MSVC runtimes.
Logged

\\\"There\\\'s a tendency among the press to attribute the creation of a game to a single person,\\\" says Warren Spector, creator of Thief and Deus Ex. --IGN<br />My compilation of game engines for indies
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #116 on: April 01, 2009, 08:00:14 AM »

Hmm, i actually do have the runtimes in there. I wonder if it's some setting with the manifest.
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Chris Z
Level 7
**



View Profile WWW
« Reply #117 on: April 01, 2009, 09:04:02 AM »

I get a similar error, seems like some kind of DLL mismatch problem.
Logged

György Straub
Level 4
****


Friendly Giant Nano


View Profile WWW
« Reply #118 on: April 01, 2009, 09:20:27 AM »

runs fine (it took two tries for it to realize that it does have the manifest it's been crying for, tho), looks incredible.

I get the insane view spinning because I'm trying to doctor it with a tablet, right?

Logged

Synnah
Level 7
**


La la la la - oh, what fun!


View Profile WWW
« Reply #119 on: April 01, 2009, 11:14:07 AM »

Works fine for me. I get 200fps the first time I play, then about 30fps with major frame-drop on the second, and 11fps on the third. I'm guessing that's the threaded socket problem. Looks really nice, though; the menu is super-slick, and the movement of the cockpit's really convincing. I'm guessing it's not intentional that if you hold down Space, you shoot into the stratosphere?
Logged

"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood.

My music. Will compose for free!
Pages: 1 ... 4 5 [6] 7 8 9
Print
Jump to:  

Theme orange-lt created by panic