Kneecaps
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« on: February 23, 2009, 12:26:29 PM » |
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Whoops! I'm a disappointment! Whoops! Time to start another project I won't finish.
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« Last Edit: March 17, 2009, 04:19:30 PM by Kneecaps »
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Synnah
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« Reply #1 on: February 23, 2009, 01:59:02 PM » |
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Robo-Rabbit Patrol? Also, will the rabbit mech be anything like this?
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« Last Edit: February 23, 2009, 02:19:20 PM by Synnah »
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
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reetva
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« Reply #2 on: February 23, 2009, 02:05:09 PM » |
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Robo-Rabbit Patrol?
I was going to say Mecha-Bunny Patrol, but yours is better.
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Hello! I am here to boogie. Shall we?
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Kneecaps
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« Reply #3 on: February 23, 2009, 04:25:36 PM » |
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Robo-Rabbit Patrol? Also, will the rabbit mech be anything like this? I like that name. It goes with the theme of the game more. Whee! Credits for you. And stuff. You never see the outside of your mech, but if I were to design the mech itself, it would probably more or less be an adorable rabbit face with giant mech legs. Also, do you guys think I should go for Feel The Magic -styled visuals or more normalish low poly texturing? I could go for either right now.
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reetva
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« Reply #4 on: February 23, 2009, 04:32:25 PM » |
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Feel The Magic -styled visuals
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Hello! I am here to boogie. Shall we?
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Synnah
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« Reply #5 on: February 23, 2009, 04:52:07 PM » |
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Feel The Magic -styled visuals
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"What's that thing at the end of the large intestine? Because that's exactly what you've done here." - Ray Smuckles, Achewood. My music. Will compose for free!
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Fuzz
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« Reply #6 on: February 23, 2009, 05:20:11 PM » |
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This looks great, but you need the cockpit compo symbol thing for the topic.
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Kneecaps
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« Reply #7 on: February 23, 2009, 05:21:38 PM » |
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Fuzz
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« Reply #8 on: February 23, 2009, 05:23:23 PM » |
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:handshakeR: Awesome. I'll go with that, then. This looks great, but you need the cockpit compo symbol thing for the topic. ...how? Modify the first post. Under the subject line it says something like "message icon" and you need to select the one that says "cockpit compo".
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Kneecaps
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« Reply #9 on: February 23, 2009, 07:48:45 PM » |
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Messing around with color schemes. My current favorite is the middle left one.
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Fuzz
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« Reply #10 on: February 23, 2009, 09:30:34 PM » |
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Messing around with color schemes. My current favorite is the middle left one. I'm liking middle right.
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nihilocrat
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« Reply #11 on: February 24, 2009, 08:05:01 AM » |
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I sunk way too much time into Jumping Flash, now I've got to find it again!
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Kneecaps
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« Reply #12 on: February 27, 2009, 12:21:11 PM » |
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Well, thanks to horrible clipping and UV mapping problems that I couldn't resolve, it's not going to be in flash anymore (if I even finish it in time). I thought you were cool, Papervision3D. I guess not.
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Melly
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« Reply #13 on: February 27, 2009, 01:55:13 PM » |
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I've heard some bad things about PaperVision3D, one of which was horrible documentation. Never tried it myself though.
I heard (and saw) some nice things about Alternativa3D, but I' not sure it's free. There's also Sandy3D and Away3D.
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Kneecaps
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« Reply #14 on: February 27, 2009, 03:50:26 PM » |
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I've heard some bad things about PaperVision3D, one of which was horrible documentation. Never tried it myself though.
I heard (and saw) some nice things about Alternativa3D, but I' not sure it's free. There's also Sandy3D and Away3D.
Wow, Alternativa3D looks really nice, and the Flash 10 demos looked liked they solved all of the problems I was having with my game. And apparently, it's free if you register an account on the site (which is also free). And it has lots of documentation. And a very friendly collision detection system. I tried Sandy3D and didn't like it. From what I've heard, Away3D shares many of Papervision3D's problems. But I will definitely invest some time in Alternativa3D. Thanks for the info!
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