Hello TigForums,
over the last few months we have been developing "OP90" a fun little game about shooting robots with energy weaponry. It is mainly inspired by oldschool SHMUPs like Galaga.
What started out as a semi-educational game quickly became a pretty straight-forward arcade shooter. We couldn't work out how to merge the educational qualities with the arcade-style gameplay, so we decided to take it out.
We are developing using Unity as a 2-man-team with a freelancer for sounds.
We have been working hard to prepare a presentable demo and we finally feel that it's a at a good place to start getting some more public feedback from other devs (aside from the showings at events and the like).
I am mainly interested in any feedback. Loved it? Hated it? I wanna know and if you can be bothered I would love to know why. Any feedback is greatly appreciated!
It is only available in the unity web-client version. Sadly some technical problems made an HTML5 build impossible at the time. Quite the bother with all the browsers cancelling support for it... :/
Soon we will also make the .APK version available if anyone want to get the authentic experience on their own cellphone.
If you want to know more about this we also maintain a DevLog (with weekly updates)
right HERE on the TigForumsThanks to anyone playing or giving feedback!
- Wyeth
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Update 1: - We fixed a ton of bugs (mainly technical under the hood stuff having to do with the web player - null reference exceptions etc.).
- We added a possibility to kill red ant in 1st level
Update 2Added some polish for robot day on Newgrounds (but of course I updated the Kongregate version just the same).
- New intro sequence (now with a player shadow)
- New drone gfx (making it clearer that they are on your side - I hope)
- Some usability/interface tweaks that should help clarity a bit
- Changed difficulty of wave 0-4