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TIGSource ForumsCommunityDevLogsNantucket - A Seafaring Strategy Game
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Author Topic: Nantucket - A Seafaring Strategy Game  (Read 22008 times)
fall_ark
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« Reply #20 on: October 15, 2016, 07:13:58 AM »

Very charming project. The choice menu reminds me of Crusader Kings. Hope everything goes smooth!
Since the game's Unity based...any chance for more localizations? I assume it'll release with a few European languages?

Thanks! We designed a big "Choose your own adventure" style Event system, we are aiming to put a thousand events in so ...

Yes, Crusader Kings was an inspiration for the events and ...

No, it will release english only, maybe after release.

Thanks for the answer. Looking forward to the game!
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Christian
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« Reply #21 on: October 15, 2016, 08:30:15 AM »

Any plans for an iPad version? The card game/map navigation looks like it could fit nicely on a tablet.
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bubman
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« Reply #22 on: October 16, 2016, 03:14:20 AM »

Any plans for an iPad version? The card game/map navigation looks like it could fit nicely on a tablet.

Not at release. The map interaction is quite suitable for tablets, but we have a complex tooltip system which activates at mouse-over, so we should rethink all the UI to work well on tablets.
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Panurge
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« Reply #23 on: October 16, 2016, 05:42:04 AM »

I'm gonna stick a harpoon in this and see where it goes. Looks really promising!
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bubman
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« Reply #24 on: October 17, 2016, 10:51:36 AM »

I'm gonna stick a harpoon in this and see where it goes. Looks really promising!

Thanks Smiley
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bubman
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« Reply #25 on: January 28, 2017, 03:35:56 AM »

Development is going on steady, here's a bunch of screens and gifs to show our progress

Screens and Gifs
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bubman
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« Reply #26 on: March 13, 2017, 11:57:15 AM »

Ahoy,

as we approach the late stages of development we took some time to talk about the new 2D pathfinding system we worked on in the last few weeks, hoping it could help fellow Unity developers.

Check out the article on our website

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bubman
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« Reply #27 on: August 24, 2017, 06:49:09 AM »

Ahoy Sailors,

To increase the fidelity of Nantucket with the 1800 marine life, we added sea shanties in the game.

Check out our website for more info.





Nantucket is in beta, and looking for testers. If you want to get involved, please write us a mail at [email protected] and follow us in the sites below.



Links

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fall_ark
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« Reply #28 on: August 24, 2017, 08:49:33 AM »

Ahoy Sailors,

To increase the fidelity of Nantucket with the 1800 marine life, we added sea shanties in the game.

Check out our website for more info.





Nantucket is in beta, and looking for testers. If you want to get involved, please write us a mail at [email protected] and follow us in the sites below.

It felt a bit jarring to hear the shanty so clearly after the BGM fades out. Maybe the sea faring noises/ambience sound could be a bit louder so it might feel more natural? Just my two cents.  Beer!
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bubman
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« Reply #29 on: August 24, 2017, 09:01:23 AM »

Hi Fall Ark,

I just decreased the effects volume for this video, so yeah ... there will be louder ambience sounds.
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fall_ark
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« Reply #30 on: August 24, 2017, 09:08:09 AM »

Hi Fall Ark,

I just decreased the effects volume for this video, so yeah ... there will be louder ambience sounds.

Good to know! Tongue
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Chinese localizer and influencer. Translated Dead Cells, Slay the Spire, The Count Lucanor, Katana Zero, Dicey Dungeons, and involved in the localization of Reigns, The Curious Expedition, Desktop Dungeons, etc.
If you have questions about Chinese loc and publishing etc., find me at Twitter @SoM_lo
bubman
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« Reply #31 on: December 21, 2017, 09:46:55 AM »

The wait is almost over! We just announced Nantucket's release date along with a brand new trailer. Check it out!





We also got a steam page, you can add Nantucket to your wishlist

Steam Page
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bubman
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« Reply #32 on: January 21, 2018, 02:35:05 AM »

Time to put that 100% bar Smiley

NANTUCKET IS OUT:

http://store.steampowered.com/app/621220
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Keirley
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« Reply #33 on: January 21, 2018, 03:48:15 AM »

Congrats! I've been keeping an eye on this for a while - just picked it up from Steam.
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Play the prototype for The Red Market here: https://haruspex-games.itch.io/the-red-market

If you like the game, or have suggestions feel free to comment on the DevLog thread: https://forums.tigsource.com/index.php?topic=65289.0

Or come say hello on Twitter: https://twitter.com/nickkeirle
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« Reply #34 on: January 21, 2018, 12:53:42 PM »

Totally missed this until now, it looks great!! Congratulations on the release and looking forward to it!!
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