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April 20, 2024, 02:41:24 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionLandfall [ALPHA FINISHED (fixed)]
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Author Topic: Landfall [ALPHA FINISHED (fixed)]  (Read 71721 times)
Ivan
Owl Country
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alright, let's see what we can see


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« Reply #20 on: February 21, 2009, 11:41:23 PM »

Haha, im just heavily abusing this: http://al.chemy.org/

My new best friend
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ElTipejoLoco
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You can call me Edua.


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« Reply #21 on: February 21, 2009, 11:46:09 PM »

And you're doing a MANIACALLY good job at it, too.

...

Yet I still haven't seen a cockpit...
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PGGB
Level 8
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« Reply #22 on: February 22, 2009, 12:48:09 AM »

Haha, im just heavily abusing this: http://al.chemy.org/

My new best friend
Wow that's cool. Last time I saw Andrew Jones using this technique he only used ZBrush and Painter for it. This makes it even easier. Shocked
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snowymonkey
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Oo oo aa aa


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« Reply #23 on: February 22, 2009, 03:14:16 AM »

Haha, im just heavily abusing this: http://al.chemy.org/

My new best friend

Looks good so far, and I've never heard of alchemy, so will definitely be checking that out.

Keep up the good work!
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Massena
Level 4
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Satisfied.


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« Reply #24 on: February 22, 2009, 11:51:32 AM »

Screw all of this toastie. Just remake Tiny Platypus Pimps with mechs and call it a day.





 Beg I still love that game. I always will.

On an actually relevant note all is looking super swell, best of luck.
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Ivan
Owl Country
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alright, let's see what we can see


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« Reply #25 on: February 23, 2009, 08:49:47 PM »

Some more in-engine stuff.

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jute
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« Reply #26 on: February 23, 2009, 09:00:58 PM »

That looks incredible.
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Traveller
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« Reply #27 on: February 23, 2009, 09:41:45 PM »

Hell yes.
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professor dead
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« Reply #28 on: February 23, 2009, 11:04:11 PM »

 Shocked Hand Thumbs Up Right
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Farbs
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/Farbs


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« Reply #29 on: February 24, 2009, 12:06:09 AM »

Looks awesome dude.
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Synnah
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La la la la - oh, what fun!


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« Reply #30 on: February 24, 2009, 01:07:21 AM »

Holy crap!
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood.

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ElTipejoLoco
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« Reply #31 on: February 24, 2009, 01:26:29 AM »

It's got chicken legs!

I wouldn't be surprised if another mech-thing came up behind it, climbed it, and united to form a larger thing- it really looks like a set of hips and legs ready for a torso to stick on top of it.
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György Straub
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Friendly Giant Nano


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« Reply #32 on: February 24, 2009, 02:36:04 AM »

Hand Fork LeftWTF Hand Thumbs Up Right

awesomeness on mech legs.
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moi
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DILF SANTA


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« Reply #33 on: February 24, 2009, 07:00:27 AM »

ROBOPANTS!
Awesomesauce Wizard
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Nulldorf
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« Reply #34 on: February 24, 2009, 08:14:33 AM »

Toastie I didn't really "get" alchemy until I saw those robots...awesome.
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Greender
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« Reply #35 on: February 24, 2009, 09:25:14 AM »

Those Mechs look really nice, I'll be definetely checking out how this game progresses. Nice work.
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medieval
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« Reply #36 on: February 24, 2009, 10:34:42 AM »

My computer can't run awesomeness.   Cry
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Traveller
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« Reply #37 on: February 24, 2009, 01:07:43 PM »

What's the video card requirement on that sucker?  Shader 2.0 or can you get away with earlier?

And is that really a FOUR DIGIT frame rate?   WTF
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snowymonkey
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Oo oo aa aa


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« Reply #38 on: February 24, 2009, 01:48:04 PM »

Some more in-engine stuff.

Well, that looks fantastic.  Didn't know about alchemy, will play around with it later tonight I hope.  BTW, how did you go from the 2D vectors from alchemy to the 3D mech?
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Ivan
Owl Country
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alright, let's see what we can see


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« Reply #39 on: February 24, 2009, 02:04:09 PM »

What's the video card requirement on that sucker?  Shader 2.0 or can you get away with earlier?

Yes, it's 2.0 or above. I'll see if I can write 1.0 versions of the shaders, but i probably wont bother with that for the deadline.

And is that really a FOUR DIGIT frame rate?   WTF

I think you might be in the wrong thread Smiley

Some more in-engine stuff.
Well, that looks fantastic.  Didn't know about alchemy, will play around with it later tonight I hope.  BTW, how did you go from the 2D vectors from alchemy to the 3D mech?

It was just modelled by eye.
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