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March 29, 2024, 12:39:57 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionCockpit Crash 1984 [FINISHED]
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Author Topic: Cockpit Crash 1984 [FINISHED]  (Read 30379 times)
Zaknafein
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« Reply #20 on: February 22, 2009, 01:54:04 PM »

This new build is perfect control-wise! I went up to Wave 19 while circle-strafing all the time. :D
Now all that's missing to me is retro SFX.
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Problem Machine
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« Reply #21 on: February 22, 2009, 02:46:36 PM »

Fun stuff! Made it to wave 12
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increpare
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« Reply #22 on: February 23, 2009, 10:11:00 AM »

very nice; haven't been able to get very far yet, though.

ooh strafing.

okay that made it easier a bit.

but yep: cool Smiley
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Chris Z
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« Reply #23 on: February 24, 2009, 01:31:43 AM »

So is this a record for submission/completion time for a compo?
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Cymon
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« Reply #24 on: April 10, 2009, 08:25:25 AM »

Could you be, the most beautiful game of the compo? I LOOOOVE this.

How did you program this?
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David Pittman
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« Reply #25 on: April 10, 2009, 08:37:38 AM »

Could you be, the most beautiful game of the compo? I LOOOOVE this.

How did you program this?

Thanks! I think okkuplektor out-beautifuls this, though. (Low-res polygons... Kiss)

It was written in C++ using the Win32 console API (and a bunch of old console drawing functions on top of that which I had lying around from an abandoned Roguelike project).
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David Pittman
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« Reply #26 on: April 10, 2009, 07:29:56 PM »

Source code: http://www.dphrygian.com/bin/cc1984dist.zip
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ForTheUSSR
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« Reply #27 on: April 11, 2009, 07:17:20 AM »

This game was really fun!  I had no problems understanding what was going on, even though it was ascii based. 
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Will Vale
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« Reply #28 on: April 15, 2009, 07:41:49 PM »

I think this is great, I like a good text-mode game and this really goes a long way. I'm particularly impressed at all the effects in there, and how readable they are. For example, the enemy spawn crackles, and the breaking glass as a health meter are completely understandable despite being a bunch of ASCII chars Smiley
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trabitboy
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« Reply #29 on: April 16, 2009, 10:02:22 AM »

this is really satisfying and fun  Gentleman
I would never have thought blasting in 3D ascii would be so cool  Kiss
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Notch
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« Reply #30 on: May 04, 2009, 06:35:19 AM »

Oh dear lord, this is better than toast. Awesome job, love the graphics.
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