RobSegal
|
|
« Reply #60 on: October 14, 2007, 09:16:51 PM » |
|
Screenshot of my entry... Not much too look at right now. I haven't had my artists create anything for me yet. It'll be a mix of elements from Space Invaders and Arkanoid. That's the short of it anyway. Just wanted to announce I'm workin' on something.
|
|
|
Logged
|
|
|
|
fish
|
|
« Reply #61 on: October 15, 2007, 06:10:42 AM » |
|
isnt that a bit too hi-rez?
|
|
|
Logged
|
|
|
|
Guert
|
|
« Reply #62 on: October 15, 2007, 06:59:48 AM » |
|
I'd also just like to say that my game is coming along well, I hope I finish it in time. It's running smoothly in full-screen as well as with a 360 controller. I hope to finish it this week so I can show it a bit before sending it
|
|
|
Logged
|
|
|
|
fish
|
|
« Reply #63 on: October 15, 2007, 07:12:04 AM » |
|
great! no need to wait at the last moment. you can send it in at any time and then maybe send a final one on november 1st.
ive seen a few very very interesting things floating around but i only got to try 1 so far. cant wait.
|
|
|
Logged
|
|
|
|
RobSegal
|
|
« Reply #64 on: October 15, 2007, 08:37:11 AM » |
|
isnt that a bit too hi-rez?
Currently it is the max (256x256). Likely that will change before it is completed.
|
|
|
Logged
|
|
|
|
Derek
|
|
« Reply #65 on: October 15, 2007, 08:45:52 AM » |
|
You might be confused about what resolution is... it's the dimension in pixels of the screen. This is 256 x 256: Your screenshot is 640 x 480.
|
|
« Last Edit: October 15, 2007, 08:48:18 AM by Derek »
|
Logged
|
|
|
|
Ivan
Owl Country
Level 10
alright, let's see what we can see
|
|
« Reply #66 on: October 15, 2007, 08:57:11 AM » |
|
So who's going to this from the states side?
|
|
|
Logged
|
|
|
|
RobSegal
|
|
« Reply #67 on: October 15, 2007, 09:02:22 AM » |
|
You might be confused about what resolution is... it's the dimension in pixels of the screen.
Your screenshot is 640 x 480.
That's a roger Derek. My screenshot is indeed 640x480. The game however is indeed 256x256. Perhaps it looks a bit smoother overall because I scaled it down from a screenshot of a 256x256 window on a 1280x1024 desktop and hence edges appear smoother.
|
|
|
Logged
|
|
|
|
Ivan
Owl Country
Level 10
alright, let's see what we can see
|
|
« Reply #68 on: October 18, 2007, 09:02:25 AM » |
|
fish,
how big are the monitors going to be at the event?
have you thought of using projectors?
|
|
|
Logged
|
|
|
|
fish
|
|
« Reply #69 on: October 18, 2007, 09:32:48 AM » |
|
oh its all projectors, alright.
|
|
|
Logged
|
|
|
|
Ivan
Owl Country
Level 10
alright, let's see what we can see
|
|
« Reply #70 on: October 18, 2007, 10:49:09 AM » |
|
AWESOME!!1
|
|
|
Logged
|
|
|
|
bigpants
Level 1
hi there, i'm happy mister bigpants
|
|
« Reply #71 on: October 19, 2007, 03:41:15 PM » |
|
Fish, I have some final questions & clarifications: - All games will be full screen with a black background.
No windows taskbar. No windows desktop. Just the game. Correct?
- What was the outcome of projectors and pixel sizes?
Believe it or not, I'm still unclear what you desire.
If the projector outputs 1280 x 1024, and I make a game that has a 256 x 256 resolution, should the game be 256 x 256 pixels, or should the game be 1024 x 1024 pixels (each dot 4 x 4)?
Both achieve big pixels. Both are "low rez". However, projected the 1024 x 1024 version will look much better than 256 x 256. Since projectors can't natively handle 256 x 256, you'll wind up projecting a large, ugly gray border (since projectors can't handle pure black).
- What time does the second half, non-MIGS Gamma start?
Thanks for the clarifications! I've got a great 2x2 MMORPG en route.
|
|
|
Logged
|
|
|
|
fish
|
|
« Reply #72 on: October 20, 2007, 11:44:56 AM » |
|
Fish, I have some final questions & clarifications: - All games will be full screen with a black background.
No windows taskbar. No windows desktop. Just the game. Correct?
thats the ideal, yes. blown up and letterboxed.
- What was the outcome of projectors and pixel sizes?
Believe it or not, I'm still unclear what you desire.
If the projector outputs 1280 x 1024, and I make a game that has a 256 x 256 resolution, should the game be 256 x 256 pixels, or should the game be 1024 x 1024 pixels (each dot 4 x 4)?
yup. that's it. each dot becoming 4x4 or 8x8 is great.
Both achieve big pixels. Both are "low rez". However, projected the 1024 x 1024 version will look much better than 256 x 256. Since projectors can't natively handle 256 x 256, you'll wind up projecting a large, ugly gray border (since projectors can't handle pure black).
we'll just have to live with the non-pure black.
- What time does the second half, non-MIGS Gamma start?
last year the 2nd half started at 9. but as a creator, you're invited (and encouraged) to show up early in case something breaks.
Thanks for the clarifications! I've got a great 2x2 MMORPG en route.
|
|
|
Logged
|
|
|
|
bigpants
Level 1
hi there, i'm happy mister bigpants
|
|
« Reply #73 on: October 20, 2007, 03:32:00 PM » |
|
THANKS SO MUCH!!! All my questions are answered!!!
I've got a game idea that trades on a resolution gimmick. Hopefully it makes all your trouble worthwhile.
|
|
|
Logged
|
|
|
|
RobSegal
|
|
« Reply #74 on: October 21, 2007, 08:39:44 PM » |
|
So anyone freakin' out? The deadline steadily approaches.
|
|
|
Logged
|
|
|
|
fish
|
|
« Reply #75 on: October 22, 2007, 05:56:52 AM » |
|
the deadline doubles as a my birthday. so im looking forward to it. we're going karaokéing!
|
|
|
Logged
|
|
|
|
Guert
|
|
« Reply #76 on: October 22, 2007, 06:36:24 AM » |
|
I'm waiting from some feedback from a couple of testers but mine is almost finished. A couple of things to tweak and I'll be done... Unless there is something awfuly wrong with the game Then I will freak out. :D
|
|
|
Logged
|
|
|
|
abeegame
TIGBaby
|
|
« Reply #77 on: October 22, 2007, 07:21:15 AM » |
|
My game is finished and I'm still testing it at the moment so I'm not in a hurry ;-)
|
|
|
Logged
|
|
|
|
PHeMoX
|
|
« Reply #78 on: October 22, 2007, 09:19:32 AM » |
|
So anyone freakin' out? The deadline steadily approaches.
Lol, yes.. I am freakin' out here. I'd love to make it before the deadline, but my game idea has changed a lot since I first started and it became a whole lot bigger than I first thought. It's questionable whether it's still realistic to enter Gamma 256 with it. Apart from that, it's not suited well for '5 minutes of gameplay', so either I have to change the whole idea and make a much smaller game or I should bail this time...
|
|
|
Logged
|
"Fun is rule."
|
|
|
Guert
|
|
« Reply #79 on: October 22, 2007, 09:23:56 AM » |
|
So, anybody here is going to attend? I know Fish will, and in theory I will too... Who else from the boards will be there?
|
|
|
Logged
|
|
|
|
|