Cassus is a puzzle rpg, taking influence from traditional top-down action-adventure games, and focuses on puzzles and humour!
The puzzles revolve around manipulating the biome of each area you are in! Each "tile" has it's own biome like so;
An artifact you find atop the plateau, that is your home, allows you to change these biomes and the life and conditions within!
We hope to create open hub world gameplay, as seen in the Legend of Zelda games, where puzzles and challenges can be approached at will - giving the player the most opportunity to explore the world, find new interactions between seasons and environments, and sniff out secrets we have hidden around the gameworld.
We are working our best to bring it to PC, but we'd love to put it on lots of different platforms - iPad and tablet is a clear goal in sight, but it'll definitely take some work to get it there. We are aiming on having a demo out around October, with a release towards the end of next year!
Let us know what you think!